{"author_link":"\/users\/wizcas","author_name":"Wizcas","author_uid":"1009740","comments":[{"author_name":"guoboism","author_uid":"1005724","time":"2017-04-25T05:42:22Z","epoch":1493098942,"modified":1493098942,"text":"Just played a puppy game , and here comes a cat game...\n\nIt is really fun to play as a cat hiding against master.  The cats modeling, the animation, the voice acting is really cool! \nAlso, it is really nice making a game reflecting the real life.","likes":1,"format":"md"},{"author_name":"rayriver","author_uid":"1001839","time":"2017-04-25T06:27:21Z","epoch":1493101641,"modified":1493101641,"text":"\"Cat Slave Forever\"...lol","likes":1,"format":"md"},{"author_name":"King Kujito","author_uid":"1001468","time":"2017-04-28T16:31:16Z","epoch":1493397076,"modified":1493397076,"text":"That's a very cute cat. The cat is enough to win me over! Great cat -> great game ;-)","likes":1,"format":"md"},{"author_name":"Wizcas","author_uid":"1009740","time":"2017-04-28T16:53:35Z","epoch":1493398415,"modified":1493398415,"text":"Thanks for the comment, @king-kujito! Ms. Doggie will be so pleased hearing your admiration :joy:","likes":0,"format":"md"},{"author_name":"philomory","author_uid":"1012506","time":"2017-04-28T18:38:55Z","epoch":1493404735,"modified":1493404735,"text":"This is really cute! Unfortunately, at least in the WebGL version, I had a really hard time getting the cat to hide in the hiding places, so I always got caught. I'll try the download version later.","likes":1,"format":"md"},{"author_name":"kipelovets","author_uid":1011701,"time":"2017-04-28T21:56:39Z","epoch":1493416599,"modified":1493416599,"text":"This is super cute! I was able to rule the world because stupid human was stuck under his desk though;)","likes":1,"format":"md"},{"author_name":"Wizcas","author_uid":"1009740","time":"2017-04-29T09:48:18Z","epoch":1493459298,"modified":1493459298,"text":"@philomory I guess it's because the WebGL version's view is too small and the way of camera control is not quite suitable for this kind of gameplay...I'm planning to optimize the experience later! anyway, please do try the download version :)","likes":0,"format":"md"},{"author_name":"Wizcas","author_uid":"1009740","time":"2017-04-29T09:49:13Z","epoch":1493459353,"modified":1493459353,"text":"@kipelovets :joy: and it's the best proof that I AM a stupid human","likes":0,"format":"md"},{"author_name":"jackyjjc","author_uid":"1003536","time":"2017-05-01T05:07:25Z","epoch":1493615245,"modified":1493615245,"text":"Yay I finished the game! Now I rules the world :p I love the graphics, very nice and cute. The room is interestingly designed where there are levels and not just flat ground. The hide outs are a bit tricky to get in, at first i thought i needed to click the light spots on the ground, turns out i actually need to click the hide out spot (the side of the bed etc.) I think the indication should be made clearer. Also the hideout at the end of the bed wasn't working for me (I was playing the WebGL version). Overall, nice game! I had fun with it! (otherwise I wouldn't finish it)","likes":2,"format":"md"},{"author_name":"philomory","author_uid":"1012506","time":"2017-05-01T07:43:10Z","epoch":1493624590,"modified":1493624590,"text":"So, in the download version, I managed to glitch it out by 'roaring' while in a hideout (at least, I think that's what caused it), after which, a) I could no longer roar, and b) the human only ever rotated in place with a yellow light no matter what I did. He was always watching directly at me, but never did anything, so I could carry things right past him. I'll also echo what @jackyjjc said, it took me forever to realize you don't click the orange areas to hide.