{"author_link":"\/users\/mralex","author_name":"mralex","author_uid":1012777,"comments":[{"author_name":"vilix64","author_uid":"1071641","time":"2018-04-23T05:12:04Z","epoch":1524460324,"modified":1524460324,"text":"Cute shaders. I've never played a strategy air raid game, hence I was surprised it was so much fun. Keep it up! :slight_smile: ","likes":1,"format":"md"},{"author_name":"Bookworm31","author_uid":"1007202","time":"2018-04-23T05:12:53Z","epoch":1524460373,"modified":1524460373,"text":"Interesting game.  I was slightly confused about how you got more money. Was it based on the number of buildings not on fire? I never got enough money to build more defensive towers after the first wave. I was really impressed with all visuals though; 3D is tricky (at least for me) so I'm always impressed when someone else does it.","likes":1,"format":"md"},{"author_name":"pokenoufl","author_uid":"1005413","time":"2018-04-23T05:54:47Z","epoch":1524462887,"modified":1524462887,"text":"Love the idea, sadly it caused a lot of lag on my end. Still a great project and love the look of it, keep it up man","likes":1,"format":"md"},{"author_name":"HKoisumi","author_uid":"1078756","time":"2018-04-24T00:50:16Z","epoch":1524531016,"modified":1524531016,"text":"Freaking amazing! Excelent work, wanna check ours too??\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/41\/hype-time","likes":1,"format":"md"},{"author_name":"Vinterskog","author_uid":"1008861","time":"2018-04-24T06:38:11Z","epoch":1524551891,"modified":1524551891,"text":"I also didn't find out how to make enough money to continue building up your defense. But anyway, nice game. :)","likes":1,"format":"md"},{"author_name":"Kornel","author_uid":"1016712","time":"2018-04-24T15:54:33Z","epoch":1524585273,"modified":1524585273,"text":"It would be cool to add a \"Next Wave Now\" button","likes":1,"format":"md"},{"author_name":"Neon","author_uid":"1000230","time":"2018-05-10T13:20:17Z","epoch":1525958417,"modified":1525958481,"text":"At first I thought the waves were too long, then I thought they were too fast, and then I gave into the morbid reality that everyone is soon dead. Last living things on the map were autonomous turrets, now that's a statement :stuck_out_tongue_winking_eye: The audio was a bit mushed, maybe limit the amount of sounds playing at the same time? Other than that, good game with no real problems I noticed, but lots of explody fun.","likes":1,"format":"md"}],"format":"md","images":["ld41\/86119-918c6bed5a30bec8bcb920c37eaec0d5.png"],"links":[{"url":"https:\/\/nixiecraft.itch.io\/we-will-rebuild","text":"Windows"},{"url":"https:\/\/nixiecraft.itch.io\/we-will-rebuild","text":"Linux"},{"url":"https:\/\/nixiecraft.itch.io\/we-will-rebuild","text":"macOS"},{"url":"https:\/\/nixiecraft.itch.io\/we-will-rebuild","text":"Other (web)"}],"metadata":{"g_key":"37355","g_author":"1012777","g_event":"LD41","g_eventkey":"72","g_subevent":"COMPO","g_urlkey":"236126","g_title":"We Will Rebuild","g_status":"USEAR3","g_place":"99999","g_commentcount":"7","g_site2_node_id":"86119","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"86119","n_urlkey":"236126","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/we-will-rebuild","n_slug":"we-will-rebuild","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"12777","n_created":"1524293475","n_modified":"1524446338","n_version":"248782","n_status":"COMMIT"},"node":{"id":86119,"parent":73256,"superparent":9,"author":12777,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-04-23T01:18:58Z","created":"2018-04-21T06:51:15Z","modified":"2018-04-23T01:18:58Z","version":248782,"slug":"we-will-rebuild","name":"We Will Rebuild","body":"![Screenshot (6).jpg](\/\/\/raw\/9e1\/3\/z\/10d0f.jpg)\n\n![Screenshot (16).jpg](\/\/\/raw\/9e1\/3\/z\/10d13.jpg)\n\n![Screenshot (19).jpg](\/\/\/raw\/9e1\/3\/z\/10d15.jpg)\n\nA cross between a City Builder and Shoot 'em Up. This pairing turns out to be a fairly entertaining take on the tower defense genre, where the dangers come from above.\n\nBuild up your city; add defensive turrets; survive wave after wave of increasingly larger overhead battles.\n\n## Tools Used\n- Unity 2018.1b13\n- Blender\n- Paint.Net\n- Audacity \/ iPhone Voice Memos\n\n## Given More Time\nI pared the game down a lot from my original plan. With more time I'd flesh out the city building more with different buildings, roads, and other things with various values; more aerial combat effects, planes, etc.; and potentially even a research path with different levels and types of defensive structures (shields, lasers, etc).\n\n","meta":{"author":[12777],"link-02":"https:\/\/nixiecraft.itch.io\/we-will-rebuild","link-02-tag":"42337","link-02-name":"Windows","link-01":"https:\/\/github.com\/mralex\/we-will-rebuild","allow-anonymous-comments":"1","link-03":"https:\/\/nixiecraft.itch.io\/we-will-rebuild","link-03-tag":"42341","link-04":"https:\/\/nixiecraft.itch.io\/we-will-rebuild","link-04-tag":"42339","link-05":"https:\/\/nixiecraft.itch.io\/we-will-rebuild","link-05-tag":"42440","link-05-name":"Itch.io","cover":"\/\/\/content\/9e1\/3\/z\/1127f.png"},"path":"\/events\/ludum-dare\/41\/we-will-rebuild","parents":[1,5,9,73256],"love":0,"notes":7,"notes-timestamp":"2018-05-10T13:21:21Z","grade":{"grade-01":9,"grade-02":9,"grade-03":9,"grade-04":9,"grade-05":9,"grade-06":9,"grade-07":6,"grade-08":8},"magic":{"grade":8.5,"given":7.625,"feedback":3,"smart":3.6112644341679,"cool":100.82988974836,"grade-01-average":3,"grade-02-average":2.571,"grade-03-average":3.071,"grade-04-average":2.929,"grade-05-average":3.786,"grade-06-average":3.143,"grade-07-average":2.375,"grade-08-average":2.667}},"text":"![Screenshot (6).jpg](\/\/\/raw\/9e1\/3\/z\/10d0f.jpg)\n\n![Screenshot (16).jpg](\/\/\/raw\/9e1\/3\/z\/10d13.jpg)\n\n![Screenshot (19).jpg](\/\/\/raw\/9e1\/3\/z\/10d15.jpg)\n\nA cross between a City Builder and Shoot 'em Up. This pairing turns out to be a fairly entertaining take on the tower defense genre, where the dangers come from above.\n\nBuild up your city; add defensive turrets; survive wave after wave of increasingly larger overhead battles.\n\n## Tools Used\n- Unity 2018.1b13\n- Blender\n- Paint.Net\n- Audacity \/ iPhone Voice Memos\n\n## Given More Time\nI pared the game down a lot from my original plan. With more time I'd flesh out the city building more with different buildings, roads, and other things with various values; more aerial combat effects, planes, etc.; and potentially even a research path with different levels and types of defensive structures (shields, lasers, etc).\n\n","title":"We Will Rebuild"}