Blood Type Z by Ceuteum
Bash monsters with your trusty heavy duty umbrella that also has a syringe built in (surprisingly). Drain the monsters' blood and turn it into your own life force! Then sell it to a shady person for power ups.
Try not to get hit or you're gonna damage the merchandise. Your umbrella is very durable, so you can always use it to block anything that feels threatening to you. As long as you're facing your threat, naturally.


More of a tech demo than anything. Lots of placeholder graphics, mechanics and, you know, things.
Made in Monogame.
CONTROLS:
Arrow keys - Run places
X - Swing your umbrella
C - Use your umbrella to block attacks (and buy stuff from the shady guy)
Spacebar - Jump
CREDITS:
@ceuteum - Code, Level layouts (Twitter: https://twitter.com/AMasumary)
@youkaidrawing - Art, Main game idea and Design (Twitter: https://twitter.com/YoukaiDrawing)
@sat9 - Sound, Music, Voice acting, Level layouts (Twitter: https://twitter.com/domainofeyes)
| Windows | https://ceuteum.itch.io/blood-type-z |
| Linux | https://ceuteum.itch.io/blood-type-z |
| Original URL | https://ldjam.com/events/ludum-dare/44/blood-type-z |
Ratings
| Given | 7🗳️ | 3🗨️ |
I found the jumping kind of awkward, and also aligning hits with the enemies.
Can you please elaborate on what you found wrong with jumping and aligning hits? Not picking or anything like that, simply curious because we're planning to finish the game eventually.
@gecco-xyz , I actually feel the same about the repetitiveness myself! We didn't have time for new levels at all, after all, I finished the game over screen only something like 40 minutes before the deadline. The level editor that I made for the levels guy is really crude with no auto-tiling and it takes a lot of time to scroll past the selection and place all the bricks, haha!