{"author_link":"\/users\/amaralmc","author_name":"amaralMC","author_uid":1075939,"comments":[],"format":"md","images":["ld41\/76591-ba2443a28871246230ab5413d0578ae3.png"],"links":[{"url":"https:\/\/amaralmc.itch.io\/ld41-lunge-and-parry","text":"Windows"}],"metadata":{"g_key":"36554","g_author":"1075939","g_event":"LD41","g_eventkey":"72","g_subevent":"JAM","g_urlkey":"250748","g_title":"Lunge & Parry","g_status":"USEAR3","g_place":"99999","g_commentcount":"0","g_site2_node_id":"76591","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"76591","n_urlkey":"250748","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/area-42","n_slug":"area-42","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"75939","n_created":"1523393400","n_modified":"1524526589","n_version":"260676","n_status":"COMMIT"},"node":{"id":76591,"parent":73256,"superparent":9,"author":75939,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-04-23T21:43:29Z","created":"2018-04-10T20:50:00Z","modified":"2018-04-23T23:36:29Z","version":260676,"slug":"area-42","name":"Lunge & Parry","body":"## A turn-based fighting game made for LD41.\n\n\n![lunge_and_parry.PNG](\/\/\/raw\/3a8\/21\/z\/1238f.png)\n\n\n### Quick overview\n\nEach turn, the player decides a move between walking **forward [D]** or **backward [A]**, **attacking [J]** or **defending [K]**. After receiving input, the game advances one turn, and the player can pick one input again.\n\nA few notes about the movement system:\n- Moving in the same direction twice will accelerate the player.\n- You cannot attack for two consecutive turns.\n- If you successfully block your opponent's attacks, he'll bounce back a few tiles.\n- However, if you take a hit, you'll bounce back even further.\n\nYou win the fight if you score 5 attacks first, or if you push your opponent out of bounds.\n\n\n![lunge_and_parry.gif](\/\/\/raw\/3a8\/21\/z\/123af.gif)\n\n\n### Disclaimer\n\nThe game is VERY buggy, as we didn't have a lot of time to polish and bugfix. Some things worth mentioning:\n- The AI can be, at this stage, very random. We had plans to improve it but we ran out of time :(\n- The movement is based on tweening the characters, sometimes you can interrupt the animation by sending inputs very quickly.\n- A lot of animations were left behind, as we couldn't correctly configure them before the deadline.\n\n**If you find something gamebreaking, please press [ESC] anytime to reset the game**.\n\n\nWhew! That was our very first jam (in fact, our very first game) and, even if simple ~~and very wonky~~, we're happy to have something published. We're open to all kinds of feedback :)\n\nThanks so much for your attention! Have fun!\n____________________________________________","meta":{"author":[75939,80000,80155,84543],"cover":"\/\/\/content\/3a8\/21\/z\/12171.png","allow-anonymous-comments":"1","link-01-tag":"42337","grade-05-out":"1","link-01":"https:\/\/amaralmc.itch.io\/ld41-lunge-and-parry"},"path":"\/events\/ludum-dare\/41\/area-42","parents":[1,5,9,73256],"love":0,"notes":0,"grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-06":3,"grade-07":3,"grade-08":3},"magic":{"cool":0,"feedback":0,"given":0,"grade":3,"grade-01-average":3,"grade-02-average":3,"grade-03-average":3.5,"grade-04-average":4,"grade-06-average":2.5,"grade-07-average":3,"grade-08-average":3,"smart":-42.264973081037}},"text":"## A turn-based fighting game made for LD41.\n\n\n![lunge_and_parry.PNG](\/\/\/raw\/3a8\/21\/z\/1238f.png)\n\n\n### Quick overview\n\nEach turn, the player decides a move between walking **forward [D]** or **backward [A]**, **attacking [J]** or **defending [K]**. After receiving input, the game advances one turn, and the player can pick one input again.\n\nA few notes about the movement system:\n- Moving in the same direction twice will accelerate the player.\n- You cannot attack for two consecutive turns.\n- If you successfully block your opponent's attacks, he'll bounce back a few tiles.\n- However, if you take a hit, you'll bounce back even further.\n\nYou win the fight if you score 5 attacks first, or if you push your opponent out of bounds.\n\n\n![lunge_and_parry.gif](\/\/\/raw\/3a8\/21\/z\/123af.gif)\n\n\n### Disclaimer\n\nThe game is VERY buggy, as we didn't have a lot of time to polish and bugfix. Some things worth mentioning:\n- The AI can be, at this stage, very random. We had plans to improve it but we ran out of time :(\n- The movement is based on tweening the characters, sometimes you can interrupt the animation by sending inputs very quickly.\n- A lot of animations were left behind, as we couldn't correctly configure them before the deadline.\n\n**If you find something gamebreaking, please press [ESC] anytime to reset the game**.\n\n\nWhew! That was our very first jam (in fact, our very first game) and, even if simple ~~and very wonky~~, we're happy to have something published. We're open to all kinds of feedback :)\n\nThanks so much for your attention! Have fun!\n____________________________________________","title":"Lunge & Parry"}