\n\nAnyway, all that aside, it's pretty obvious this is a first-time entry, but at the same time, it's _waaaaay_ better than _my_ first entry, so, congratulations! You made something cute, and playable, and complete!","likes":1,"format":"md"},{"author_name":"Wizcas","author_uid":"1009740","time":"2017-05-01T10:55:59Z","epoch":1493636159,"modified":1493636159,"text":"@jackyjjc @philomory Thanks guys for finishing my game and the advices. I'm greatly encouraged! I really had no time for optimizing the indicators while I did realized that the hints for hideouts are not obvious enough. But what I never thought of is that players expect the light on ground as entrances ;) And sorry for the bugs, too.\n\nI'm now fine-tuning my game, including solving bugs, remaking the navmesh navigation, re-design levels and gameplay mechanisms. Hope I can launch my game someday! :smile:","likes":0,"format":"md"},{"author_name":"fangzhangmnm","author_uid":"1014736","time":"2017-05-01T12:04:54Z","epoch":1493640294,"modified":1493640368,"text":"\u819c\u62dc\u4e00\u4e0b\u5927\u795e\u3002\nThanks for your hardworking programming there is a complex and complete gameplay.\nThe greatest thing of your game is the quick and light movement of cat. The pace of jumping and accumulating is just fine.\n\n### To improve:\n\n- No music. Also you could strength your game's feedback by more sound effects.\n- The cat looks like a big worm. The key of pixel art is neat. You may make a cubic cat like characters in minecraft and the graphic will looks better. Donnot need to implement every geometry detail of the cat, instead get some abstract feature. Though, I think it is to be couraged of your art since you are a programmer.\n- So yourself can jump onto the bed like your cat?!\n- I've read your blog. I think it is wiser to leave more time for gameplay, levels, contents and finetuning since we are making a * game *, not a technical program or artwork or anything. Gameplay is the most important thing.","likes":1,"format":"md"},{"author_name":"Wizcas","author_uid":"1009740","time":"2017-05-01T12:23:23Z","epoch":1493641403,"modified":1493641413,"text":"@fangzhangmnm Thanks dude, very wise and helpful advices :smile: Yes I do realize that the cat may be too detailed formed, which makes it not quite good-looking. Actually, I'm planning to redo all the models in low-poly style. Hope I works.\n\nMy schedule was not well planned, which made me struggle with sorts of shit works rather than gameplay. I guess I'll do better next time :)\n\nAnd yes, I do jump onto my bed sometimes just for catching my cat in real life:rofl:","likes":0,"format":"md"},{"author_name":"Marc Grabow","author_uid":"1013457","time":"2017-05-01T13:51:05Z","epoch":1493646665,"modified":1493646665,"text":"He, thanks for playing Marbleverse (that's how I got here), nice game you got there! Might need some polish (not the language) as most compo\/jam games do but for one guy in 48h from scratch this is very impressive! \n\nI love the cat movement and the very accurate modeling of your face (as I imagine you look like that in real life) :)\n\nBut I still couldn't figure out what to do\/how to win (I certainly figured out how to lose). I know I can collect stuff and that I can hide but I couldn't find a spot where I should bring all my treasures? Probably I am just stupid.\n\nGreat game!","likes":1,"format":"md"},{"author_name":"FernandoAdolfo","author_uid":"1012778","time":"2017-05-01T14:04:39Z","epoch":1493647479,"modified":1493647479,"text":"Really nice and funny game. A stealth cat is always a good idea. Visually is really cool. The only problem that I found is some hideouts are impossible to use. I would like this game was longer but anyway is a really good game.","likes":1,"format":"md"},{"author_name":"PixzleOne","author_uid":"1000221","time":"2017-05-01T14:05:42Z","epoch":1493647542,"modified":1493647542,"text":"Cute game! The graphics are pretty nice, but it could use some more sound and music. I love the stretch effect on the cat when you move around. I also noticed the bug where you can't \"roar\" anymore, and the guy just stands still.