Ice n Fire by Jiri_One

[raw]
made by Jiri_One for LD 42 (COMPO)

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This game was made for the compo, the goal is to achieve a high score. You will run out of space by shooting, but have an alternative fire for melting the obstacles. The best way to learn it is to play it.

WASD - move

SHIFT - switch weapon

Left mouse button - shoot

The second number at the top of the screen is the angle of the gun (used for debug, and no time to remove).

Feel free to leave any feedback as it would be highly appreciated!

Ratings

Overall 378th 3.344⭐ 47🧑‍⚖️
Fun 384th 3.2⭐ 47🧑‍⚖️
Innovation 316th 3.273⭐ 46🧑‍⚖️
Theme 283th 3.711⭐ 47🧑‍⚖️
Graphics 268th 3.456⭐ 47🧑‍⚖️
Audio 348th 2.9⭐ 47🧑‍⚖️
Humor 287th 2.556⭐ 38🧑‍⚖️
Mood 253th 3.158⭐ 40🧑‍⚖️
Given 13🗳️ 2🗨️

Feedback

Leave
12. Aug 2018 · 20:22 UTC
I'm impressed, the ice effect is awesome.
triplefox
12. Aug 2018 · 23:47 UTC
The graphics work great as still images, though the characters would really be more lively with a three-frame walk cycle.

The scenario needs some more context for me to get pumped up about playing it. The interactions with elemental powers are cool, but the rest of the scenario doesn't build on that, so it ends up feeling like most twin-stick games, most of the time.
Ghen
13. Aug 2018 · 08:16 UTC
i like the gameplay, simple yet effective, top down action game just like mine, very clean and nice graphic tho, i need to learn to draw something like this for next LD

i like the ice and fire mechanic, especially when the ice sprout ice spike on the ground, but i also under impression that we can burn the mummy, its just weird that we can't, but overall well done !
mike_inPrinciple
13. Aug 2018 · 08:25 UTC
I was able to create a safe haven of frozen mummies around myself. The AI was not able to get in for a substantial amount of time. You may have to find a way to avoid spamming infinite ice bullets.
squirmonkey
13. Aug 2018 · 08:26 UTC
A good concept for a shooter. I like the ice-walls that get left behind when I miss, and then I have to switch over to the fire weapon to cut through them. Shame I can't burn the enemies, but I suppose that's not really the point. I did feel that sometimes the enemies would appear too close to me, not sure if that's just because I didn't notice though.
🎤 Jiri_One
13. Aug 2018 · 08:46 UTC
@mike-inprinciple oh I hadn't thought of that, I'll try to come up with a reason so you can't do that in the post jam version.
Brallex
13. Aug 2018 · 09:03 UTC
Awesome, loved it!:) Addicting too^^
borjan1peovski
13. Aug 2018 · 16:52 UTC
Nice graphics and music. The concept is interesting although I think the best strategy is just to use the ice gun from close range to freeze mummies and not create walls. Solid entry.
Pierre AVINAIN
14. Aug 2018 · 12:01 UTC
Very cool game with nice graphics !
ZenriS
14. Aug 2018 · 12:05 UTC
Very nice game, I like how the ice blocks your movement. The first time I played I just spam shoot, than 2 seconds later I got stuck and die.. ;) It makes you have to time and think about where to shoot.
omercanbalandi
14. Aug 2018 · 12:10 UTC
I loved generated ice walls and sweet pixel graphics.Great job :)
MateusBoga
14. Aug 2018 · 12:12 UTC
The graphics are nice, and the game plays really smoothly. I like how the bullets leave an ice trail that blocks passage. Could use some character animations. Why are the enemies dabbing?
🎤 Jiri_One
14. Aug 2018 · 12:15 UTC
@mateusboga thanks for the feedback, the arms are supposed to be like "zombie arms", but now I see what they really are doing...😕
MateusBoga
14. Aug 2018 · 12:21 UTC
@jiri-one I thought it was really funny actually xD
🎤 Jiri_One
14. Aug 2018 · 12:31 UTC
@mateusboga haha thanks xD
Bro404
14. Aug 2018 · 13:14 UTC
A really well executed game. Simple and effective, I really liked it !
PowLow_Paolo
14. Aug 2018 · 18:06 UTC
I think this is great. Best I've played so far. I like the duality with the weapons. A gew little things that I think could be cleaned up, but that's most jam games (numbers in the corners, some random deaths). Great work
Akros
14. Aug 2018 · 18:14 UTC
Great pixel art, had some fun playing this game!)
Stroe Andrew
14. Aug 2018 · 18:19 UTC
The Graphics and the audio is really nice. I really enjoy playing it.

