{"author_link":"\/author\/mrphil\/","author_name":"MrPhil","author_uid":"165","comments":[{"author_name":"Aquilon96","author_uid":"49808","time":"Apr 16, 2016 @ 5:40am","epoch":1460784900,"text":"How the hell did you made a game so fast?"},{"author_name":"Aquilon96","author_uid":"49808","time":"Apr 16, 2016 @ 5:41am","epoch":1460784960,"text":"er okay, didn't notice &quot;not playable yet&quot;, why did you put it up here if it isn't playable?"},{"author_name":"MrPhil","author_uid":"165","time":"Apr 18, 2016 @ 1:07am","epoch":1460941320,"text":"First?  I just wanted to go through the motions in advance of the deadline.  You can try it out now."},{"author_name":"testzero","author_uid":"88991","time":"Apr 21, 2016 @ 7:52am","epoch":1461224820,"text":"Interesting idea, but if the bear is completely uncontrolable, then it's a pretty pointless game, isn't it?"},{"author_name":"SoulBound","author_uid":"57021","time":"Apr 22, 2016 @ 2:41am","epoch":1461292560,"text":"Interesting idea. I like the art."},{"author_name":"MrPhil","author_uid":"165","time":"Apr 23, 2016 @ 9:08pm","epoch":1461445380,"text":"@testzero Yeah, you are spot on.  My plan was going to add elements to the maps that had an impact on the bears behavior and sometimes the man could move them around.\r<br\/>\r<br\/>@SoulBound Thank you!"},{"author_name":"TomaszHajas","author_uid":"92627","time":"Apr 23, 2016 @ 9:45pm","epoch":1461447600,"text":"Not so good graphics and audio."},{"author_name":"MayankUnreal","author_uid":"90244","time":"Apr 24, 2016 @ 9:25pm","epoch":1461532800,"text":"great idea.  I like the concept"},{"author_name":"MrPhil","author_uid":"165","time":"Apr 29, 2016 @ 6:40am","epoch":1461911700,"text":"@TomaszHajas Yeah, being a programmer limits what I can pull off.\r<br\/>\r<br\/>@MayankUnreal Thanks a lot!"},{"author_name":"Jerre","author_uid":"13020","time":"Apr 29, 2016 @ 10:39am","epoch":1461926040,"text":"Haha nice small finished concept. The randomness gets annoying quite fast, but at least you finished an original game!"},{"author_name":"frogcheese","author_uid":"25059","time":"May 8, 2016 @ 8:10pm","epoch":1462737900,"text":"Cool idea. The spastic behaviour of the &quot;were-bear&quot; is pretty hilarious to behold. Just wish there were ways to control its random flailing!"}],"images":["ld35\/165-2fc12430afe83c6d617eee2dfed3ddd2.jpg","ld35\/165-c1cf0006bdc048c2f38300b61947fbbf.jpg","ld35\/165-a4d1b082022d10706c1b7b87a9d2abbc.jpg"],"links":[{"url":"https:\/\/mrphilgames.itch.io\/the-bear-in-the-light","text":"Windows"},{"url":"https:\/\/mrphilgames.itch.io\/the-bear-in-the-light","text":"OS\/X"},{"url":"https:\/\/mrphilgames.itch.io\/the-bear-in-the-light","text":"Linux"},{"url":"https:\/\/github.com\/MrPhil\/LudumDare35","text":"Source"}],"metadata":{"g_key":"3716","g_author":"165","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"3728","g_title":"The Bear in the Light","g_status":"UCHK1","g_place":"949","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/165-shot0-1460942273.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/165-shot1-1460942273.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/165-shot2-1460942387.png-eq-900-500.jpg"],"text":"Ludum Dare 35 - A puzzler, but it's not in a finished state, because I ran out of time, but you can see where I was headed.","title":"The Bear in the Light"}