\n\nOver all well done, keep it up!","likes":1,"format":"md"},{"author_name":"t-mw","author_uid":"1024779","time":"2017-05-01T14:07:53Z","epoch":1493647673,"modified":1493647673,"text":"I enjoyed it! I don't know if this was intentional, but it reminded of the Commandos series, with the FOV cones and hiding places (obviously the theme is completely different..). If you continued working on the game, it might be interesting to have team members with different (feline) skills, and levels that can be completed in different ways. That would be bigger than a 48h game though, and the mechanic you've got is nice.\n\nThe graphics were very cool, especially that jumping animation, but I would've liked to have seen the person in the voxel style as well.\n\nNice work! ","likes":1,"format":"md"},{"author_name":"Lugdumdare Team","author_uid":"1014479","time":"2017-05-01T14:18:07Z","epoch":1493648287,"modified":1493648287,"text":"Well executed, with effective path finding and great graphics. I wish for some audio to improve immersion (\"God damnit! You f#@&* cat! Stop playing with it!). I hink it could be a good possibility to be able to hide under desk\/bed\/etc. Anyway, good job ;)","likes":1,"format":"md"},{"author_name":"neontropics","author_uid":"1004278","time":"2017-05-01T14:39:43Z","epoch":1493649583,"modified":1493649583,"text":"The movement of the cat is really good, I like the jumps and animation a lot! Core gameplay is fun - a 'bigger world' might make the sneaking a bit more intuitive though, it would be really cool to add a living room next to the bedroom or something.\n\nSome more sound effects and some music would do wonders as well! The human seems to glitch out a bit every now and then and just kinda stand there watching you without going after you.","likes":1,"format":"md"},{"author_name":"Wizcas","author_uid":"1009740","time":"2017-05-01T14:52:51Z","epoch":1493650371,"modified":1493650371,"text":"@marc-grabow Sorry for the lack of hint in the scene. The cat's 'treasure' is under the white table to the left of the bed. And to @fernandoadolfo, you have to move your mouse over the hideout (which is beside the lights on the ground, i.e. the hollow under the bed\/sofa, the surface on the box, etc.), and click on the half-transparent effect. I intended to make them more obvious but was running out of time. :worried:\n\n@pixzleone @lugdumdare-team Yes it definitely feels bad without any sound except the 'meow' by myself. :disappointed: I poorly planned my time and didn't realize I didn't have enought music and sound effects until it was near the deadline. Sure I'll make sure having them next time!\n\nAnd finally to @t-mw, you got it absolutely right! I'm a big fan of the *Commandos* series, as well as *Desperados* series and *Shadow Tactics* which was released last year. With a similar gameplay mechanism, I tried to differentiate my game with different concept of level designs and character abilities, just as you pointed out. Though I'm not sure if I'm gonna make any teammate, since stories happen in such small scenes. :wink: With your encourangement as well as others, I'm actually planning to make this game complete in the next few months. Maybe publish it on Steam. Who knows? \n\nOh. And I did mean to make the 'stupid human' in voxels as well. Only I didn't have enough time. Sorry :disappointed:","likes":0,"format":"md"},{"author_name":"XAVIER_INDIE_GAMEDEV","author_uid":"1010808","time":"2017-05-01T15:23:32Z","epoch":1493652212,"modified":1493652488,"text":"I love the cute graphics and the super funny concept (I lol'd at the intro), and that one bit of audio (the 'roar' lol). The game itself was a bit hard to play (at least initially) - I felt like I didn't really have control over the cat, and some areas were hard to click on (like the hideout) or access (like the top shelf - you could only jump up to it from the left side). Also it seemed a bit random whether you would be spotted or not (sometimes I'm directly in front of him \/ or bump right into him but nothing happens). But I was quite impressed with the animations (I guess this is why click controls were needed), and I did eventually get used to the controls and gameplay.