Totem Chess 2 by ceosol
Earth is the brown/green one
Fire is the yellow/orange one
Water is the navy blue drop
Wind is the light blue one
Move list:
1. Fizzles:
- Left/Right (Fire and Water) fizzle each other
- Up/Down (Earth and Wind) fizzle each other
2. Combining with the same element (i.e. Fire with Fire) increases the elemental attack power by 100 for each symbol clicked.
Combining with the next element in the sequence produces a new attack:
3. Up + Right (Wind and Water) = Squirt Gun, a weaker attack... more of an annoyance for the enemy.
4. Right + Down (Water and Earth) = Muddy Boots, a weakened attack because it annoys your enemy having muddy foot prints in their house, but it heals you since it is fun to play in the mud.
5. Down + Left (Earth and Fire) = Global Warming, a weakened attack because it is a slow death.
6. Left + Up (Fire and Wind) = Sauna (should really have been fire+water... oh well), a weak attack because the enemies do not like being only covered in a towel, but it has a soothing healing effect on you.
Shapeshifting moves:
7. Up + Left - (Wind and Fire): Backdraft +500 damage per fire added
8. Right + Up - (Water and Wind): Typhoon +500 damage per wind added
9. Down + Right - (Earth and Water): Mudslide +500 damage per water added
10. Left + Down - (Fire and Earth): Volcano +500 damage per earth added
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Game Description: Totem Chess 1 involves the elemental forces attacking each other. Now they must combine their efforts to fight off some really cruddy looking enemies :)
You have 3 seconds to click symbols at the bottom. If you don't see any symbols you want to use, you will get a free 100 damage attack. Combine with some good elements and you shapeshift into powerful forces of nature! Combine with some bad elements and you get a dud attack.
There are 11 attack types in all (including normal attack and the fizzling out). Attack type 11 is a huge Easter Egg. Leave a note in your comment if you find it.
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Screen number descriptions: The purple numbers appearing on the right are how much damage you are do. The better the combination of elements, the higher the damage. Green on the left is healing for you. Every 3 kills, you gain back some health. Some of your attacks can also heal you. The red numbers on the left are damage the enemy is doing back to you. The slower attacking enemies do much more damage than the faster attacking ones. Enemy attack speed is randomly decided, but their hitpoints range from 2000 to 8000.
=========================================
*Note: I'll have an android version in a little bit.
Fire is the yellow/orange one
Water is the navy blue drop
Wind is the light blue one
Move list:
1. Fizzles:
- Left/Right (Fire and Water) fizzle each other
- Up/Down (Earth and Wind) fizzle each other
2. Combining with the same element (i.e. Fire with Fire) increases the elemental attack power by 100 for each symbol clicked.
Combining with the next element in the sequence produces a new attack:
3. Up + Right (Wind and Water) = Squirt Gun, a weaker attack... more of an annoyance for the enemy.
4. Right + Down (Water and Earth) = Muddy Boots, a weakened attack because it annoys your enemy having muddy foot prints in their house, but it heals you since it is fun to play in the mud.
5. Down + Left (Earth and Fire) = Global Warming, a weakened attack because it is a slow death.
6. Left + Up (Fire and Wind) = Sauna (should really have been fire+water... oh well), a weak attack because the enemies do not like being only covered in a towel, but it has a soothing healing effect on you.
Shapeshifting moves:
7. Up + Left - (Wind and Fire): Backdraft +500 damage per fire added
8. Right + Up - (Water and Wind): Typhoon +500 damage per wind added
9. Down + Right - (Earth and Water): Mudslide +500 damage per water added
10. Left + Down - (Fire and Earth): Volcano +500 damage per earth added
=========================================
Game Description: Totem Chess 1 involves the elemental forces attacking each other. Now they must combine their efforts to fight off some really cruddy looking enemies :)
You have 3 seconds to click symbols at the bottom. If you don't see any symbols you want to use, you will get a free 100 damage attack. Combine with some good elements and you shapeshift into powerful forces of nature! Combine with some bad elements and you get a dud attack.
There are 11 attack types in all (including normal attack and the fizzling out). Attack type 11 is a huge Easter Egg. Leave a note in your comment if you find it.
=========================================
Screen number descriptions: The purple numbers appearing on the right are how much damage you are do. The better the combination of elements, the higher the damage. Green on the left is healing for you. Every 3 kills, you gain back some health. Some of your attacks can also heal you. The red numbers on the left are damage the enemy is doing back to you. The slower attacking enemies do much more damage than the faster attacking ones. Enemy attack speed is randomly decided, but their hitpoints range from 2000 to 8000.
=========================================
*Note: I'll have an android version in a little bit.
Ratings
| Coolness | 66% | 3 |
| Overall | 2.74 | 820 |
| Audio | 2.94 | 354 |
| Fun | 2.21 | 896 |
| Graphics | 2.15 | 854 |
| Humor | 2.03 | 528 |
| Innovation | 3.03 | 520 |
| Mood | 2.23 | 761 |
| Theme | 2.56 | 850 |
Here are the fizzles to help everybody out:
Opposite elements. Fire-Water/Water-Fire and Earth-Wind/Wind-Earth
Earth is the brown/green one
Fire is the yellow/orange one
Water is the navy blue drop
Wind is the light blue one
I like that there are attack animations as they give some more feeling and visible results.
The pace really is fast and many times I ended up running out of time and doing the default 100 hit (which actually is the best move in some cases). There not much time for thinking.
One pattern I noticed is that the powerful moves are clockwise and weaker/healing moves are clockwise. The fizzles are opposite as mentioned in another comment. However, picking the elements from a linear list on the bottom does not really support this kind of visual thinking in such a short time. Thus, mistakes and bad moves still happen.
Overall, a surprisingly fun game! I recommend people to give at least some time to this before jumping to rating.