Space Junk Jettison by Mark Smith

[raw]
made by Mark Smith for LD 42 (COMPO)

SJJ - Screenshot 01.jpg

Earth is running out of space in its orbit, preventing humankind from launching spacecraft. An advance spaceship called the 'Junk Jettison' has been purpose built to clean up the surrounding debris by teleporting it to Mars.

You're job is to pilot the Jettison, clear debris, buy upgrades and avoid asteroids as you clear the way for generations to come.

Ratings

Overall 170th 3.675⭐ 42🧑‍⚖️
Fun 295th 3.366⭐ 43🧑‍⚖️
Innovation 405th 3.122⭐ 43🧑‍⚖️
Theme 506th 3.232⭐ 43🧑‍⚖️
Graphics 85th 3.988⭐ 44🧑‍⚖️
Audio 42th 3.769⭐ 41🧑‍⚖️
Humor 327th 2.457⭐ 37🧑‍⚖️
Mood 91th 3.571⭐ 44🧑‍⚖️
Given 47🗳️ 3🗨️

Feedback

-Synth-
12. Aug 2018 · 05:16 UTC
Wow! This is amazing! Love how the planet rotates with how you move in the background.
ryan123rudder
12. Aug 2018 · 05:21 UTC
Love the idea! Great take on the theme! Good luck!
Alpagakira
12. Aug 2018 · 07:51 UTC
Wow! Youre speach hyped me and the graphism are really cool
HTMichaeL
12. Aug 2018 · 11:03 UTC
That's really cool!
prajwal
12. Aug 2018 · 16:18 UTC
amazing...had fun
KRP
13. Aug 2018 · 02:06 UTC
Overall very good, extremely promising. I wish the graphics were touched up just a tiny bit though.
Tiberiusuciu
13. Aug 2018 · 03:41 UTC
Graphics are really good, and once you get the movement upgrade, it is soooo much more enjoyable! music is great too!
Korso
13. Aug 2018 · 03:49 UTC
Nice graphics and aesthetics. They remind me of Faster Than Light. The movement until you get the boost upgrade could be polished a little.

Nice job!
BloodJohn
13. Aug 2018 · 04:40 UTC
Extra graphics and sound, meditative and relexed game. Finally I was a real space scavenger! Cool! :)
TontonPizza
13. Aug 2018 · 05:42 UTC
I dont understand what i do but the interface is really cool. nice polish
Goutye
13. Aug 2018 · 05:44 UTC
Love the mood! The little touches here and there (zoom in/out depending on speed). Sad that I had to focus a lot on the minimap when the earth was just splendid :heart: Well done!
felixnemis
13. Aug 2018 · 05:46 UTC
Graphics are great, gameplay is good, but it gets boring pretty fast, and you have all the upgrades before you even get half the junk. I was actually surprised there was a second level
shimage2
13. Aug 2018 · 05:56 UTC
I love that the sense of ship's heavy weight. The back earth and the weight sense make a good feeling drifting in the space. Music is also great works. I enjoyed this very much!
Endurion
13. Aug 2018 · 06:29 UTC
Doesn't seem to load in Edge. Usually I have no problems with Unety web games.
Sorry, can't vote fairly.
Erendelous
13. Aug 2018 · 08:09 UTC
Amazing UI, music and graphics! But I didn't really see the "running out of space" gameplay thing.
leviathon
13. Aug 2018 · 08:10 UTC
good job i enjoyed the game
paulstraw
13. Aug 2018 · 08:14 UTC
Cool idea. I found myself flying mostly using the minimap, because it offered a much farther view distance and more target/enemy clarity than the main camera did.
Haustgeirr
13. Aug 2018 · 09:19 UTC
Interesting idea. The tone and aesthetic of the game is very nice, I especially like the Earth. The space cats are cute in ghoulish way. It felt more like I was making space, than running out of it, and I felt the amount of debris needed to clear was too high. I think the concept is great though. Nice job!
rumor
13. Aug 2018 · 11:07 UTC
Really love the graphical style! The controls are challenging but in a good way. Progression needs some work - my heart sank after I got the upgrades and saw how much junk was left to collect. The teapot is a nice touch.
Teo Miklethun
13. Aug 2018 · 13:16 UTC
I just get a black screen whenever I try to play it
KunoNoOni
14. Aug 2018 · 00:15 UTC
Reminded me a little of asteroids but instead of shooting them I needed to avoid them. Sounds and music were spot on! The graphics were amazing especially the colored smoke trails. I didn't find the controls challenging and thought the ship handled well. The minimap was a nice touch and I found it very helpful. Congrats on completing your game!
YamiOG
14. Aug 2018 · 00:31 UTC
It was pretty fun! It is a little to slow paced for me though
hiFructose
14. Aug 2018 · 01:16 UTC
Nice and fun game! Kinda slow paced, but that's just me. Graphics, music, and sfx are all very good. Nice job!
Sciman101
14. Aug 2018 · 01:24 UTC
Now this is a polished game. Controls are a bit annoying, but it's bearable
Nerobius
14. Aug 2018 · 01:53 UTC
Was fun, but as someone else mentioned - I spent most of my time looking at the radar rather than the actual environment as I knew I had to avoid the asteroids "at all costs". Good work. Check out my game for a different take on the theme.
Tattomoosa
14. Aug 2018 · 02:38 UTC
Very cool! I liked that it zoomed in and out based on speed, but would be nice if it started far enough away that you didn't have to use the mini-map to avoid asteroids.
TomekS
14. Aug 2018 · 07:06 UTC
Very complete and coherent entry, love the music, only thing that distracts me is change of zoom based on speed. Good entry.
Mowztouch
14. Aug 2018 · 12:10 UTC
I liked it, gameplay is good, also the music is really good. I cleaned Earth and Mars :) Well done !
gwinnell
14. Aug 2018 · 13:02 UTC
Love the Earth in the background and the mini-map. The camera work was also great - zooming out at higher speed and dimming the space objects, etc. Upgrades very helpful in my mission also. Music and sfx fit nicely. I'm a bit strapped for time at the mo so didn't clean up the whole Earth or get to Mars, but maybe I'll come back later... after cleaning my house. :stuck_out_tongue_winking_eye:
Hugimugi7
15. Aug 2018 · 16:52 UTC
Pretty neat!
_Loved_ those sound effects, they really built the game feel and
graphics were nice too! :smile:

Core gameplay loop was boring though..
NNNIKKI
15. Aug 2018 · 18:35 UTC
Wow, what a submission! I was impressed. Cool game! I don't have much to add. (How does the theme fit tho???)
gilborn
15. Aug 2018 · 21:54 UTC
Did I just picked up scorpions or are these facehuggers???
Great game with perfect graphics. Probably a little bit to long / easy.
wrexialmt
29. Aug 2018 · 11:12 UTC
That was... interesting. Not sure how I feel about the controls, I get that there's an upgrade that "fixed" them to a certain degree, but they still felt a bit too "floaty" for my liking. The art and style are top notch. I kinda regretted getting the attractor first since it was bugging out and the thing just hits me in the face even though i was facing it, but it was WAY too useful when it worked. So I like the concept and most of the game, but the current implementation needs tweaking (obviously its a compo entry ffs ;) but im honest in reviews). Imo, focus a tad less on art variety and a bit more on the actual balancing of the gameplay for future entries. Good job man :D