\n\nOverall, really good effort, especially since you did it all by yourself and it was your first game jam! :smile:\n\nBtw don't forget to go back and rate my game!","likes":1,"format":"md"},{"author_name":"koreus7","author_uid":"1008305","time":"2017-05-01T15:25:59Z","epoch":1493652359,"modified":1493652359,"text":"Great game! I love these sort of stealth games and clever use of the theme too. (Also I am a fan of voxels and you nailed the voxel animations)\n\nI enjoyed getting the hang of it and It makes me think of my cat who also likes to hoard things :laughing:\n\nIf I had to make one criticism it would be that there could have been more sounds, especially purring :cat: !","likes":2,"format":"md"},{"author_name":"Devastus","author_uid":"1002439","time":"2017-05-01T18:22:26Z","epoch":1493662946,"modified":1493662946,"text":"It was actually a pretty fun mini-game, and I have a cat that looks just like her so you're automatically getting an unfair advantage point there :P\n\nA little bit of twitchy behaviour in the pathfinding at some points but mainly I was able to play the game without any problems. At first I didn't really know where to bring the \"treasure\" or how to hide, but I quickly understood the second run. It was nice that you went your way to make a jump animation to ascending, that was a nice touch.\n\nWith sound this would definitely be even better. A very nice first time entry, good work!","likes":2,"format":"md"},{"author_name":"junjunlowpoly","author_uid":"1010526","time":"2017-05-01T18:25:32Z","epoch":1493663132,"modified":1493663132,"text":"Nice voxel models and cute setting!","likes":1,"format":"md"},{"author_name":"Loktor","author_uid":"1011401","time":"2017-05-01T20:29:35Z","epoch":1493670575,"modified":1493670689,"text":"Wow really great job with the voxel graphics they look really nice :) i also like the idea of a stealth puzzle game as a cat :D \n\nOne thing that could be improved tho would be the way you go into a hideout, i really had a hard time to position the mouse correctly in a stressful situation. Also for some reason i didn't manage to go into the hideout at the foot of the bed\n\nOverall a really great entry, you can be proud (I especially like your art direction) :)","likes":1,"format":"md"},{"author_name":"Wizcas","author_uid":"1009740","time":"2017-05-02T03:43:09Z","epoch":1493696589,"modified":1493696909,"text":"Thanks all for your feedbacks! You guys just give me confidence for making this a full game in next few months :smile:\n\n@xavier-indie-gamedev the sight detection is always the most difficult part in my project. I tried a few methods and this is the best I can get in 48 hours :disappointed: The first thing I'm gonna do next is to fine-tune the FOV cone and sight mechanism. Already have a few thoughts in my mind. Hopefully I can get it right :wink: And the pathfinding problem, about the only available way onto the closet is from the dresser, is actually a intentional design. My cat can't jump that high...But I guess there need to be some kind of hints since it makes you confused.\n\n@koreus7 PURRING! DEFINITELY! A that warms my heart...:heart:\n\n@devastus LOL that's what I was kinda expecting, the unfair advantage. Haha. I mean, who can say no to these soft, warm, little angels? :smile: Sorry I didn't make the game clear enough.. I planned to make a tutorial instead of a simple, cheap-looking, horrible instruction page. But you know..time ran out :disappointed:\n\n@junjunlowpoly I love your avatar in Weibo. Please do upload it :wink:\n\n@loktor I noticed the problem of the difficulty in clicking hideout...Actually I'm not sure whether to change the way of camera movement, or just make the hideout bigger for easy click. What do u think? Alternatively, I can make an icon or something right beside\/above a hideout, making the hideouts obvious and easy-to-interact, but I think that'll make the screen a mess...Hard decisions :wink:","likes":1,"format":"md"},{"author_name":"askania_m","author_uid":"1011959","time":"2017-05-02T17:42:11Z","epoch":1493746931,"modified":1493746931,"text":"Hi! I played and gathered all the stuff in the room, the kitty was very cute :) However, I didn't get it when the game was completed. How many treasures are there actually?