artheria by joe40001

[raw]
made by joe40001 for LD 41 (JAM)

What starts as a fantasy adventure game... 3.jpg

4.jpg

...turns into something else.

Lots of extra work was put into the good edition version. Please give it a look.

(Esc to skip cutscenes, to select a building you click from the menu on the right)

Secondary Goals Cheat Sheet:

  1. 4 Windmill Buildings
  2. Towncenter at Center of Map
  3. Eastern and Western Roads Connected

Ratings

Overall 590th 3.447⭐ 21🧑‍⚖️
Fun 752th 3.132⭐ 21🧑‍⚖️
Innovation 687th 3.237⭐ 21🧑‍⚖️
Theme 854th 3.211⭐ 21🧑‍⚖️
Graphics 834th 3.053⭐ 21🧑‍⚖️
Audio 428th 3.263⭐ 21🧑‍⚖️
Humor 107th 3.889⭐ 20🧑‍⚖️
Mood 568th 3.306⭐ 20🧑‍⚖️
Given 25🗳️ 23🗨️

Feedback

Tim Ruswick
05. May 2018 · 05:57 UTC
THis game was really awesome and I wish it had more ratings
DevEmil
05. May 2018 · 06:19 UTC
Great humour, you mixed up a hell lot of genres here! :D
pebkac
05. May 2018 · 06:52 UTC
Nice game. Would be a shame if it wasn't rated. So Go Rate More Games!
szabe
05. May 2018 · 07:45 UTC
I played the Original edition to give fair ratings. Very well put together game! The gameplay was clean and simple and very polished. I really liked the intro, and I wish the game went further with the narrative, because it was funny and clever. As for the citybuilding aspect, I enjoyed the way you could place roads and buildings, windmills were few and far apart, but I guess that was the challenge. The thing is the art style in the beginning is great, but the sprites for the buildings just look really bad, I could never make out what was on them, so my city looked kinda ugly.

I think I figured out a pattern, and after that the game became a cakewalk. I didn't see the incompatible genres in the gameplay though, but the overall goal was clear. I see a lot of potential here, this game could be expanded later. For a weekend project this was really nice! Well done!
Lukesta
05. May 2018 · 08:20 UTC
The story was nice, I really liked the plottwist of genres. Unfortunately I wasn't smart enought to find out how to play this game :(, I was able to move the cam with WASD but I couldn't build anthing by clicking or by pressing any keys so I can't really rate the game. By the way the demon king looks awesome
Siuler LM
05. May 2018 · 09:25 UTC
I really liked the cutscenes at the intro. Also the idea of a countdown to the 5th full moon is good.
The final boss design in the updated version is great!
🎤 joe40001
05. May 2018 · 23:46 UTC
@Lukesta You click the icons on menu on the right to select the buildings.

Also thanks everybody else for checking it out.
Shivur
09. May 2018 · 23:04 UTC
Good game and good humour.
BlakeMcDeezy
12. May 2018 · 20:09 UTC
That game is one of the few that made me laugh :) Great humour, and cool mechanic. It took awhile to understand the different metrics, but once I got into it, I really enjoyed the game and finished it to the end. Nicely done!
monika
14. May 2018 · 17:08 UTC
I like this a lot and tried both versions.

My biggest issue was that the map kept moving around underneath me. (Now that I think about it, I think this might have been because I was in the windowed version, which was the default option when I opened it...) That and the controls in general seemed like they could use some work, and I would love to be able to control more things with the keyboard.

It was also slightly frustrating that the instructions were considered part of the giant cut scene and if you skipped the cut scene, you didn't have a chance to look at them. There was something I wanted to reread in them, but I wasn't going to watch everything again. Might do it later when I have more time.

It could also use a little UI work for things like "You can't build here because..." types of things. The first time I had a road to a windmill and a building that needed a windmill, I spent a good minute trying to figure out where in relation I had to build it, because directly on top wasn't working. Turned out I couldn't afford it, and since that's a pretty standard thing in this genre, once I realized that was what was going on, I was able to adjust pretty quickly. A little gold piece with a red x through it might have clued me in faster. A "denied" sound effect also would have helped me realize it wasn't because I wasn't clicking hard enough (which at least this time around made sense since I'm on a touchpad and have a bandaid on my second-most-used clicking finger, but in general is a subconcious reaction I tend to have to games with no audio feedback).

Really good work!
🎤 joe40001
14. May 2018 · 20:17 UTC
@monika Thanks for the awesome feedback!
F1Krazy
14. May 2018 · 21:44 UTC
Hey, didn't see that coming. Nice twist with the genres! The dialogue was very amusing. I game over'd on the city-building portion because I had no idea what the actual goal was, or that there was a time limit. The graphics are kinda mixed? Good in places, and then bad in others (I think the main character's sprite is intentionally bad? Or at least, intentionally a different art style.) Good music and sound design, though.

Overall, a pretty clever game, I just wish it was a bit more intuitive.