Temple of the Sky People by MiniBobbo
Temple of the Sky People is a simple Metroidvania. The basic story goes that you are a caveman who needs a crystal from an ancient temple to heal your sick child or something. The story was cut for time, so it doesn't matter.
The ancient technology is actually super advanced alien tech, so you start as a caveman with a club and end with alien tech. Yay!
I still need to add sounds and the final win condition, but I'm traveling today so I might not get to upload the latest version, so I wanted to put something up.
The ancient technology is actually super advanced alien tech, so you start as a caveman with a club and end with alien tech. Yay!
I still need to add sounds and the final win condition, but I'm traveling today so I might not get to upload the latest version, so I wanted to put something up.
| Web (Flash) | http://codingadventure.net/index.php/games/ld36-temple-of-the-sky-people-demo |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=22584 |
message
xD
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
The club swings kinda call for deflecting the projectiles. :D
I really liked that message about the club not really doing anything. :-P
With a bit more polish on the mechanics (which are not bad by any means) and a bit more content this would be an amazing game!
The level design is solid, specially the first half, where you fall to the pit, and then can only go back with the double jump, it does an excellent job at teaching the mechanics without actually telling the player what to do. I always appreciate that.
My only minor complaint is that it is annoying that if you hold the jump button, the player keeps jumping over and over, which a lot of times leads to undesired jumps that can bite you in the arse (at least for me!).
Also, nice graphics for the given time. Excellent job overall!
Liked the controls, they just felt right. The part where you had to climb out of the pit, with all that acid dripping down, was the most challenging part I think. Gameplay just felt good, especially because of the club-swinging. ;) The art is very beautiful. Some background music would've been nice though.
with a tad more polish this is the base for a good full game, also i liked the checkpoint system and the permanent upgrades system :)
I hope you do a post compo version, I would love to play it for longer.