\nCool graphics and idea, thank you for it!\nCheck up our hand drawn adventure here https:\/\/ldjam.com\/events\/ludum-dare\/38\/stardust","likes":1,"format":"md"},{"author_name":"simonhutchinson","author_uid":"1002685","time":"2017-05-03T00:45:21Z","epoch":1493772321,"modified":1493772321,"text":"Wow. This is really great. A relatively simple (but original) idea, but the gameplay FEELS really nice, making it really fun to play (supported by the graphics of course). ","likes":1,"format":"md"},{"author_name":"Gao Ming","author_uid":"1001835","time":"2017-05-03T01:05:16Z","epoch":1493773516,"modified":1493773516,"text":"\u548c\u6211\u505a\u7684Puppy's World\u5f02\u66f2\u540c\u5de5\u554a\uff0c\u7279\u522b\u662f\u5ba0\u7269\u53fc\u7740\u4e1c\u897f\u7684\u6837\u5b50\uff01\u6211\u975e\u5e38\u559c\u6b22\u6e38\u620f\u4e2d\u9f20\u6807\u70b9\u51fb\u63a7\u5236\u54aa\u54aa\u79fb\u52a8\u7684\u4e92\u52a8\u65b9\u5f0f\uff0c\u6bcf\u6b21\u70b9\u51fb\u540e\u770b\u7740\u732b\u513f\u7075\u6d3b\u7684\u4e0a\u8e7f\u4e0b\u8df3\uff0c\u90fd\u6709\u4e00\u79cd\u83ab\u540d\u7684\u6210\u5c31\u611f\uff0c\u732b\u79d1\u52a8\u7269\u7684\u8d85\u51e1\u79fb\u52a8\u529b\u88ab\u8868\u73b0\u5f97\u5f88\u5230\u4f4d\uff01\n\u5b9e\u5f55\u7684\u55b5\u55b5\u97f3\u6548\u975e\u5e38\u597d\uff0c\u518d\u6b21\u663e\u793a\u4e86Game Jam\u4e2d\u5b9e\u5f55\u97f3\u6548\u7684\u6548\u7387\u548c\u8d28\u91cf\u3002\n\u4f46\u662f\u6211\u6ca1\u6709\u957f\u65f6\u95f4\u517b\u8fc7\u732b\uff0c\u4e0d\u592a\u786e\u5b9a\u55b5\u661f\u4eba\u662f\u5426\u6709\u6536\u96c6\u5bb6\u91cc\u7269\u54c1\u7684\u55dc\u597d\uff0c\u6211\u89c9\u5f97\u6c6a\u661f\u4eba\u8fd9\u4e2a\u55dc\u597d\u5012\u662f\u6bd4\u8f83\u5f3a\u70c8\u3002","likes":1,"format":"md"},{"author_name":"Wizcas","author_uid":"1009740","time":"2017-05-03T01:08:04Z","epoch":1493773684,"modified":1493773684,"text":"@askania-m Hi, Thanks for playing! There are actually 7 treasures to collect, I should've provided a progress bar or something...","likes":0,"format":"md"},{"author_name":"Wizcas","author_uid":"1009740","time":"2017-05-03T04:15:16Z","epoch":1493784916,"modified":1493784916,"text":"@gao-ming \u8c22\u8c22\u9ad8\u5927\u8d5e\u8d4f\uff01\u8bb8\u591a\u55b5\u661f\u4eba\uff08\u5305\u62ec\u6211\u4e3b\u5b50\uff09\u90fd\u6709\u4e00\u4e2a\u81ea\u5df1\u85cf\u4e1c\u897f\u7684\u5730\u65b9\uff0c\u7ecf\u5e38\u85cf\u4e00\u4e9b\u83ab\u540d\u5176\u5999\u7684\u4e1c\u897f\uff0c\u6bd4\u5982\u5934\u7ef3\u3001\u5c0f\u73a9\u5177\u4ec0\u4e48\u7684\uff0c\u800c\u4e14\u57fa\u672c\u4e0a\u9664\u4e86\u642c\u5bb6\u4f60\u6c38\u8fdc\u4e5f\u627e\u4e0d\u5230\u3002\u3002\u55b5\u661f\u4eba\u548c\u6c6a\u661f\u4eba\u6700\u5927\u7684\u533a\u522b\u6211\u8ba4\u4e3a\u5c31\u662f\u55b5\u661f\u4eba\u5b8c\u5168\u662f\u201c\u6211\u8d4f\u4f60\u5730\u65b9\u4f4f\uff0c\u4f60\u5c31\u5f97\u4f3a\u5019\u6211\u201c\u7684\u601d\u8def\uff0c\u8fd9\u4e5f\u662f\u6211\u8fd9\u4e2a\u6e38\u620f\u4e3b\u9898\u7684\u7acb\u610f\u2511(\uffe3\u0414 \uffe3)\u250d\u521a\u73a9\u4e86\u4f60\u7684Puppy's World\uff0c\u5f88\u6e29\u60c5\uff0c\u7092\u9e21\u68d2\uff01\ud83d\udc4d","likes":0,"format":"md"},{"author_name":"tobia88","author_uid":"1002405","time":"2017-05-03T14:53:27Z","epoch":1493823207,"modified":1493823207,"text":"Cool voxel modelling. But since the voxel density of cat is clearly another level from the comparison with other objects, so i felt the unity of graphic is slightly lacking.\n\nThe animation of cat is definitely adorable! i'm always enjoying of clicking somewhere to move the cat, especially controlling cat to jump! If there's sound with interaction should bring the better gameplay experience.