The Orion Trail by Archimagus
Your home planet was destroyed and you barely escaped. You’ve gathered a small fleet of survivors as you make your way to Orion, where a new home awaits. Navigate a universe of dangerous pirates and difficult decisions, sacrificing everything as you journey along… The Orion Trail.
When the yellow "ENCOUNTER!" pops up, that is a button and they are Optional encounters, and are often "nicer" than the random encounters you will get, but you have the choice to click on it or not. There are a few bad ones.

:warning: HTML5 Seems to not work on some browsers, probably because we are using WebGL 2.0 If it doesn't work for you, please try the native version for your OS. :warning:
Ratings
| Overall | 320th | 3.646⭐ | 43🧑⚖️ |
| Fun | 480th | 3.305⭐ | 43🧑⚖️ |
| Innovation | 495th | 3.183⭐ | 43🧑⚖️ |
| Theme | 366th | 3.679⭐ | 44🧑⚖️ |
| Graphics | 364th | 3.821⭐ | 44🧑⚖️ |
| Audio | 105th | 3.872⭐ | 41🧑⚖️ |
| Mood | 180th | 3.763⭐ | 42🧑⚖️ |
| Given | 39🗳️ | 64🗨️ |
The theme was definitely a factor here. It was tough making sacrifices to keep things going. The polish was also good. Excellent effort!
I love your graphics (I was feeling like in space!) and UI (it is neat and intuitive!). You made interesting events and I always was waiting for this fast-disappearing 'Encounter'! Good job! :D

Other than that, it was pretty good. I made it to the end with 1 ship left lol. stressful, but in a good way.
Very cool game though. I enjoyed it a lot. Thanks for making it!
Nice game though.
I love atmosphere the music puts me in, I really feel like I'm in space and I'm responsible for leading my followers to extinction if I fail. The theme couldn't be more adapted to your game, you really knew how to make profit of it. I also like what you did with the planets. How did you make them ? Are these just spheres with a texture, or do they have a shader ? I need to know.
The game may be a bit too hard and too long, though. Either the pirates are way too powerful, or your ships are too weak. Also, your resources drain quite fast, and there were very few times where I could resplendish my water or my fuel. I think your game gave us way more fighters and people than needed, instead of mandatory resources like food or water that are given sparsely to us. Also, the friendly trader asks way too much fuel in exchange of resources, and knowing how long the trip is, I only bothered with him once.
With all that said, good job guys! I'm very impressed!
**Graphics** are good, while interfaces sometimes are hard to understand and account on - 4.5 / 5
**Audio** is great - 4.5 / 5 (would be nice to have some sounds besides music, but otherwise it's quite fitting)
Thanks to the music and graphics, **Mood** is quite appealing too - 4 / 5 (leftover part relates to the gameplay that I will describe later)
I have tried 3 times and lost every time rather short of the final destination without any opportunity coming in that would allow me to fix the situation.
That's the main problem of the game - the lack of player's agenda, at some point you get to the shortage of food or water or fuel (never came to fighters or people, even if I don't refill them) - and you can't do anything about it because traders usually don't propose you to exchange fighters/people for water/fuel/food
The second one is the fact that choices are mostly rather obvious and while offered to either lose 25 fuel for nothing or to lose 25 fuel for 50 water I will always choose the latter. The same way, whenever I met pirates, there was the only good choice that I could take, that was clearly better than others
That's why it's not really **fun** to play the game - 2.5 / 5
This kind of gameplay is not exactly **innovative**, but has something new in it indeed - 3.5 / 5
And due to the fact that you can not deliberately kick people into the space or destroy fighters or break bad and raid stations - there's not much sacrifice (**theme**) inside - 2.5 / 5
**Overall**, though, it's still rather solid 3.5 / 5. Could be better if there would be more of an actual gameplay and tough choices which this game is supposed to be about.
Good job, guys!
Overall id say more info, more number and maybe more drastic consequences. It's clear that the effect of our choices catch up to us, but it takes too long to happen and by then we are already on a doomed path waiting and hoping for a miracle that never comes.
On the bright side, it looks really nice, works well, has great audio and overall is a well polished experience. Good job!
> Audio is great - 4.5 / 5 (would be nice to have some sounds besides music
There is a lot of audio other than the Music. I am concerned you weren't hearing it, in which case I wonder if others are missing it too. Every button has hover and click sounds, and there are sounds for entering and leaving warp, and encounters. What platform did you play on?

One of the more polished games I have played.
Good job!
Actually, I enjoyed all of the sounds. The graphics where really well done too.
I must have ran out of fuel, because I got a game over message right before the green bit, but it never said I won.
I wish the chance rolls where a little more explicit in their outcome. I had to look at my stats before and after to see what changed.
Also, the random options where a little too random. There were several times where I had some options that didn't make sense (-25 fuel, or -75 people, or -150 people [maybe more people consume more food/water?]).
Fun game, but a little too slow for me to keep trying for the end.
If you'd like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/346059114?t=45m07s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
https://www.youtube.com/watch?v=uZuUnksM0WM