Wee Planet by radmccool


SO… Starting at the dawn of human kind you play as god, the Sun, protect this small planet of humans until they are capable of escaping their nest.
HOW: Click on asteroids and alien space-ships to shoot with electromagnetic destruction.
Esc to quit
windows only downloads :(
Please leave some feedback (but also check my replies comment near the top) and I'll try to add the best tips to a post jam version :)
Find me on twitter: https://twitter.com/RadMcCoolGames

| Original URL | https://ldjam.com/events/ludum-dare/38/wee-planet |
Ratings
| Overall | 678th | 2.781⭐ | 34🧑⚖️ |
| Fun | 566th | 2.818⭐ | 35🧑⚖️ |
| Innovation | 749th | 2.061⭐ | 35🧑⚖️ |
| Theme | 521th | 3.156⭐ | 34🧑⚖️ |
| Graphics | 665th | 2.576⭐ | 35🧑⚖️ |
| Audio | 493th | 1.966⭐ | 31🧑⚖️ |
| Humor | 618th | 1.893⭐ | 30🧑⚖️ |
| Mood | 714th | 2.345⭐ | 31🧑⚖️ |
| Given | 30🗳️ | 52🗨️ |
I liked how you had the asteroids turn into UFOs toward the end, but the UFOs were a touch hard to see against the space background. Their beams made them easy enough to hit though.
I sort of wished the shooting effect would appear even if I missed my target, but I can appreciate that you probably didn't do that so it would be more clear to the player when they hit their target.
Everything played smoothly and how it should have! Nice work!
@burgee for most of the development the **background** was kind of purple so the UFOs stood out more but i liked this background more and didnt think about the **color**. But you knew what they were which is the important part :P.
@nilead I just wanted to get started quickly and didnt think **how obvious the whole thing was** :P
@obvious-san If they escaped that means they can travel between stars and live forever :D Regards **music** i couldn't get anything that suited so just gave up on it. Though i'll try find something nice for post jam version.
@lipsch **I kept meaning to resize the hitboxes but it slipped my mind**, thanks for reminding me though :)
@fakefrogsonly I had a gravity mechanic designed to deal with the asteriods, i might implement that, though i've got another idea that might work better... Good to know i should thinking about **additional mechanics**
@physcokillermonkey I left it so **lightning only appeared when you hit a target** for testing and it just became normal for me, thanks for letting me know its important though!
@lorenzos **Another won't start >.< (total:2 recorded)** I had a go at trying to figure this out but couldn't get to the bottom of it, i put up a 64bit build and see if it happens on that too i guess :/
@tombuston i implemented some **screen shake** but you're right i should make **more** liberal use of it.
Maybe you could have the continents on earth move a little over time since you start so many years ago and they used to have different positions.
I didn't have much trouble discerning UFOs from the background since you can always track them by the beam they fire.
- Laptop with external HDMI attached
- Windows 10 64 bit
- Intel Dual Core i5 CPU M 460 @ 2.53GHz
- AMD Mobility Radeon HD 5000 Series
Maybe the crash dump/report file created by Unreal can help you:
- [CrashContext.runtime-xml](http://lorenzo.cloud/ld/38/weeplanet/CrashContext.runtime-xml)
- [UE4Minidump.dmp](http://lorenzo.cloud/ld/38/weeplanet/UE4Minidump.dmp)
But I (apparently) saved the earth (but I didn't know what i was doing)
Good job !
A bit hard at the end ^^
Graphics and sounds are pretty good ^^
Take me 3 shots to complete the game.
Good job!
after i made this when planning i realised it was basically just missile command but i thought: fuck it, i haven't made one of those before so why not :P (though ultimately its just a top down shooter with no movement XD)

Good Job!!
As others have mentioned it's difficult to see the targets as they seem very dark against the almost black background - so it's a good job they leave a trail or show a tractor beam!
Overall a very solid entry. As others have mentioned, a little music would have been the icing on the cake!
https://www.youtube.com/watch?v=6dPr-ubTa3k
You've done good overall! The game is simple, but hits the spot; good work!