Maroon3d by juju
This time around, Elisa got stuck in a cave with her friends. Cultists are on the prowl, and they intend to use everyone as human sacrifice to summon the devil. To escape, you must gather as many of your friends as possible and go, but with this many cultists walking around, you might end up having to choose who lives and who dies.
Controls:
WASD/Arrows - Move around
Space - attack
| Windows | https://lucida.itch.io/maroon3 |
| HTML5 (web) | https://lucida.itch.io/maroon3 |
| Original URL | https://ldjam.com/events/ludum-dare/43/maroon3d |
Ratings
| Overall | 1016th | 2.528⭐ | 20🧑⚖️ |
| Fun | 1035th | 2.028⭐ | 20🧑⚖️ |
| Innovation | 981th | 2.417⭐ | 20🧑⚖️ |
| Theme | 621th | 3.306⭐ | 20🧑⚖️ |
| Graphics | 865th | 2.684⭐ | 21🧑⚖️ |
| Humor | 817th | 2.111⭐ | 20🧑⚖️ |
| Mood | 960th | 2.333⭐ | 20🧑⚖️ |
| Given | 21🗳️ | 3🗨️ |
I want to help Elisa to escape from cultists. :cry:
@robin49 thanks for the feedback. it might take some trial and error, but should be very easy once you get the gist of it
@evgeniya-zapolnova you have to press space to sacrifice your friends
i dont have an idea of what to do really, needs more exposition on the start.
art is good especially the character walk cycle and the terrain. looks like it is rotoscoped or something.
maybe more animations will make it better, just like when the cultists, or the dudes in white robe come near me i just stop moving and the level resets without any text or image prompt of what happened.
The main character animations were cool. Some of that love could have been spread to other characters and the environment. Like the main character even had an idle animation yet the cultist had two frame walk cycle and the poor poor boys were just static cardboard cutouts. I liked the design of the cultist very much though.
But anyways, good job! With mainly that hitbox annoyance fixed and maybe some audio, I bet it would be a fun experience.
Parabéns!!!