Super Dragon Boy by Tygrak

[raw]
made by Tygrak for LD 39 (COMPO)

Play a game inside a game on a broken console!

Console.png

Created in 14 hours, that is why there are no sounds and why it isnt polished at all.

Fires.png

Tools used: Unity 5.6.1, Photoshop, Blender, VS Code

Pillars.png

Ratings

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Feedback

xclementx
01. Aug 2017 · 15:42 UTC
The Mac version is not working.
Some Nerd
01. Aug 2017 · 19:10 UTC
Even on the lowest graphics settings there is still a lot of input lag, which makes the game mostly unplayable. Also very tedious needing to reset the NES every time you fall down.
n.feofentov
01. Aug 2017 · 20:45 UTC
Very conceptual thing. Restarting console is obviously annoying but funny. Also it refers to jam's theme.

Physics is very slow. Jumping near walls are less efficient. I assume it's because you use default physics material with drag. Try to make it slide.

Does red and yellow buttons have different purpose?
Ace17
15. Aug 2017 · 17:50 UTC
Can't run the GNU/Linux version: I got "no such file or directory" when trying to run "Super Dragon Boy.x86". Too bad, the game looked cool.