Rampage of Technology by kokiriandco
**Web version may fail, please download the windows/mac version instead**
A mad hipster wants to be the biggest hipster ever and YOU are the next victim!
You will play as a cassette, a discman or the legendary Nokia 3310 to run away from the hipster and save your own life!
This is the RAMPAGE OF TECHNOLOGY!
Controls are explained inside the game. We hope you enjoy it!
This is our fantastic team:
- César (@andoba12) & Edgar (@edgargilvico) are the programmers
- Joan Carles (@trine110) is the main animator
- Natalia (@natnatart) is the main artist and animations support
Thanks to @Nozhnitsy for the music.
Game made in #GameBossJam for Ludum Dare 36!
A mad hipster wants to be the biggest hipster ever and YOU are the next victim!
You will play as a cassette, a discman or the legendary Nokia 3310 to run away from the hipster and save your own life!
This is the RAMPAGE OF TECHNOLOGY!
Controls are explained inside the game. We hope you enjoy it!
This is our fantastic team:
- César (@andoba12) & Edgar (@edgargilvico) are the programmers
- Joan Carles (@trine110) is the main animator
- Natalia (@natnatart) is the main artist and animations support
Thanks to @Nozhnitsy for the music.
Game made in #GameBossJam for Ludum Dare 36!
I think the walk animation sometimes is active and sometimes not?
But good work, and the intro is very good :D
PS: The web version also crashed for me.
Anyway the art looked amazing-- I'll try the windows version later.
Sometimes this view made it hard to decipher the helping shields, though. Also the game mechanics need a little more refinement. Especially swinging was my enemy. It would also be nice if the character-swapping would be of more use because I really like that idea (and the way it is implemented: tape swinging, old mobile phone being heavy and cd- or whatever-player emitting rays)
All in all a already a nice game at the moment. But: Thou shalt not stop improving!
The art is beautiful and eye-catching.
The idea with post-processing image effect that turn a screen to an old TV/Computer is very good and makes the game looks much more interesting.
However, it's so sad that the web version is broken.
Hope, you'll fix it one day.
But WebGL alerted me that it's memory is full and I couldn't play
Just from observation though, it seems you could use a level editor, the tiles look like they were all placed by hand. Also wouldn't hurt to make them static, I have no other explanation for the performance that I'm getting when there's a lot of tiles on the screen (actually I do, I run the game on a toaster huehueh).
I hope somebody else downloads and reviews the source though, you could really use some feedback on that.
+ old CRT TV effect
+ cassette tape as hero :D
+ hipster
+ overall retro-style
Controls and and animation were a little janky.
Overall, quite impressive!
still really good tho ^^
The graphics and art were nice, and really fit the setting of the game. The music was good, but got old after hearing it 12 times. The gameplay was good, but there were parts of it that made it hard to enjoy. Also, the acceleration of the cassete and CD player made it a bit hard to platform without speeding past single blocks in the air. I often died because precision was so hard. And when you break the TVs with Nokia, it doesn't have any sort of animation or sprite, it just dissapears, so that looked pretty bad. The swinging mechanic was really limited in motion and was way to fast to be very useful. The text dissapeared to fast sometimes in the opening cutscene too.
There's also a bug that causes the running animation to not activate 90% of the time, and when it does it does it randomly when doing something else.
The level design may need some work (feels a little too... samey?), and also the player movement.
Really cool CRT-effect shader ;)
Overall a nice little platformer that with some polish could be pretty unique and fun. Great job!
But the gameplay needs some polishing - like some people before I also got stuck at the two TVs... and aiming with the swing of the tape was quite hard to control. But I liked that they all had different characteristics and abilities :)