Tower Knight - Our First Game Jam! by ryan cross

[raw]
made by ryan cross for LD 41 (JAM)

Tower Knight combines bullet-hell, tower defense, and a bit of dating simulator to create a hilariously bad time.

Survive waves of zombies as you run around shooting and haphazardly placing towers in an attempt to slow the onslaught of the undead.

TowerKnightCover.PNG

Our first game jam! It's buggy, missing half the content we made (hurray merge conflicts), and the controls need serious work but who cares. We finished! We had a ton of fun and I am super proud of our team finishing something on our first go. We hope you enjoy playing it as much as we did making it.

Recommended you play in FullScreen.

Follow us on Github:

Ryan Cross - https://github.com/RyanCross (Twitter: No_Crossing01)

Matt Miller - https://github.com/MattCharles

Cole Cummings - https://github.com/cole-c

Warren Scipio https://github.com/warrenscipio

Ratings

Given 5🗳️ 3🗨️

Feedback

HKoisumi
24. Apr 2018 · 00:39 UTC
Freaking amazing! Excelent work, wanna check ours too??

https://ldjam.com/events/ludum-dare/41/hype-time
JLV
25. Apr 2018 · 01:11 UTC
This gameplay loop is really well executed(satisfying firing sound, noice combination of having to place the tower and move around the zombies) ! The difficulty curve might be a little off, but that's normal in a game jam. Aside from the unreadable UI (on my navigator) and the lack of an indicator that you are (or not) in build mode, really nice work !
🎤 ryan cross
26. Apr 2018 · 02:27 UTC
Thank you! Yeah we had some problems getting the different cursor textures to get recognized between build mode and regular shooting before we ran outta time. Appreciate the feedback tho.