DOMICO by KingofWhaWha
Check out the game at: https://kingofwhawha.itch.io/domico
What the game is about:
"First you get the Domicos, then you get the power."
Story:
A long time ago there was a dog named Cubidoo. He loves eating food, but if he eats too much, his body transforms into a cube, and if he stays fit, his body transforms into a sphere and moves faster! One day, Cubidoo heard that The Eight Holy Pizzas will fall from the sky, and so she sets her feet on an epic journey to find them...
Instruction:
Raid every slices of holy pizza goodness from the hands of Evil Grampas and Grammas! And try not to produce bugs!
Controls:
[Move/Struggle]: Arrow keys
[Jump]: Space bar
* [ENJOY THE FULL IMMERSIVE EXPERIENCE]: * Try your hardest not to produce bugs (we beg of you :>)
Below are some terribly scaled screenshots and gifs, enjoy!

| Windows | https://kingofwhawha.itch.io/domico |
| macOS | https://kingofwhawha.itch.io/domico |
| Original URL | https://ldjam.com/events/ludum-dare/40/ld40-3 |
Ratings
| Overall | 510th | 3.5⭐ | 20🧑⚖️ |
| Fun | 362th | 3.528⭐ | 20🧑⚖️ |
| Innovation | 360th | 3.417⭐ | 20🧑⚖️ |
| Theme | 413th | 3.611⭐ | 20🧑⚖️ |
| Graphics | 450th | 3.694⭐ | 20🧑⚖️ |
| Audio | 256th | 3.556⭐ | 20🧑⚖️ |
| Humor | 175th | 3.694⭐ | 20🧑⚖️ |
| Mood | 395th | 3.5⭐ | 20🧑⚖️ |
| Given | 19🗳️ | 26🗨️ |
I started by instantly rolling right as hard as I could and fell into infinity! Then I reloaded and saw your comment. Awesome. Game was very rolly and silly, could not figure out how to grab the pizza. Got granny-ed a few times, but seems fun.
Good Job
The graphics are really cool, I love the 3d feel you were able to put even with the pixel graphics. Really good job!
It seemed as if there never spawned another pizza slice after I got the first one, even though the messages told otherwise, or atleast despite scouring the whole level through I couldn't find another one. It also simply crashed at some point when I flew out of the house and was going back in.
Great stuff nevertheless!
I just happened to get caught a bit too much by the two IAs, at some point as soon as I was caught and tried to escape, I got caught again, which was a bit annoying :x And actually I thought that the game didn't really need these AIs to be fun. Without the AI, to make the player lose at some point I think just some adjustment of the food to spawn and the way to go bigger/smaller would have been enough. Comparing the time of other players would have been nice too, if you want to do so for your next jam, I recommend you to have a look at dreamlo. :)
Wild and catchy graphics, original idea, good job!