Avoid the circle by ralarara
Description
The goal of the game is to push back the circle before it touches you. To do this, Walk on the platerform of the indicated color. The music stops when the circle comes in and you have to score 10 points to finish the level. There are 6 normal levels, a Doodle Jump like mode and a random mode.
PS : Fullscreen experience is better.
To move
- Up ↑
- Right →
- Left ←
Software used
- Asesprite
- Piskel
- Unity
- Photoshop
Credits
Musics : * 8-bit Detective * 8-bit ducky * Androids * Arcade Funk * bensound-dance * Dash Runner * Fast Ace * Retro2 120
Wallpaper : * 8 bit stars background
*This game was our first game Jam, we hope you find it fun. :v: *

Ratings
| Given | 5🗳️ | 2🗨️ |
But the game lacks variety in the levels and can get repetitive after a while, maybe adding more obstacles, moving platforms or a bit more challenge to the main mechanic would add a lot in my opinion. I liked the doodle jump mode much more than the levels.
Still great job!
The earlier comments largely nail my complaints with it; hard level structures combined with awkward movement flaws. I notice you can "stick" to platforms if you hold move while jumping.
The music pausing when you need to jump to the next platform is a nice touch. Feels like there might be something there, try cleaning it up a bit in post compo and seeing how it shakes out. I suspect with more carefully designed levels and more interesting hazards, you might have an interesting party game.