Skømp by phearbot
Skømp is a happy go-lucky platformer with pizzazz.
With the help of your 27 closest friends, traverse this dewy floral landscape, unlocking doors and exploring your moral code.




| HTML5 (web) | http://planeteightgames.com/LD43-1.7 |
| HTML5 (web) | https://planeteightgames.itch.io/skmp |
| HTML5 (web) | http://planeteightgames.com/LD43-WebGL/ |
| Original URL | https://ldjam.com/events/ludum-dare/43/skmp |
Ratings
| Overall | 46th | 4.118⭐ | 40🧑⚖️ |
| Fun | 48th | 4.027⭐ | 39🧑⚖️ |
| Innovation | 486th | 3.197⭐ | 40🧑⚖️ |
| Theme | 42th | 4.329⭐ | 40🧑⚖️ |
| Graphics | 70th | 4.408⭐ | 40🧑⚖️ |
| Audio | 58th | 4.014⭐ | 38🧑⚖️ |
| Humor | 57th | 4.029⭐ | 37🧑⚖️ |
| Mood | 145th | 3.857⭐ | 37🧑⚖️ |
| Given | 26🗳️ | 36🗨️ |
It all happened faster than I thought.
My eyes went as big the player character's at the opening of the first door, and then at the sudden change in gameplay mechanics. It made for one of the best surprises I've experienced during a Ludum Dare.
Pros :
- Beautiful graphics, excellent soundtracks (with several tracks, if I'm not mistaken)
- Tight platforming controls
- Multiple funny elements (acheivements, visual dissonance between the acts and the graphics)
- Great level design
Cons :
- Reloading the webpage is mandatory to restart.
- Some jumps are a little hard from the get-go, especially with a keyboard.
All in all, excellent job !
this game is a lovely grotesque piece which i find hilarious.
it seemed lovely at first, and i jumped when they exploded for the first door.
the art is beautiful, and although the controls are a bit sluggish at first, you get used to it quickly.
i did however get stuck after i passed the first door.
could use some playtesting, but overall its really quirky and fun.
Sacrificing the little thingies made me very joyous indeed.
This is very polished, great job!
Well that was definitely a cute platformer with a certain mood-twist twist to it. The first time I had to sacrifice the friends to open the first gate I honestly felt like laughing out load. The unexpected guts on such a colourful and cutesy platformer really caught me off my guard and really gave the game a nice humour tone. :laughing:
The presentation of the game was really charming, and the music was also pretty fitting. The game felt a bit standard-ish in terms of the platforming action, but the controls felt pretty tight anyways. The achievements and all were a neat touch as well. Some more variation in the level design (such as using the cave tiles a bit more) would have given it a bit more variation in terms of level design.
The only thing I feel that would have been welcome would be having some indication of where the finish is, as in the two runs I've made, while in the second trying to collect every friend, I didn't know there were two different paths to finish the game, and ended up finishing the run again before understanding it was the finish line. A quick reset instead of having to refresh the page would also have been welcome.
On [behalf of our team](https://discord.whalesandgames.com), congratulations on this entry. I am going to have my friends guts exploding as I open doors in my mind for a while. Cheers! :whale:
If you'd like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/346058131?t=05h42m57s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin