Microbe Mash by LeFayGames

Find microbes that have one different trait at max and mash them to evolve to a better microbe. Mash all microbes in the petridish to get to the next level.
We're still working on Microbe Mash and are planning to publish to the App-Store at one point. If you want to stay updated on our progress, follow @microbeMash on Twitter!
Links
GAME: Microbe Mash (HTML5, play in browser!)
TWITTER: @arabrabadanak & @tbureck
| Original URL | https://ldjam.com/events/ludum-dare/38/microbe-mash |
Ratings
| Overall | 471th | 3.24⭐ | 27🧑⚖️ |
| Fun | 278th | 3.36⭐ | 27🧑⚖️ |
| Innovation | 280th | 3.32⭐ | 27🧑⚖️ |
| Theme | 500th | 3.2⭐ | 27🧑⚖️ |
| Graphics | 493th | 3.2⭐ | 27🧑⚖️ |
| Audio | 411th | 2.75⭐ | 26🧑⚖️ |
| Humor | 581th | 2.045⭐ | 24🧑⚖️ |
| Mood | 551th | 2.917⭐ | 26🧑⚖️ |
| Given | 32🗳️ | 39🗨️ |
Also, while the odd chaotic reaction (microbes bouncing about and taking a while to connect) was fun and thematically relevant, it did waste a bit of time. Maybe consider removing the time limit or increasing the attraction after a certain time?
All in all a good entry that was fun to play :)
One minor thing, I would of appreciated if there was a reset button. A few times I had to sit there waiting out the timer with nothing else to do.
Good work!
@oxrock: There actually is a reset button in the game already :wink: It's in the bottom left cornor just above the hint icon
|+ The elegant physics of each piece being pulled together just inherently feels nice.
|+ I really enjoyed the progression of new information/tips at the bottom of each level.
|- I felt the timer within this kind of experience was at least personally unnecessary, especially when-though only occasionally-the elasticity of the characters being pulled towards each-other and bouncing could run out the clock. Though I think this opinion is even more subjective than most so it's not the biggest issue, just it could have resulted in any larger puzzles than those included feel tedious/frustrating without adding anything meaningful to the experience.
? I ended up so engaged with it that I clicked 'next' before realizing it said exit haha.
A really solid little puzzler that while not inherently unique ('spot the difference', etc puzzles) was done in such a way that I was happy to see it as another game within the genre.
Even if I couldn't always pull it off, I felt like the start of the level gave me enough information that I should know what path to take to win it which meant I never felt frustrated when I messed up (and the restart button helped a lot with that too).
Awesome work :)!
The music theme was catchy as well, I really liked it.
Good job!

Overall it is nice puzzle game, I had fun finishing it :)
Minor bug: I think you're spawning a new music playing object each time you load the main menu (eg going to help, then back will cause the music to play twice).
https://www.youtube.com/watch?v=ZTDci7P3_cI