Soul Clicker by Roland De Tomasi
Sacrify the animals from the forest to collect their soul ! In this pixel art clicker, you play an evil wizard who's trying to summon Satan ! Summon many demons to help you in your task and keep off the peasant who are eagerly trying to stop you !!!



Music Credits : Ben Briggs - NES Funk / Slow Ecstasy - 8bit
Ratings
| Overall | 545th | 3.402⭐ | 43🧑⚖️ |
| Fun | 591th | 3.171⭐ | 43🧑⚖️ |
| Innovation | 697th | 2.939⭐ | 43🧑⚖️ |
| Theme | 406th | 3.622⭐ | 43🧑⚖️ |
| Graphics | 168th | 4.167⭐ | 23🧑⚖️ |
| Audio | 266th | 3.5⭐ | 20🧑⚖️ |
| Humor | 208th | 3.5⭐ | 21🧑⚖️ |
| Mood | 410th | 3.452⭐ | 23🧑⚖️ |
| Given | 31🗳️ | 23🗨️ |
For some constructive criticism:
* The hitboxes could be more generous - its very hard to git some of the creatures
* all demons of one type move together - not sure if intentional.. i thought my demons would spread out but in the end 5 small demons did the same the very first one did. the always moved together
* one small sound effect to indicate damage to the tower would be helpful - also the tower doesnt seem to take damage? There is no healthbar and just letting a bunch of farmers poke the tower for a few minutes doesnt do anything to it.
that is a nice clicker game! It seems to be that the difficulty does not increase over time.
That is critical for the overall gameplay feeling, because why spend more souls if you do not need
the additional demons?
Also, does the tower have infinite health? I was trying to get to Satan while writing this comment, and I noticed that my demons got stuck in eachother. When large demons want to go left and small demons want to go right (in a group of 4+) they will keep running into eachother :yum:
I will not spoil what Satan does :wink: but I liked it.
We have things ready that we didn't have time to integrate !
Thank you again for your feedback and don't hesitate to keep telling us your thoughts about the game, anything (positive and negative) is constructive. Have a nice day :)
1000 points for satan is a bit much, I stuck around to check the ending ;)
I'm still saving up for the last unlock as we speak and it keeps me curious to what it will be like. :)
Nice work!!
Update: OK I unlocked it :D Great ending, suits the theme.
Thank again, have a nice day ! :chicken:
Well done :)
I also like that every group of monsters are only going after the same target, that means I don't have to buy another one.
A nice short good looking clicker game.
Nice twist in the idle/clicker genre, liked the art, although demons of the same kind tend to group and bother each other, so there's no point to get more than one of each type. As others said, difficult scaling should be the next for the game to be a challenge. Good job overall!
- Your entry nicely fit into theme
- Interesting mechanics in the tower defense style
- Grafics design of your game is not bad, I like it :)
Cons:
- Base building asset is more pixel art then other game assets. So it's looks wierd in my opinion
- Game dificullity is not changing and is static. So after few minutes game is very repettive and not challanding.
- In game is missing some kind of scoring, like count of killed souls of somethink like that
Overall:
Game idea and game overall is good, I like it. Graphics part of the game is also not bad. But after few minuts game is very repetitive and not challanging because lack of incresing diffuculity.
Yes I summoned satan :)