Deadline by Sn4pi
Deadline is a game about setting up chain reactions to cause the biggest accident possible.
You control a Reaper who, due to procrastination, has to amass 1000 human souls in a single week - or get into some major trouble with ol' Satan.
Shopkeeper Greed's gadgets will help you set up chain reactions to maximize your, uh, efficiency.
All actions in the game are performed with the Mouse, especially the left mouse button for most of the time. You can hold left click when placing Propane to choose a launching angle.
HINT : If you struggle with the chain reactions, there are some puzzles on the map that can give you an early edge in souls or a late bonus to get those thousand souls.
* Programming with GMS 2 by @sn4pi, @tnam
* Art, Music and "game design" by @peringo





| Windows | https://drive.google.com/open?id=1OV8uukEhM2ixi2Kyr_yhXrJ0khGnrvDD |
| Original URL | https://ldjam.com/events/ludum-dare/44/deadline |
Ratings
| Given | 14🗳️ | 19🗨️ |
I was a bit confused as to how to play this properly, took me a while. I found myself messing about quite a bit and I'm not too sure about the movement decision. Perhaps it would have been a bit more intuitive with WASD+Mouse or click to move?
Either way, it's a very funny entry! Great job :)
It was very funny especially when they started running.Also I liked the start menu style. I know that is a small think but anyway it improves experience of playing this game. I think the controls where a bit hard.But anyway that is a great game. Nice job!
P.S. I'm happy to see that others use Game Maker too
The mouse gameplay was a little too sensitive, sometimes it made it hard to stop moving all over the place. As another person mencionted, maybe controlling with the WASD would give the player more precise controls. Other than that, great entry, funny and original!
Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos
If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp
The graphics and sound effects are surprisingly on-spot as well!
Funnily enough, we didn't nerf poison so it could be a safety net for beating the game. We got most stuff in the game, but failed on a lot of the fine tuning. Thanks for the feedback.