Librood by Aihasto

[raw]
made by Aihasto for LD 40 (JAM)

She wanted to read. zxcv.png

She shouldn't read, but because of the illness, she started to love books. She learned to read. While reading, she can imagine things and touch them. And with every new imagined scene she becomes more secluded. Maybe... Maybe she imagined this room too?

Move - [W][A][S][D] Action - [E] or [Space]

Ratings

Overall 63th 4.054⭐ 39🧑‍⚖️
Fun 606th 3.278⭐ 38🧑‍⚖️
Innovation 193th 3.662⭐ 39🧑‍⚖️
Theme 317th 3.743⭐ 39🧑‍⚖️
Graphics 33th 4.608⭐ 39🧑‍⚖️
Audio 16th 4.324⭐ 39🧑‍⚖️
Mood 6th 4.5⭐ 39🧑‍⚖️
Given 59🗳️ 0🗨️

Feedback

TedX
04. Dec 2017 · 13:41 UTC
waiting...
Matthew Di Mare Miller
05. Dec 2017 · 01:30 UTC
I adore this game! I really liked the setting and character design! It took me a little while at the start before I figured out how to interact with object but once I did I had such a good time discovering what the game will bring to life next! Really inspired, great work!
bar0net
05. Dec 2017 · 01:58 UTC
The visuals of this game are something else! I really loved the atmosphere. I could have used some tips in the beginning to understand the mechanics of the game (I just wandered around wondering what to do).
almost
05. Dec 2017 · 07:43 UTC
To anyone else who is confused at the start: an indicator appears when you can interact with something. At that time you can press space. I assume that the black screen is the end of the game.

The art, audio, and atmosphere are all super impressive. It plays a bit like a short story. Unfortunately it seems that she doesn't have many happy dreams :(
Desdemone
05. Dec 2017 · 10:20 UTC
Awesome game ! The atmosphere you managed to set is impressive. Like some people, I was a little bit lost at the beginning of the game and walked around the room for a bit before knowing what to do. As someone who reads a lot your game really struck a chord. Well done !
Emmitt
05. Dec 2017 · 15:04 UTC
Great game! Got really hooked up on the atmosphere, the music and visuals work perfectly. And if that's not enough, the process turns out to be a considerably refreshing experience. In the end, I felt like lacking something, but in every other way enjoyed the game a lot!
mortus
05. Dec 2017 · 19:16 UTC
Absolutely astonishing experience! I often ask myself what is a horror without jumpscares, I think I know now. Every time that closet opened it was an adventure for me and a total surprise that never gets old (well, at least until the end of the game). I love it, great job!
mortus
05. Dec 2017 · 19:16 UTC
Accidental double post.
Tabass
05. Dec 2017 · 23:00 UTC
Impressive job for a game jam ! The art direction is just right !
ardorugus
06. Dec 2017 · 11:35 UTC
Big story behind, Lovecraftian chills. Good touch, I believe, would be to add the books' titles, not just the summaries of what she grasped. And through those titles tell more about her story, her disease. Also, things appearing not just from the wardrobe, should be thriller-fun and creepy. Overall gasping idea, great graphics and sound design.
UnidayStudio
06. Dec 2017 · 12:05 UTC
Great game. I really like the atmosphere and the graphics. But I don't understand too much what I have to do. so... What I have to do? I'm walking and walking into the room to find out... :/
Abyster
06. Dec 2017 · 12:14 UTC
The graphics are amazing excellent work! But i think that the character should interact more with the environment apart from that nice job :)
IgorsGames
06. Dec 2017 · 12:23 UTC
Great atmosphere! I wish books could be read in any order, because finding the intended order is PITA
NikorasuChan
06. Dec 2017 · 15:50 UTC
Amazing art for this one, the interactive storytelling is great, but I think it's just so vague to the point where it's the story just feels non-existent. However it does what it's supposed to do so good work overall.

Theme wise, I didn't see it as it getting worse as the more she reads instead things were actually kinda pretty which actually made things better lol. I like where this was going though
Kutase
06. Dec 2017 · 22:51 UTC
Awesome game. Very qualitative graphics and audio.
zgragselus
07. Dec 2017 · 03:54 UTC
I loved this one, actually one of the best entries this time. The mood and narrative set here is perfect, along with storytelling.

It was somewhat slow-pacing, but the story was well set. I also loved the character and movement - impressive work for 72 hours jam.
Xahell
07. Dec 2017 · 16:55 UTC
Amazing graphics and ambiance.

The gameplay is simplistic, but most of the work was done in the animations, so that's understandable.
Hisfantor
07. Dec 2017 · 21:32 UTC
awesome game, I really like the art style but a specially the sounds in particular while the camera is zooming in on the girl, very creepy, also the weird movement of the room itself! great!
only the start was a bit strange because I didn't knew what to do and the movement felt a bit mushy.
furet
10. Dec 2017 · 06:33 UTC
One of my favorite LD40s- great art, animations, and interesting story about the imagination. The character felt lifelike, though looked like she was in a windy environment (which added to the eerie mood). I wished the camera view had been closer to better view the detailed art, and not be swaying (slight motion sickness there). I'd love to see this game developed further! Overall, impressive and inspiring.
Huitre
12. Dec 2017 · 03:43 UTC
The amount of work is super impressive, were you alone to do it all ?
I'll join what's been said above, it could have been a little closer to apreciate the details more. Also had to lower the resolution because the text was too small (on a TV so I was quite far!)
Congrats on creating a great mood.
jjjjason
12. Dec 2017 · 04:25 UTC
Very cool narrative exploration. As has already been said, the animations and graphics are top notch. The MC in particular is really well done, her appearance serving the distraught vibe this game gives off.

I love how the camera continues to zoom in on her past the story beat, suggesting the worst but never quite getting there.

I don't really want to forget.
🎤 Aihasto
12. Dec 2017 · 06:18 UTC
@huitre, yes - one (61 hours)
Kashif
14. Dec 2017 · 11:44 UTC
spooky
Annie Owl
14. Dec 2017 · 20:04 UTC
Really atmospheric game. Sound design and overall grim tones of the story reminds me of "The Path".
The only problem i have with this game is the lack of cohesive story about our main character. Who she is? What kind of illness she has? But maybe i just don't get it, and all of the little tales she was reading were telling me some sort of a story about our heroine and the world she lives in.
uchiro
17. Dec 2017 · 10:05 UTC
So many characters and animations! Each book is very atmospheric.

Sound design! I never have time for him. You did it excellently! Here, it creates half the mood in the game.

All together, this creates a magnificent and polished game.

P.S. Add help for controls. I understood that I need to press the space after reading the comments.