Flumber by roman9

[raw]
made by roman9 for LD35 (JAM)
Sit back, relax, you don't even need to jump just shapeshift into the correct shape over the walls!Compete with your buddies for a highscore!

Critics are saying!

"no" - notch

Provided my code. I'm not the neatest solo programmer so I apologize if you have trouble understanding it.


I suggest fullscreen mode!

Enjoy!

(Original submit will always be top download and webplayer)
*****UPDATES*****
ver 0.1.0 - ***Fixes button sticking*** Increase difficulty over time with a streak counter to lower amount of strikes against! This definitely helps with the repetitiveness of the game. You now can work towards a streak and increase speed over length of progression.

Check out the updated version online!!! https://roman9.itch.io/flumber

Music not by me :) Music: Disco con Tutti Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/​


Danger Storm Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/​

****UPCOMING UPDATES****
Challenge mode - Player now has to jump on his own!

Ratings

Coolness 85% 2
Overall(Jam) 2.76 957
Fun(Jam) 2.78 814
Graphics(Jam) 2.34 1007
Humor(Jam) 2.50 509
Innovation(Jam) 2.43 979
Mood(Jam) 2.74 804
Theme(Jam) 3.25 622

Feedback

bigpapa
19. Apr 2016 · 03:43 UTC
This game is the shit. It challenged my views on what a truly good game is supposed to be. This game takes your hand and plunges you straight into the thick of it's in depth game play and mechanics you never thought one could achieve with only z x and c. It's is one of life's miracles that knows no bounds. Truly an underrated game that has so much to offer to it's players. Nothing sexual but you just might pop one playing this exemplary game.
Glaydur
19. Apr 2016 · 03:56 UTC
Nice game. Took time to get used to the controls but once I mastered it, the game was still hard lol. Detection of the shapes is not perfect like I switched to triangle but it still told me it was wrong.
paradxil
19. Apr 2016 · 03:59 UTC
Fun but a little repetitive.
Just Tom
19. Apr 2016 · 04:04 UTC
The tutorial was succinct and swift, very swell.
The graphics are functional but I found the colors blended a bit sometimes, a color chart can do wonders here!

The game-play is fun, I went for a number of tries! I Noticed the input tends to stick a little, I don't know if it's the game or just my PC but I thought I'd mention just in case.

Digging the vibe, love green, under rated colour. Fun game. Cheers!
Decentsauce
19. Apr 2016 · 04:07 UTC
The web version of your game doesn't work well. It doesn't fit the window and when you go full screen the window closes if you try to click on the game. So I downloaded the game. (Would recommend to call the map something else then standalone to avoid confusion)