\n\nI love cat meow too! But the thing is, the level design is lacking some elements due to the cat meow, i pass the whole level even without using it! I think if cat can jump to the computer desk from the top of wall should be nice, since i can attract the guy then jump back to the other side and collect the stuff or send it to treasury.\n\nAnyway, a nice try within 48 hours, i quiet love it though","likes":1,"format":"md"},{"author_name":"KevTukk","author_uid":"1006658","time":"2017-05-04T13:39:22Z","epoch":1493905162,"modified":1493905162,"text":"I like cats, I like this game. The voxel modelling is really cool. The \"meow\" is really cool. I like the stealth gameplay.\n\nJust one thing: It's not always clear which way the cat will take when you click on one point. Most of the time it's ok but sometimes you get a bad surprise.\n\nBut still a fun and cute game. :smile:","likes":1,"format":"md"},{"author_name":"Loktor","author_uid":"1011401","time":"2017-05-04T21:09:52Z","epoch":1493932192,"modified":1493932192,"text":"@Wizcas for the problem regarding how to vizualize it, maybe adding a highlight color e.q. if i move over it with the mouse, that the border of the area where i can click becomes white or some other color? :)","likes":1,"format":"md"},{"author_name":"Tommyflower","author_uid":"1014558","time":"2017-05-08T11:52:53Z","epoch":1494244373,"modified":1494244373,"text":"Wow!Really loved the concept! I loved the complexity of the environment, the character design and how the cat moves (so cute!), the feedbacks are very clear, too bad you have no music, but go on with this, I'd love to see more!","likes":1,"format":"md"},{"author_name":"La mecanique du plastique","author_uid":"1022081","time":"2017-05-09T10:54:18Z","epoch":1494327258,"modified":1494327258,"text":"Funny game ! We liked the way it jumps. Too bad that it is instant gameover if you're catched. It may be less harsh if it just reseted the current item.\ngood job !","likes":1,"format":"md"},{"author_name":"szczebel1995","author_uid":"1010247","time":"2017-05-10T10:40:21Z","epoch":1494412821,"modified":1494412821,"text":"The game is really well made, it's fun to play and the concept is pretty original :) I had a lot of fun playing it and I hope you will polish the game with cat-owner model and add maybe extra stuff because the game is really good!","likes":1,"format":"md"},{"author_name":"zwrawr","author_uid":"1000029","time":"2017-05-12T15:26:27Z","epoch":1494602787,"modified":1494602787,"text":"Enjoyable - controls need work, perhaps hold down mouse button to move as well as WASD alternative? Also encountered a bug of the \"human\" being stuck on the corner and orange search light. Animation of the cat is very impressive. Interacting with the environment is difficult (increase clickboxes and more obvious tooltips?)","likes":1,"format":"md"},{"author_name":"DGSpitzer","author_uid":"1014379","time":"2017-05-15T15:53:45Z","epoch":1494863625,"modified":1494863625,"text":"\u5168\u90e8\u96c6\u9f50~ \u975e\u5e38\u8d5e\u7684\u521b\u610f\uff0c\u8eb2\u8d77\u732b\u4e3b\u4eba\u5f88\u5e26\u611f\u300248\u5c0f\u65f6\u80fd\u6267\u884c\u6210\u8fd9\u6837\u8d85\u5389\u5bb3\uff01~\n\n\u6444\u50cf\u673a\u79fb\u52a8\u6709\u65f6\u5019\u4f1a\u5bfc\u81f4\u8bef\u64cd\u4f5c\uff08\u6bd4\u5982\u76ee\u524d\u70b9\u51fb\u5b9d\u7bb1\u5bb9\u6613\u8ba9\u732b\u8df3\u5230\u5e8a\u5934\u67dc\u4e0a\uff09\uff0c\u4e5f\u8bb8\u56fa\u5b9a\u6444\u50cf\u673a\u4f1a\u597d\u4e00\u4e9b\uff1f\n\n\u5982\u679c\u4ee5\u540e\u6709\u66f4\u591a\u7684\u623f\u95f4\u5173\u5361\u80af\u5b9a\u66f4\u597d\u73a9\u3002\u4e94\u661f\u597d\u8bc4~","likes":1,"format":"md"},{"author_name":"Wizcas","author_uid":"1009740","time":"2017-05-17T01:25:12Z","epoch":1494984312,"modified":1494984312,"text":"@zwrawr Thanks for the advice! As you said the controls is a major problem of the game experience. I inherited the 'click to move' way from Commandos series, though it doesn't seem to fit the way of camera control well. The WASD maybe an acceptable alternative. I'll dig in a little bit and find out how it works :wink:","likes":0,"format":"md"},{"author_name":"Wizcas","author_uid":"1009740","time":"2017-05-17T01:30:19Z","epoch":1494984619,"modified":1494984619,"text":"@dgspitzer \u8c22\u8c22\u5927\u8c37\u7684\u610f\u89c1\uff01\u786e\u5b9e\u7528\u70b9\u51fb\u9f20\u6807\u6765\u63a7\u5236\u79fb\u52a8\u7684\u8bdd\uff0c\u56fa\u5b9a\u6444\u5f71\u673a\u4f1a\u597d\u4e00\u70b9\uff0c\u73b0\u5728\u8fd9\u79cd\u65b9\u5f0f\u6bd4\u8f83\u8003\u9a8c\u624b\u901f..