Super Balls Defense Base Craft by radmars
What if pinball and tower defense came together and had a lovely bouncing baby game named "SUPER BALLS DEFENSE BASE CRAFT"?
Well that's what we have for you. Use: - A/D or Left/Right to control flippers. - Mouse to select passive build spots (small circles) or tower build spots (big circles) - Build spike & shooting towers to kill the balls - Build passive mineral & gas collectors to generate minerals - Build mineral and gas towers to build blocking mineral and gas generators - Build passive slow towers to pump the brakes on the balls as they get close - Build passive damage tower to punish balls that get too close
This game was made by - @adhesion - @marcotteeugene - @thebrendo
| HTML5 (web) | https://radmars.itch.io/super-ballsdbc |
| Original URL | https://ldjam.com/events/ludum-dare/41/super-balls-defense-base-craft |
Ratings
| Overall | 240th | 3.809⭐ | 36🧑⚖️ |
| Fun | 160th | 3.853⭐ | 36🧑⚖️ |
| Innovation | 51th | 4.162⭐ | 36🧑⚖️ |
| Theme | 37th | 4.412⭐ | 36🧑⚖️ |
| Graphics | 545th | 3.529⭐ | 36🧑⚖️ |
| Audio | 191th | 3.719⭐ | 34🧑⚖️ |
| Humor | 655th | 2.759⭐ | 29🧑⚖️ |
| Mood | 486th | 3.4⭐ | 32🧑⚖️ |
| Given | 42🗳️ | 39🗨️ |
I agree with @djfariel that it's a little tricky to tell what each tower is - once they're built it's pretty apparent, but the game gets hectic enough that it's a bit challenging to find the time to learn.
The pinball game mechanic worked well for the most part but sometimes when launching a ball it would bounce back and with a super high velocity and right into the void which felt a bit unfair but at the same time could be avoided with better timing I guess.
Overall a really good entry. Glad I got around to playing this game. :smiley:
The graphics were really good, sounds were there. What really would have helped to make the game more fun would have been some sort of tooltip for the towers and better physics especially in regards of the interaction between the flippers and the balls.
I enjoyed the game, I've been brewing an idea like this as well! I'll echo what others said in that I wasn't sure what the towers would do. I'd appreciate even a reference just in the description since the game is pretty fast paced and even after buying a few different towers it was a bit unclear.
Quite fast paced, especially before you get some kind of hang of it. I kind of liked that bit though, but some more visual help would add a lot more game play I think. Well done!
I had to try quite a few times before I had a good layout, but then I had my 10 turrets all shooting at incoming balls with passive slowing + damage spots and it was really awesome. My best score was about 145,000 before dying.
I should also mention that the music for this game was excellent too! Great work all round!
There was a bug where one of the balls got stuck below the lower left tower and wouldn't move so I have to restart.
@brendo I followed you. If you decided to keep working on this game let me know. Great job :)