Spook by adriancooney
Teensy, frustrating puzzle game. This game wasn't created *for* Ludum Dare, I just happened to stumble upon the competition and it fit the rules so I decided why not and throw it up.
| Web | http://adriancooney.ie/spook |
| Source | http://github.com/adriancooney/spook |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=92817 |
Feedback
Sean
23. Apr 2016 · 16:31 UTC
I didn't quite understand the mechanics and found myself winning by using trial and error more than I should have. It looks like it could be interesting if it was a bit more clear what was going on though.
Liam :D
04. May 2016 · 04:16 UTC
Unfortunately I felt completely overwhelmed by the 2nd level and resorted to complete trial and error. I see how it works, I just couldn't mentally process it. I would recommend changing it so it's a series of 3x3 and 4x4 challenges, which lead to different exits, which connect (in a non-interrupted way) to other challenges. So it's like a maze with puzzle pieces in between. That's just an idea though. I do like how it looks and the transitions and "blocked path" indicators.