{"author_link":"\/author\/saavedra29\/","author_name":"saavedra29","author_uid":"91927","comments":[{"author_name":"Auroratide","author_uid":"93230","time":"Apr 19, 2016 @ 12:43pm","epoch":1461069480,"text":"Interesting variation on tetris!  I think the game could probably be more dynamic if we could change the piece at any point rather than waiting, but it certainly adds an extra dimension to an otherwise classical game.\r<br\/>\r<br\/>Coincidentally, I also made a tetris variation (:"},{"author_name":"Ryusui","author_uid":"12635","time":"Apr 21, 2016 @ 5:33am","epoch":1461216480,"text":"It's an interesting idea, but you really should have put more effort into &quot;making it your own.&quot; This feels really bare-bones even as a vanilla Tetris implementation."},{"author_name":"schizoid2k","author_uid":"60097","time":"Apr 23, 2016 @ 1:25am","epoch":1461374400,"text":"Good tetris clone. Nice colorful graphics. I didn't use Enlarging\/Shrinking all too much. Perhaps a bonus for its use??"},{"author_name":"kleinzach","author_uid":"74329","time":"Apr 24, 2016 @ 3:24pm","epoch":1461511140,"text":"There is no real incentive to using your mechanic. It is interesting and seems to work well, but tetris was designed with the mechanics of tetris, and simply adding on top of that doesn't do much for me."},{"author_name":"Rock Eaters","author_uid":"90519","time":"May 2, 2016 @ 9:24pm","epoch":1462223940,"text":"it need a graphic design at least"}],"images":["ld35\/91927-2d0170386fbe82a701021cfb2e537901.jpg","ld35\/91927-c15264aed3e252a4da37ff6c904229a0.jpg","ld35\/91927-6b2a528ad3e4bee89e7ee879483d61ad.jpg"],"links":[{"url":"https:\/\/github.com\/saavedra29\/Ludum-dare-game\/releases\/download\/v1.0\/QtetrisV1.0_windows.zip","text":"Windows"},{"url":"https:\/\/github.com\/saavedra29\/Ludum-dare-game\/releases\/download\/v1.0\/QtetrisV1.0_linux.zip","text":"Linux"},{"url":"https:\/\/github.com\/saavedra29\/Ludum-dare-game\/archive\/v1.0.zip","text":"Source"}],"metadata":{"g_key":"3612","g_author":"91927","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"3627","g_title":"Qtetris","g_status":"UCHK1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91927-shot0-1461012842.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91927-shot1-1461011912.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91927-shot2-1461012842.png-eq-900-500.jpg"],"text":"This is a Tetris based game where the shapeshift element has been added. On random intervals the player is able to change the size of the piece. After some random interval this capability is removed, and so on. When you can change the shape the light is green and when you can't it's orange. There is also a new shape  that when you rotate it instead of rotating it transforms to 2 different shapes (vertical and horizontal bar, sqare).\r\nThe game is written in Python 3 and for the graphical interface tkinter is used.\r\nWe didn't write the program from scratch. We took the code of the simple tetris game from the github repository https:\/\/github.com\/lvidarte\/tetris, changed some graphical elements and added the shaping features and sound.\r\nThe sounds are created with LMMS and Audacity.\r\n\r\nUsage:\r\nMove left \t==> left arrow\r\nMove right \t==> right arrow\r\nRotate  \t==> up arrow\r\nMove down \t==> down arrow\r\nShrink piece \t==> key 1\r\nEnlarge piece \t==> key 2\r\nPause \t\t==> p\r\n\r\nSource coding: \t\t\t\tAristeidis Tomaras\r\nGraphical design, sound, storyline: \tIgal Bronshtein\r\n\r\nThe binary files for download are both (Linux and Windows) totally portable and include ALL the dependencies. Just click and run.","title":"Qtetris"}