\u6211\u60f3\u7ee7\u7eed\u628a\u8fd9\u4e2a\u9879\u76ee\u505a\u4e0b\u53bb\uff0c\u4e5f\u5728\u7814\u7a76\u66f4\u52a0\u4e0d\u53cd\u4eba\u7c7b\u7684\u64cd\u4f5c\u65b9\u5f0f~\u5bfc\u822a\u8def\u5f84\u8fd8\u6709\u633a\u591a\u95ee\u9898\u7684\uff0c\u4e5f\u662f\u5bf9\u8fd9\u90e8\u5206\u7684\u8bbe\u7f6e\u4e0d\u592a\u719f\u3002\u5e0c\u671b\u4e4b\u540e\u9879\u76ee\u6709\u8fdb\u5c55\u4ee5\u540e\u80fd\u9080\u8bf7\u4f60\u53c2\u4e0e\u6d4b\u8bd5\uff0c\u6211\u5bf9\u81ea\u5df1\u7684\u6e38\u620f\u6027\u8bbe\u8ba1\u8fd8\u4e0d\u662f\u7279\u522b\u6709\u4fe1\u5fc3..:joy:","likes":0,"format":"md"},{"author_name":"xxDOOMbox","author_uid":"1013910","time":"2017-05-19T20:00:14Z","epoch":1495224014,"modified":1495224014,"text":"hey really great concept! i loved the idea, and the gameplay was actually really fun, which is quite a large thing for a ludum dare game! the room was designed well and the art was very pleasing. unfortunately, the hideouts simply do not work. this is rather unfortunate, because otherwise the game is great! i would love to see this game expanded and the bugs fixed. you should continue to work on this post-jam. good job friend!","likes":1,"format":"md"}],"format":"md","images":["ld38\/19648-e69fe8f21c28614f002f91ad413af97b.png"],"links":[],"metadata":{"g_key":"37262","g_author":"1009740","g_event":"LD38","g_eventkey":"69","g_subevent":"COMPO","g_urlkey":"236030","g_title":"This World Of Mine","g_status":"USEAR3","g_place":"260","g_commentcount":"42","g_site2_node_id":"19648","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"19648","n_urlkey":"236030","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/this-world-of-mine","n_slug":"this-world-of-mine","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"9740","n_created":"1492826137","n_modified":"1493312352","n_version":"69648","n_status":"COMMIT"},"node":{"id":19648,"parent":9405,"superparent":9,"author":9740,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-04-24T01:48:32Z","created":"2017-04-22T01:55:37Z","modified":"2017-04-27T16:59:12Z","version":69648,"slug":"this-world-of-mine","name":"This World Of Mine","body":"![cover.png](\/\/\/raw\/c06\/2\/z\/2878.png)\n\n![screenshot3.png](\/\/\/raw\/c06\/2\/z\/f01.png)\n\n![screenshot2.png](\/\/\/raw\/c06\/2\/z\/f02.png)\n\n**Play & Download: https:\/\/wizcas.itch.io\/ld38** (WebGL, Windows & Mac versions provided)\n\n**Source Code: https:\/\/github.com\/wizcas\/LD38**\n\n***Twitter: https:\/\/twitter.com\/WizcasChen***\n\n\n**This game is for my beloved cat, my master, Doggie.**\n\nShe has such strong personality that I can actually feel that she tries so hard to take control of everything in my home - which is her little whole world.\n\nSo in this game. You'll need to control Doggie to collect all treasure in my home, without being prevented.\n\n'The stupid human' (which is probably me in her eyes) will stare at Doggie once in sight, and will chase and prevent Doggie to collect any 'treasure'.\n\nCan you build up Doggie's treasury to RULE THE WORLD?\n\n---\n\n# Control:\n\n- Use mouse to move and interact in my home\n\n- Press 'F' for roar, or, Meow, which will draw attention of 'the stupid human'\n\n---\n\n> Thank your for reading this and viewing my game.\n> This is my first time attending Ludum Dare or any game jam. I've learned a lot.