The Shamankeeper by Mystical

[raw]
made by Mystical for LD35 (JAM)
This is my first entry ever and I am very happy that I managed to finish the jam entry on time.

Controls:
Movement - Key Arrows
Interact - E
Summon Companion, Shapefusion - 1,2,3,4 Keys

Story:
You wake up somewhere in the middle of nowhere, with only the wild to keep you company. There you find the shaman mask, in the golden temple, however, it is stuck on your face. What to do next?

Known Bugs:
- GUI is not on the right layer.(goes underneath trees and bushes)

Shoutout to uheartbeast, for providing great tutorials to help build this game.

Any feedback is appreciated.


Made with: Gamemaker Studio

Creator: Mystical

Ratings

Coolness 58% 3
Overall(Jam) 2.57 1089
Fun(Jam) 2.37 1047
Graphics(Jam) 3.20 609
Humor(Jam) 2.63 447
Innovation(Jam) 2.53 926
Mood(Jam) 2.63 862
Theme(Jam) 3.47 435

Feedback

LeftRight92
19. Apr 2016 · 20:14 UTC
Regretably, the game seemed to end before it even began...
sudorossy
19. Apr 2016 · 20:15 UTC
I wish there was more gameplay, but a great mechanic, and good graphics!
Jungle
19. Apr 2016 · 20:21 UTC
Nice concept but there is no much to do. It can be a great project if you keep on the job! Thanks for share!
Tacohej
19. Apr 2016 · 20:42 UTC
Great graphics, but the trees and snakes look a bit out of place with black outlines. Animation of the player looks great.

It would be nice to know about the purpose of the animals. I understand that this was a matter of time, but at least a hint what was about to come.

Good luck!
Arvydas
20. Apr 2016 · 14:26 UTC
Yea, not much to do here. I like the handling and the shapefusion concept, but there's not gameplay. Good work, though.
🎤 Mystical
20. Apr 2016 · 16:18 UTC
Thanks for the feedback guys!

I will try to extent the gameplay, since I will keep working on the project.
gurkenlabs
20. Apr 2016 · 16:41 UTC
Cool concept! I would have loved to fight some enemies with those different shapes though.
justacookie
20. Apr 2016 · 16:46 UTC
Hey Mystical, what i liked about your game mechanic was that you could do both, summon a companion and then also take over his form, i honestly only expected to change into the animal. its a nice game mechanic and with the right story and enough effort this would really make a good game. as it is right now, its more of a proof-of-concept, but thats also great especially for working alone. I also thought that you did a good job creating a nice environment and the creatures as well (i loved the giant snake thingy and the cat the most). i hope you had an awesome time creating this and that you learned something new along the way - after all thats what this jam is for isn't it? :)
marccspro
21. Apr 2016 · 10:43 UTC
Nice little game :)
Pusty
21. Apr 2016 · 21:19 UTC
The concept is really nice. But it feels like I just played the intruduction. Well anyways , neat!
BitDare
22. Apr 2016 · 13:17 UTC
There was little gameplay, understandable for Ludum Dare,but It kept me excited and had a great feel to it. Graphics were amazing. Hood work.
SeaMonsterGD
22. Apr 2016 · 13:17 UTC
Good graphics and nice overall mood but needs more "game"
MayankUnreal
24. Apr 2016 · 09:08 UTC
Awesome game with cute graphics.Nice sound effects.Its fun playing it
blackbird806
25. Apr 2016 · 10:42 UTC
A great game with great graphisms :) however it was to short.
Darenn
27. Apr 2016 · 22:29 UTC
A little bit short ... But a good concept to improve ;)
Yakka
30. Apr 2016 · 13:10 UTC
Looks like an ambitious project but I really liked what you were aiming to do. The game is still cute and the world pleasant to explore. Good job!
CodeNMore
05. May 2016 · 19:19 UTC
Nice graphics and a good concept!
bogdan.tana
05. May 2016 · 19:24 UTC
One thing's for sure... the character, camera & control feel proper. Would definitely give it another shot after you'll update it with extra gameplay. Congrats and good luck!
Tex Killer
09. May 2016 · 23:00 UTC
Seems intriguing, but unfortunately I think only the very beginning of the game got done in time. Let us know if you continue the development. :)