I like the idea but it is kinda weird that the object on the pillars change after you jump. Especially since these objects don't have a border it's sometimes hard to distinguish between the shapes. (Might have been better this way with a different background) Also would have been nice to have a visual reminder of which buttons correspond to a certain shape. (Kept forgetting :p) Menu music fit okay, gameplay music meh. The shape shifting itself felt unresponsive at times.
🎤 roman9
19. Apr 2016 · 04:54 UTC
Thanks for the input I'll definitely consider and input your guys advice. I've noticed the buttons tend to stick a little bit so I'll work on that. Ran out of time and don't know if I should continue work on it. Thanks for the input!
TheCams
19. Apr 2016 · 09:06 UTC
Simple and nice concept but I agree with paradxil, a bit repetitive.
Tutorial is straight to the point and explicit enough, and I liked the general mood. Nice job!
JefePapaya
19. Apr 2016 · 09:10 UTC
Somehow I love those graphics.
The soundtrack is soo great!
Not much innovation on the theme.
Thumbs up for the humor.
Maybe you should change the colors a bit so they don't mix too much. Sometimes it's hard to tell foreground from background.
sudorossy
19. Apr 2016 · 20:10 UTC
Not a bad little thing, I think I'd have had you control the jumps, and maybe not have the shape keep changing, giving me some time to plan ahead, but it wasn't a bad little game :)
Ryusui
19. Apr 2016 · 21:35 UTC
Clever concept, but it felt like sometimes my button inputs wouldn't register. There should also be better indication that I should be paying attention to the sign in the background and not the shapes on the hurdles (which are misleading, as they can change at the last second!)
🎤 roman9
19. Apr 2016 · 21:47 UTC
I've noticed the button inputs sticky. I fixed that issue in
ver 0.1.0.
PowerSpark
21. Apr 2016 · 02:35 UTC
Good use of theme, it should be noted that the input stuck a bit in the web version for me.
Nolocality
21. Apr 2016 · 02:41 UTC
Nice, mellow lil' game here. For some reason the music made me think of sonic spinball...I dig the audio.
blockdroppers
21. Apr 2016 · 06:08 UTC
Nice game, I appreciated having a tutorial!
pixel_maniacs
21. Apr 2016 · 13:19 UTC
Heyho, this game is really challenging!
It is just hard that the elements even switch while you are jumping, so you sometimes catch the wrong shape even you prepared correct!
SoulBound
22. Apr 2016 · 01:03 UTC
Very fun with fitting music.
🎤 roman9
22. Apr 2016 · 03:18 UTC
Thanks for the support guys! I already fixed the button sticks and realized my update was really glitchy! so stay tune for better versions
namrog84
22. Apr 2016 · 04:24 UTC
boing! boing! controls seemed a little unresponsive?
caelanrp
22. Apr 2016 · 04:30 UTC
Simple, cute game. Obviously very repetitive, but cool for what it is. Nice job!
🎤 roman9
22. Apr 2016 · 04:41 UTC
@namrog84 yeah i messed up in that version they'll be an update this weekend hopefully
Chaserbrown
22. Apr 2016 · 04:45 UTC
Great concept! There were a few problems I had, for instance, whenever you jumped, the shapes switched on the pillars, which was overall confusing. I feel like this could be really fun though if you fixed some things and expanded!
abcdef65g
22. Apr 2016 · 05:18 UTC
Good job for a solo project! I like green and the game is fun. The only issue was the fact I paying attention to the shapes on the pillar and not the background, so it was confusing to keep getting wrong shapes. Also, is Flumber possibly a homage to Flubber, what with changing shapes and being green and all?

Also, I'm not sure if a lot of people still have the Unity Webplayer installed. I feel like a WebGL build, despite its significantly rough edges, is probably the more universal route to take, if you want more people being able to play the game! Just my two cents.
🎤 roman9
22. Apr 2016 · 05:43 UTC
Thanks I'll definitly put a WebGL build up that's a great idea
@abcdef65g
fin_nolimit
23. Apr 2016 · 19:51 UTC
Very challenging runner game! I love it! Once I had the controls memorized I was able to get really far! Nice job
GGAlliance
23. Apr 2016 · 22:32 UTC
Good challange. :D Please, put a skip option in tutorial. ^^
🎤 roman9
24. Apr 2016 · 00:32 UTC
@GGAliiance thanks for the tip!
DevelopTech
26. Apr 2016 · 11:06 UTC
Nice game.

I would try too add a "skip button" for the tutorial.
Also, I would prefeer to increase the challenge of the game with more speed instead of changing the shapes in the last moment.

I needed many tries to make a decent score, but when you undertand the controls it is funny.
🎤 roman9
26. Apr 2016 · 19:36 UTC
@DevelopTech thanks! Stay tune for update ver 1.0.0 for increased difficulty
Ellian
30. Apr 2016 · 10:33 UTC
I was surprised that it jumps automatically, but it's actually a good choice, changing shapes already makes your brain busy enough ahah.
Yet the jumping is good, it somehow breaks the monotony of it.
Stending
30. Apr 2016 · 11:59 UTC
Pretty simple but really cute and fun!
A bit easy though, there is almost no difficulty curve :/
🎤 roman9
30. Apr 2016 · 23:17 UTC
@Ellian thanks for the input. In creating the game I found jumping would have been a challenge on top of changing shape. Eventually I will make hard mode where you have to jump on your own! so stay tune for that.
🎤 roman9
30. Apr 2016 · 23:18 UTC
@Stending I've noticed that some have difficult even with the current set up. In my new update it will make the game harder the longer you play! Stay tune!