\n> I have to admit that my ambition is over my capability. This game is barely playable. I didn't have much time for level design, details and optimation. So you may notice that animations and character movements are not quite satisfying. And maybe it's not that hard to collect all 'treasure'.\n\n---\n\n# Hotfix after deadline\n\n- During the packing & submission phase, I noticed that light effect in WebGL player is quite different from what I got in the Unity Editor. So I adjusted some light settings and re-baked the lightmap.\n- Changed texture settings to make textures look sharp\n- Fixed a bug caused by wrong raycast parameters, which makes the in-game tooltips not showing when mouse hovers.\n- Fixed a bug that enemy will stuck at a corner in certain circumstance.\n- Fixed the error rotation when the cat jumps.\n- Changed the sight spotlight transform, which fixes some display mistakes.\n- Fixed a bug that the sight detection fails somtimes.\n\n---\n# Tools\n\n- Unity3D 5.6.0f3\n- Photoshop\n- Qubicle 3.1.2 Indie Edition","meta":{"cover":"\/\/\/content\/c06\/2\/z\/31da.png","author":[9740]},"path":"\/events\/ludum-dare\/38\/this-world-of-mine","parents":[1,5,9,9405],"love":0,"notes":42,"notes-timestamp":"2017-05-19T20:00:14Z","grade":{"grade-01":29,"grade-02":29,"grade-03":29,"grade-04":29,"grade-05":29,"grade-06":27,"grade-07":29,"grade-08":27},"magic":{"cool":87.38628975053,"feedback":27,"given":21,"grade":28.5,"grade-01-average":3.333,"grade-01-result":260,"grade-02-average":3.259,"grade-02-result":225,"grade-03-average":3.222,"grade-03-result":240,"grade-04-average":3.852,"grade-04-result":99,"grade-05-average":3.778,"grade-05-result":146,"grade-06-average":2.32,"grade-06-result":363,"grade-07-average":3.37,"grade-07-result":91,"grade-08-average":3.36,"grade-08-result":176,"smart":3.8327982864759}},"text":"![cover.png](\/\/\/raw\/c06\/2\/z\/2878.png)\n\n![screenshot3.png](\/\/\/raw\/c06\/2\/z\/f01.png)\n\n![screenshot2.png](\/\/\/raw\/c06\/2\/z\/f02.png)\n\n**Play & Download: https:\/\/wizcas.itch.io\/ld38** (WebGL, Windows & Mac versions provided)\n\n**Source Code: https:\/\/github.com\/wizcas\/LD38**\n\n***Twitter: https:\/\/twitter.com\/WizcasChen***\n\n\n**This game is for my beloved cat, my master, Doggie.**\n\nShe has such strong personality that I can actually feel that she tries so hard to take control of everything in my home - which is her little whole world.\n\nSo in this game. You'll need to control Doggie to collect all treasure in my home, without being prevented.\n\n'The stupid human' (which is probably me in her eyes) will stare at Doggie once in sight, and will chase and prevent Doggie to collect any 'treasure'.\n\nCan you build up Doggie's treasury to RULE THE WORLD?\n\n---\n\n# Control:\n\n- Use mouse to move and interact in my home\n\n- Press 'F' for roar, or, Meow, which will draw attention of 'the stupid human'\n\n---\n\n> Thank your for reading this and viewing my game.\n> This is my first time attending Ludum Dare or any game jam. I've learned a lot.\n> I have to admit that my ambition is over my capability. This game is barely playable. I didn't have much time for level design, details and optimation. So you may notice that animations and character movements are not quite satisfying. And maybe it's not that hard to collect all 'treasure'.\n\n---\n\n# Hotfix after deadline\n\n- During the packing & submission phase, I noticed that light effect in WebGL player is quite different from what I got in the Unity Editor. So I adjusted some light settings and re-baked the lightmap.\n- Changed texture settings to make textures look sharp\n- Fixed a bug caused by wrong raycast parameters, which makes the in-game tooltips not showing when mouse hovers.\n- Fixed a bug that enemy will stuck at a corner in certain circumstance.\n- Fixed the error rotation when the cat jumps.\n- Changed the sight spotlight transform, which fixes some display mistakes.\n- Fixed a bug that the sight detection fails somtimes.\n\n---\n# Tools\n\n- Unity3D 5.6.0f3\n- Photoshop\n- Qubicle 3.1.2 Indie Edition","title":"This World Of Mine"}