a story about a cat by increpare

a story about a cat
CONTROLS: Cursor keys, X, and Space.
Ratings
| Overall | 36th | 4⭐ | 39🧑⚖️ |
| Fun | 262th | 3.297⭐ | 39🧑⚖️ |
| Innovation | 179th | 3.459⭐ | 39🧑⚖️ |
| Theme | 579th | 2.857⭐ | 37🧑⚖️ |
| Graphics | 280th | 3.405⭐ | 39🧑⚖️ |
| Audio | 204th | 3.189⭐ | 39🧑⚖️ |
| Humor | 190th | 2.844⭐ | 34🧑⚖️ |
| Mood | 18th | 4.27⭐ | 39🧑⚖️ |
| Given | 23🗳️ | 21🗨️ |
This was great, excellent story telling and mood. Only thing is I think you accidentally bound the A key to play the meow sound effect as well as the X key
I liked the game. It took me a while to figure out where were the exits of each section. Although I'm not sure if you should make it easier. After all, you're a cat.
Anyway, great job!
The tail in front of the camera is really irritating, as is the constant whining noise. Maybe that was the point. Very well done interactive storytelling, I really felt like my goals and feelings as a player lined up with the character's. However I did almost quit because of those two things.
Well done over all!
Couple things I'd like to mention If you consider further development of the game.
- UI could be more descriptive so the player knows what the mission is.
- Better cam angles could help player see the are better. Cam was too close to the cat and tail blocks the view.
- Textures and models could be improved and standardized.
And thank you for the great game.
Wow... This broke my heart. Thank you.
I love the minimal UI, the low camera angle and some unrealistic goals near the end - it all adds to the experience of being a clueless cat.
(thanks for the comments everyone)
P.S. those poor kittens. :slight_frown: :crying_cat_face:
I really enjoyed the options for getting into the various yards. I didn't realize you could jump the wall by the fence to access the third yard, so I ended up crawling on the neighbours head and jump-hovering from there. Much more satisfying that way.
It was definitely endearing in its own way. Good work!