MORE by beta

[raw]
made by beta for LD 38 (COMPO)

Captura.PNG

Captura2.PNG

Captura3.PNG

LINKS:

Game: https://-beta.itch.io/more

Source: https://-beta.itch.io/more


MORE is an Adventure game where you shall listen and explore.

(Full-Screen Recommended)


Made in 48h for the Ludum Dare Compo by Alberto "_beta" Mellado.


Written in C# on Unity.

Tools:

Unity

Adobe Photoshop

Audacity

Maya


Directions:

Movement -> WAD

Boost-> SPACE


If you do not know what to do:

Bring asteroids to the planet, then worlds.


Contact:

albertomelladoc@gmail.com


This was my 5th Ludum Dare entry and I am happy with the result. I think its a nice game for the time and energy I had.

Hope you enjoy it.


Ratings

Overall 306th 3.231⭐ 28🧑‍⚖️
Fun 326th 3.04⭐ 27🧑‍⚖️
Innovation 426th 2.64⭐ 27🧑‍⚖️
Theme 258th 3.423⭐ 28🧑‍⚖️
Graphics 217th 3.462⭐ 28🧑‍⚖️
Audio 115th 3.462⭐ 28🧑‍⚖️
Humor 103th 3.308⭐ 28🧑‍⚖️
Mood 169th 3.385⭐ 28🧑‍⚖️
Given 54🗳️ 6🗨️

Feedback

carlosvVk
25. Apr 2017 · 18:19 UTC
I like the way you can destroy an entire solar system. 10/10.
incobalt
04. May 2017 · 23:44 UTC
I made a solar system planet game too, so I had to check it out. I left the planet too quickly to realize what I was supposed to do at all, so I ended up way out in the middle of nowhere looking for Pluto. The background being so stationary doesn't give much sense that you're moving sometimes, but I did like that the background stars were animated a little. It's a bit unintuitive that you can pick up things bigger than you, and the sudden expansion of the planet just made me feel like I was getting smaller, for some reason. Overall, I liked it :)
obidubi
05. May 2017 · 00:05 UTC
This is a very nice game! It had good humor and was fun and easy to play. The controls were nice and responsive, and the graphics are good as well. The only problem I found with it was that one of the planets was too fast and it had a large orbit, which made it hard to catch up to in a reasonable amount of time. Following the orbit to get the last planet took a little bit longer but other than that it was very good. Great job!
psychead
05. May 2017 · 13:26 UTC
I hope this replaces all common theories on the creation of the universe.
The planet growth could have used an animation to put it into relation. Also, I left the planet too fast and could not figure out what to do at first.
Besides that, funny idea.
Matthew Albrecht
09. May 2017 · 16:40 UTC
I found it hard to figure out the game without reading about it first. It looks nice and I found it fun finding asteroids and returning them to the worlds.
blobo
09. May 2017 · 18:55 UTC
It was really cute, the graphics were fantastic, yet I just wish there was more.
Hegemege
09. May 2017 · 19:20 UTC
I think the playtime was just right, any longer and I wouldn't have kept playing. I liked the ending too where the planets and the sun were just moving around. The mechanics are very simple however, and from what I could see there was no challenge (as in a lose condition). I guess it was more of an interactive story, quite humorous ;)

Oh yeah and the music was a nice touch, gave a zen feeling
AwesomeAlliterationAlliance
09. May 2017 · 19:37 UTC
really cute game :)
if there was a bit more content and variety then it might be more fun to fly around and explore.
But nevertheless I enjoyed playing it.
Azargaz
09. May 2017 · 19:41 UTC
Pretty good. At first I thought it was just flying in space, but then I notice you can feed Earth with asteroids and other planets. I was dissapointed you can't eat the Sun (or maybe you can and I just didn't figure out a way to do this?)
BoltKey
09. May 2017 · 20:00 UTC
Nice graphics, but the gameplay was really slow and boring. It was really unnatural that the "w" key set the speed, not the acceleration.
🎤 beta
09. May 2017 · 21:28 UTC
@azargaz Thanks for your review! yeah you can eat the sun after you eat all of the planets and asteroids
DGSpitzer
10. May 2017 · 10:39 UTC
Pretty cute game! The greediest planet became the sun in the end lol.
cosine
15. May 2017 · 00:29 UTC
Great mood! For some reason, the sun graphic just gave me unlimited joy. I loved how everything faced you / 3d parallax sort of thing. I also love neon orange :) I loved all the graphics! Except the ship, I don't know, it seemed like a whole different artist for the ship. I really felt the feeling of being lost in huge space, which was nice. However, it was a bit /too/ big, and made it feel boring at times. It would help if you could accelerate more (which would be more realistic for space) cause then you could go faster too.
madjackmcmad
15. May 2017 · 01:28 UTC
This was a pleasant and funny adventure. The piano music was good and worked out well. I liked that ship control jumped from Space to S very quickly, meaning you didn't have to overshoot everything or rely on crazy space brakes. It made a more enjoyable control setup. Good work, please keep it up.
ilikescifi
15. May 2017 · 09:15 UTC
I would love to see your very pretty design of the game with some even prettier planets. Everything (also the music) fits in a special design.
btwj
15. May 2017 · 13:24 UTC
The design of the game was very charming. The planets looked quite adorable and the entire game was quite relaxing. I think as a game less about speed and more about relaxing, it works quite well. The ship was a bit hard to control for me though. Even so, you have a very nice and relaxing game here. Good job!
camilovr
17. May 2017 · 11:01 UTC
Very beautiful and pleasant to play.
Could expand to interact with several other planets.
Congratulations
FailedStarfish
18. May 2017 · 20:21 UTC
Really liked the graphics, especially the faces and expressions of the planets. I felt really sorry for the sun. The play area felt a bit too big but apart from that I really enjoyed it.