The Veil by Nehvis
The Veil is a 3D horror game with 2D platforming elements. It was created during Ludum Dare 41 by Draquise (writing) and Nehvis (programming, worldbuilding).
Theme: "Combine 2 Incompatible Genres"
Play with headphones for the best experience!

Controls:
- WASD - Walk
- F - Interact
- Return - Confirm
- Space - Jump (Platformer only)
Can you get both endings?
SAFETY NOTE 1: Unfortunately, there are some audio bugs. In order to save your ears, turn down your system volume a bit!
SAFETY NOTE 2: If you have problems with epilepsy, you probably shouldn't play this!
| Windows | https://nehvis.itch.io/the-veil |
| Original URL | https://ldjam.com/events/ludum-dare/41/the-veil |
Ratings
| Overall | 902th | 3.116⭐ | 45🧑⚖️ |
| Fun | 950th | 2.86⭐ | 45🧑⚖️ |
| Innovation | 1016th | 2.802⭐ | 45🧑⚖️ |
| Theme | 873th | 3.179⭐ | 44🧑⚖️ |
| Humor | 984th | 1.9⭐ | 42🧑⚖️ |
| Mood | 340th | 3.57⭐ | 45🧑⚖️ |
| Given | 48🗳️ | 48🗨️ |
https://ldjam.com/events/ludum-dare/41/hype-time
https://ldjam.com/events/ludum-dare/41/hexguess
Also, I think this game suffers from 'spreading yourself thin'. The 3D-aspect does not add much to the puzzler and vice versa. For all intents and purposes, you made a really complex menu for a shitty platformer.
and also @everyone else thank you for all your feedback!
Also there is not enough mood in your sounds and graphics to get scared.
Some levels of platformer are rather hard so if you are a lammer as me you play this levels for a long time and forget about atmosphere of the main part at all. Maybe you should add some influence to the hero from the main world.
The atmosphere was very creepy, so I wasn't able to finish the game. I couldn't handle the on the edge feeling expecting something to pop out at the end and kill me.
The 2D experience on the computer felt a bit lacking. If you'd added a better sprite to replace the colored squares it could have added more to the game. I'm not sure if you were going for Stanley Parable meets Thomas was Alone + Five Nights at Freddy.
You did an excellent job with the sound and visual making the world very unsettling. If you added whispers it might be even more creepy, but as it stands the flickering lights and looping hallways with blood patterns that hint at a story we don't know yet really sell the environment.
Thanks for sharing your game.
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
I thought the weakest aspect was the story. I was very confused, it kinda seemed like you guys couldn't decide on a basic premise so you tried to use 2 or 3 at once.
But it was a great mix of platforming/walking sim horror, and especially good for a weekend project, thanks for making it and keep it up!
I also made you a Lumps Play with my trademark pop-up commentary:
https://www.youtube.com/watch?v=NJR6MZyngkA
Cheers! 🍻