The Tower of Glass by xk_the_name

[raw]
made by xk_the_name for LD 41 (JAM)

icon2.png

Somehow, somewhere, another stranger steps into the tower of glass...

Music by Visager

http://freemusicarchive.org/music/Visager/SongsFromAnUnmadeWorld_2/

Spritesheet by Quale

https://www.reddit.com/r/roguelikedev/comments/1dmbxr/art_scrollosprites

Ratings

Overall 59th 4.114⭐ 24🧑‍⚖️
Fun 4th 4.364⭐ 24🧑‍⚖️
Innovation 52th 4.159⭐ 24🧑‍⚖️
Theme 175th 4.114⭐ 24🧑‍⚖️
Graphics 344th 3.864⭐ 24🧑‍⚖️
Audio 49th 4.125⭐ 22🧑‍⚖️
Mood 57th 4.095⭐ 23🧑‍⚖️
Given 25🗳️ 2🗨️

Feedback

BalladofSong
30. Apr 2018 · 19:10 UTC
I enjoyed playing this game. I felt that the mechanics were unique. I liked the turn-based feel too. It made me want to strategize better. Good game!
geek_freek
05. May 2018 · 10:56 UTC
Why hasn't this game got ratings till now ? The Turn based idea followed by the gunslinger action plus that eerie sound in the menu. Just wow. I would really like to see this game come to full fruitition. Nice Work @xk-the-name .
Yngvarr
05. May 2018 · 11:10 UTC
Hmm, it's almost like a 2D version of [SUPERHOT](https://superhotgame.com/). =) I like the visuals and sounds. The mechanics is also very good. Nicely done!
Yashpal
05. May 2018 · 11:27 UTC
**It's really great game**

All the SFX, particle effects, screen shake effects are great
Turn based shooter

**It's become my favourite game**

Please make it full game and release it.

it's great fun game. :smile:
ectucker1
05. May 2018 · 18:41 UTC
The mood of this game was really great, and the sounds matched it spot on. Great job.
erikkire
05. May 2018 · 19:33 UTC
Maybe I am doing something wrong... After Unity has loaded, the screen just turns gray. Only me?
BeamKirby
05. May 2018 · 19:45 UTC
When I first pulled up the game, I immediately felt chills from the music and setting. Just about everything about this game is just perfect. The audio and the graphics work together very well to establish an eerie mood, and the gameplay is also fantastic. Honestly, this is the most innovative game I've played so far, and I would love to see an even more fleshed out version of this game. Great job!
Draklaw
06. May 2018 · 01:05 UTC
Great. The kinaesthetic felt really good. But I find it a bit boring after a while. Maybe the lack of options (just shoot and move) and the fact that a relatively brute force approach seem to often work ? Still a very good job for a jam.
Doccrazy
13. May 2018 · 21:34 UTC
It's amazing that you implemented progress saving, had not expected it! I did not get the reloading mechanic (why is the gun only half loaded each turn?), and some more pickups would have been nice. Great entry overall!
Paul Avallone
14. May 2018 · 16:45 UTC
Really fun, well made game. Great use of the theme. The level design was great. I would love it if you added animation movement to the characters. Great Job!
FuriousWitch
14. May 2018 · 18:16 UTC
One of the best games I played this jam. Great art, theme, sound effects, concept and mechanics.

Only thing I had a problem with was shooting without moving. Didn't seem to work for some reason.

Congratulations on work well done :)
Aei
14. May 2018 · 18:21 UTC
I had fun! Turn based alike theme was great made! Only thing I didn't like was that there were no music playing in levels, only sounds of gun shooting and EW EW when you got hit by enemy. Either way, great job!
notpresident35
14. May 2018 · 19:19 UTC
Can't load the page...
maysick
15. May 2018 · 00:01 UTC
By far the most fun game I've played this jam. It really manages to scratch the "superhot" strategy/action itch. Tons of polish went into the gameplay and level design.