Leaning Tower by Patrick D
Save the tourists before the leaning tower falls! 
| HTML5 (web) | https://patrickd.itch.io/leaning-tower |
| Original URL | https://ldjam.com/events/ludum-dare/40/leaning-tower |
Ratings
| Overall | 380th | 3.307⭐ | 59🧑⚖️ |
| Fun | 346th | 3.268⭐ | 58🧑⚖️ |
| Innovation | 272th | 3.316⭐ | 59🧑⚖️ |
| Theme | 225th | 3.661⭐ | 58🧑⚖️ |
| Audio | 217th | 3.273⭐ | 57🧑⚖️ |
| Humor | 167th | 3.273⭐ | 57🧑⚖️ |
| Mood | 265th | 3.225⭐ | 53🧑⚖️ |
| Given | 62🗳️ | 29🗨️ |
It plays really well, too!
**Cons:** Game is not quite balanced (pun intended); takes too long until it becomes challenging and becomes difficult too quickly.
I would consider making the tower rooted inside the ground rather than bouncing around cut off at the bottom. Perhaps make the movements smoother as well. The game is clean and I've encountered no bugs so far, so good work on that.
Like the music aswell :)
Simples mas interessante, me fez sorrir!
I enjoyed the couple of minutes I played the game for, and I understand the hard work needed to create something like this, especially alone!. :smiley: Our team also worked hard to create a game for the jam. You can check it out [here](https://ldjam.com/events/ludum-dare/40/jazzy-beats)! :whale:
There's really not much to say in here though. It's great for a compo game, but it's so short that even trying to find stuff to talk about it a bit hard. If anything, I'd say that the movements of the tower fell erratic at times. As in, past a certain threshold, the tower would immediately be shaken past a point of no return regardless of the player's actions. At least, I felt that way. Still, it made up for a short and entertaining entry.
If you ever decide to upgrade on this, consider making a mobile build. It'd fit fantastically there. Well, with not much else to say, [in behalf of my team](twitter.com/whalesandgames), great job again on creating such an unique game! :whale: