Shape Shift by thatguyarch

[raw]
made by thatguyarch for LD35 (COMPO)
This is the first Ludum Dare I've done, and it was a lot of fun. I didn't get all of the things done that I wanted to, but it was still a fun experience.

This game is fairly simple. For movement, the only thing you need to do is rotate the shape with your mouse. The key mechanic of this game is the, as you might expect, shifting from one shape to another. Using A, S, and D, you switch between a blue triangle, a red star, and a purple, uh, 8 sided star. There are tiles on the ground that will cause you to start over if you are not the same color as the tile. You can pause by pressing escape (although it can be glitchy, especially on the last level.)

It's got a couple problems. The main one is that some resolutions mess with the overlays, but most high resolutions are fine. The other problem is if you move the cursor too close to the shape, as it often doesn't register the angle if it's right by the sprite.

I suppose I should put a warning in here about flashing lights, as you will probably experience that over the course of playing this game. So yeah, consider yourself warned.

Update: Original game was faster than intended, so I included an "easy version," which is significantly slower. I would recommend this if you want to get through the game in a timely manner, but if you want a challenge, you can still play the fast version.

Feedback

goodbadokay
18. Apr 2016 · 22:47 UTC
Hey! Nice entry for the first time :)
Jungle
18. Apr 2016 · 23:25 UTC
Very cool Game!!!! Great idea!
I think it would be better if the BG does not change color along with the shapes, but the game is very fun! Congratulations!
Funske
18. Apr 2016 · 23:37 UTC
I liked the game, it was fun and faced passed. Death was instant and really just let you jump right back in which was nice. The controls are a bit slow and sometimes unresponsive,
but it really was never an issue. The graphics were nice where the background changed color to match the player. It all fit together and had a nice style.
ZpeedTube
24. Apr 2016 · 05:54 UTC
Interesting game, but very hard for me even if I played it in the easy mode! :3
Partly because I have hard differenciate the blue and purple colors. :)
Gord10
26. Apr 2016 · 18:45 UTC
Great idea. It could be better if the rotation was not digitized, it made the game harder in a bad way. There could be a GUI that shows the orders of the colors, I kept dying because I forgot which button set which color.

You don't need pdb files in builds, by the way, they are just for debugging.
btrotter101
08. May 2016 · 20:59 UTC
I found it hard, even on easy mode. But an interesting idea.
ryjcio
09. May 2016 · 22:59 UTC
Oh man, this game is so hard. I think you should spend more time on balancing this. It was figured it out what is going on on my laptop.
radmars
09. May 2016 · 23:57 UTC
Definitely difficult! The speed reduction in the easy version helps but it's still pretty unforgiving since you always die in one hit. Still found it pretty fun to explore though, I kind of enjoyed the challenge of dealing with the original speed. Nice work, keep it up!
emmelineprufrock
10. May 2016 · 00:24 UTC
Really interesting idea for a first time game. Hope to see you back here again!