Cosmos Minimus by Tygrak

Description
Cosmos Minimus is a space 2d platformer-explorer-metroidvania. You play as a astronaut using his rocket to fly from planet to planet.
The controls are explained in game.

Downloads
Tools
Created using Unity 5.6, Photoshop, Illustrator and Bosca Ceoil.
You can watch a timelapse of the creation of the game here: https://www.youtube.com/watch?v=-plPWHyaXDE&feature=youtu.be
Ratings
| Overall | 184th | 3.526⭐ | 21🧑⚖️ |
| Fun | 186th | 3.368⭐ | 21🧑⚖️ |
| Innovation | 121th | 3.579⭐ | 21🧑⚖️ |
| Theme | 147th | 3.737⭐ | 21🧑⚖️ |
| Graphics | 189th | 3.579⭐ | 21🧑⚖️ |
| Audio | 169th | 3.222⭐ | 20🧑⚖️ |
| Humor | 243th | 2.611⭐ | 20🧑⚖️ |
| Mood | 85th | 3.684⭐ | 21🧑⚖️ |
| Given | 25🗳️ | 18🗨️ |

If you're interested, our entry can be found here: https://ldjam.com/events/ludum-dare/38/rovr
The music is a bit repetitive ^^
Nice work!
There are some flaws though:
- The spaceship being inviceable makes it a little bit easy
- Spaceship parking has really annoying controls. Having to reverse to resist the gravity when being on the ground seems weird. But I guess thats what I get for flying everywhere with the spaceship instead of walking :D
I spoke with the developer a bit, I'd love to see the player hit box lowered, the respawning to happen outside the ship to lessen the iteration times, and to force the player to pick up the map before they could leave the planet. Otherwise, very good entry!
The controls were a little weird, like, being able to back up a rocket was weird, but after getting stuck on a planet I understand why it was there.
The planets may need some sort of a "ship cannot pass" zone or something because even though it was a huge pain to maneuver the ship through the planet corridors, it was sill easier than jumping over the obstacles.
I appreciate that there was at least some music, but it did get repetitive very quickly, but at least it was not obnoxious and faded into the background.
Well done.
https://www.youtube.com/watch?v=IwLATN0OA3Y