The dual weapon mechanism is super-cool! Great job!
Blinkenlights
14. Aug 2018 · 18:41 UTC
Very nice, like the visuals and the concept.
My movement seemed to freeze every now and then, is that normal?
🎤 Jiri_One
14. Aug 2018 · 19:02 UTC
@blinkenlights hmm, this seems weird. What browser were you using?
kevwpl
14. Aug 2018 · 19:10 UTC
The Game isnt bad, but it doesnt match the theme. The space stays always the same, the player is just wastig it. And the sound is a bit annoying. Graphics and Fun is really good! But sometimes my movement freezes..
Blinkenlights
14. Aug 2018 · 19:15 UTC
@jiri-one Linux+Firefox #opensource
🎤 Jiri_One
14. Aug 2018 · 19:21 UTC
@blinkenlights aha, I haven't tested it on both Linux and Firefox, that might be the issue. ( I've tested it on windows, edge and chrome and mac with safari.)
Blinkenlights
14. Aug 2018 · 19:50 UTC
@jiri-one That may be, don't know whether GameMaker would have any problems with that.
🎤 Jiri_One
14. Aug 2018 · 20:16 UTC
@blinkenlights I don't know either but I myself haven't experienced freezes my self.
Blinkenlights
14. Aug 2018 · 21:53 UTC
@jiri-one That's odd, nevermind. Thanks anyhow!
magicera
15. Aug 2018 · 19:04 UTC
To freeze enemies is fun, I earned over 1000 score! You may try my game too! Link: https://ldjam.com/events/ludum-dare/42/hells-highway
AlpacaEntertainment
15. Aug 2018 · 19:14 UTC
i liked the ice effect, but i was not all that good:/
SecondDimension
15. Aug 2018 · 19:19 UTC
I like the graphics, they are simple but clean, and set a good desert atmosphere. Also like that you ran of space a lot quicker if you missed, you had to take you time and pick your shots!
Mustiman
15. Aug 2018 · 19:46 UTC
It is a simple and fun game. Graphics are great and that ice gun is really cool. Good job!
ilhamhe
15. Aug 2018 · 20:48 UTC
the game is fun but quite hard for me :smile: I think you need to animate both zombie and player.
icxon
16. Aug 2018 · 03:15 UTC
Just an idea -- add an ability to destroy mummies by freeze/unfreeze/freeze/unfreeze cycle to expand the gameplay options and encourage the risks. I think this could be helpfull since there is always a point of time in a game session when there is nothing you can do (everything is blocked around). Big slow mummies could be fun too.

I found a small exploit, but it still interesting to play :smiley: Here is my playtest:

https://youtu.be/b_2bEB6j9pU
RenD
17. Aug 2018 · 11:15 UTC
The ice effect is stunning, and although the pixelart is minimalist, I think it gives a coherent mood to the whole. Sadly, the move controls are laggy and/or buggy and most of the time, the player stops moving when I hit 2 or 3 keys at the same time. If you fix it I'm sure the game will improve a lot. Nice little entry anyway!
Jupiter_Hadley
17. Aug 2018 · 14:12 UTC
Nice graphics! I included it in my compilation video series of the Ludum Dare 42 compilation video series, if you’d like to take a look. :) https://youtu.be/argzN59wywI
🎤 Jiri_One
17. Aug 2018 · 15:39 UTC
@jupiter-hadley thanks for playing, it was fun to see "live" feedback on my game!
SimplePotential
17. Aug 2018 · 20:16 UTC
Not bad, I liked the concept. I would turn off the, what I assume is, coordinate system that is overlapping the score a bit. I enjoyed it though!
tulipekoni
17. Aug 2018 · 20:32 UTC
neat concept and art! love to see good pixel art in ludum dare ;)
I love to concept that your actions limit your space but at the same time keeps you alive. the rocket gun breaks that by allowing you to remove ice.. It would be better just to let the ice melt in a certain time maybe(?). of course it limits the content but maybe adding some random events or harder enemies (bosses etc.) wouldn't hurt?

overall a solid entry. gotta remember that it's a ludum dare tho ;) good job!
velvetlobster
18. Aug 2018 · 02:04 UTC
beautiful pixel art graphics. I miss being able to go to other rooms and environments though with this kind of mechanics
NNNIKKI
18. Aug 2018 · 19:22 UTC
Nice! Good work! :smile: :thumbsup:
PS How come you have the HMTL5 version of GameMaker Studio 2 im so jealous :rage:
PPS I know it's GameMaker: Studio but still :rage:
Killing kitty
18. Aug 2018 · 19:59 UTC
Great Game, Really fun to play!

But, he glitch @mike-inprinciple mentioned is definitely a thing, got over 10000 score right now, and still going, I'll try to let my computer run this under the night, and see how far I get...
Otherwise, this is a great game, you really have to think where you aim, and make sure that you hit, or you'll have problems later. I would really like walk animations, at least for the player, he slides around a bit too much.
🎤 Jiri_One
19. Aug 2018 · 08:22 UTC
@nnnikki haha thanks, but I use GameMaker Studio 1.4 and the html export was on a humble bundle twice. So for 30 dollars I got the pro version, html and android export.
🎤 Jiri_One
19. Aug 2018 · 08:24 UTC
@killing-kitty I'm glad you like it. That bug is because of a typo in the code... in the post jam version the enemies will despawn when frozen, as intended.
NNNIKKI
19. Aug 2018 · 12:30 UTC
@jiri-one I'm still jealous because the Desktop version for GMS2 costs 100$ and it's what I'm using right now, however the HMTL export costs 150$, and the Mobile version a whole 400$!!! But that's not all! If you want ALL of the exports, you have to pay 1200$ A YEAR!!! :rage:
Vekstr
23. Aug 2018 · 12:42 UTC
Nice little game! Since you're probably working on it right now, may I suggest you add more interaction between the fire and ice element? Like maybe water splash, or steam bomb, etc. to vary the gameplay a bit.
Geckoo1337
03. Sep 2018 · 23:33 UTC
Cool little game with an amazing aesthetic. I like how you deal the theme. Really well done. Bravo ++