Rocket Punch by piscythe

The random generator I used gave me 'Space Flight Beat 'em Up', so I made a game where you are a rocket that punches other rockets and then steals their fuel. Also there are aliens attacking you. This is all somehow Elon Musk's fault.
Controls: Arrows/WASD to move (moving up costs fuel) Z/J to punch (punching costs fuel)
Tips: Enemies deal collision damage to you and each other. Big rockets are hard to destroy with punching, but fold quickly if knocked into something. UFOs are entirely immune to collision damage - you have to deal with them the hard way. You take damage if you leave the screen, but skirting the edges can get you out of a tight spot.
If you're interested in survival times, my record is 372 seconds.
| Godot Source | http://piscythe.com/files/LD41.zip |
| Windows | http://piscythe.com/files/RocketPunch.zip |
| Original URL | https://ldjam.com/events/ludum-dare/41/rocket-punch |
Ratings
| Overall | 426th | 3.261⭐ | 25🧑⚖️ |
| Fun | 314th | 3.326⭐ | 25🧑⚖️ |
| Innovation | 475th | 3.109⭐ | 25🧑⚖️ |
| Theme | 361th | 3.565⭐ | 25🧑⚖️ |
| Graphics | 503th | 2.848⭐ | 25🧑⚖️ |
| Humor | 167th | 3.196⭐ | 25🧑⚖️ |
| Mood | 490th | 2.739⭐ | 25🧑⚖️ |
| Given | 23🗳️ | 37🗨️ |
My only critique would be that the punch controls could be more satisfying. It might be as simple as changing which key punches.
But, even so, very fun, and handled the theme incredibly well.
If I were to state my one concern, it would be that there wasn't more things to interact with. I get that it's a game jam, but if you were to expand on it, that would be my advice.
The graphics and animations work well together, but I wish there was some music/SFX.
Nice work!
@goat-toaster-games The character concept is the entire reason I picked this over my other game ideas.
@tomdeal I really should have thought of that while I was hastily throwing together the title screen.
@fitz13 I'm not sure that changing the key will do it, but I agree that there's room for improvement with the punching. The funny thing about the theme is that I think this is also a better use of LD39's theme than my actual LD39 game.
@colin-misbach I also wish I'd been able to put in audio and more content, but time limits and life got in the way. Did you last long enough to see the red UFOs? It takes about 150 seconds before one shows up.
@slashee-the-cow Unless you're flirting with the edge of the screen too much, I'm as mystified as you.
And yea, it's tough to implement lots of stuff in a game jam, I can't really blame anyone for that reason.
Thanks for taking the time to read my comment!
Good job, and good luck!