Nightmare in the Woods by Kejlynda

[raw]
made by Kejlynda for LD 41 (JAM)

We are going to try and combine a constant runner platformer with an action RPG. Controls are arrow keys to jump and control speed. Can you escape the woods?

UP ARROW KEY - FOR JUMPING SPEED UP - RIGHT ARROW KEY

Ratings

Given 0🗳️ 0🗨️

Feedback

🎤 Kejlynda
22. Apr 2018 · 10:45 UTC
characters ready!![01.png](///raw/b9a/31/z/fcf9.png)![enemy01.png](///raw/b9a/31/z/fcfa.png)![enemy023.png](///raw/b9a/31/z/fcfb.png)![enemy03.png](///raw/b9a/31/z/fcfc.png)
honey
24. Apr 2018 · 11:27 UTC
The jumping feels very bad - that was the leaving point for me, you float in the air for an uncertain amount of time and sometimes cannot jump again after landing for a while. Should you make a platforming mechanics, you definitely should make it feel like player is in control. A bit shame, I like the artstyle and mood of the game and probably would enjoyed it much more if it weren't for the frustrating jump :(
Hawke87
24. Apr 2018 · 15:45 UTC
Thank you @honey for your feedback. I agree the jumping need major tweaking and if we had more time it would have gotten there. Unfortunately as I'm not a programmer there is much for me to learn and improve on, I will use your feedback to learn from this. Thank you.
Kami 86
29. Apr 2018 · 17:45 UTC
#### Positive
- The graphics are cool
- You make it

#### Observation
- Feel no control in the character and the screen moves really fast
- Not feel the theme
- when you jump (That it's the basic mechanic) feel like you are floating, maybe if you fix this the feeling in this game can chance.
- Maybe a little cinematic can help, so the RPG side see it

I think it's was a time pressure or something complicate passed. But you enter and that's good. Fix this game or start a new one, because for this are this competition to improve, maybe you can look around some of the other games, they maybe give ideas on how to improve your's.
Annie Owl
13. May 2018 · 10:34 UTC
The premise of this game sounds interesting and enemy design look pretty cool. But sadly, the actual gameplay isn't that fun. Right now player has almost no control of the character movement, and because of that platforming feels clumsy and painful.