Disquieting Excerpts from My Diary by ViliX64

[raw]
made by ViliX64 for LD35 (COMPO)
Confront the reality of loss in this little adventure. For more detailed description and plot explanation, visit my blog (the explanation link). Also should you get stuck, there's a detailed walkthrough in the link mentioned before.

NOTE: The gameplay lasts about 10-15 minutes. The theme is not in the mechanics, but in the story - it may take a while before you figure out the meaning.

Ratings

Coolness 100% 1
Overall 3.20 476
Audio 2.82 407
Fun 2.86 649
Graphics 3.02 464
Humor 2.32 416
Innovation 2.80 667
Mood 3.83 47
Theme 2.65 828

Feedback

swellbastion
18. Apr 2016 · 03:09 UTC
This is the longest I've spent on a game so far. The story/mood are really intruiging
Jordan
18. Apr 2016 · 03:16 UTC
Love the story and graphics are pretty interesting for this style of game. It plays better than any other game of this type I've played. Good job!
ougrouk
18. Apr 2016 · 03:21 UTC
Well thanks for this game it was a nice experience!
Very moody
mf1214
18. Apr 2016 · 03:22 UTC
Interesting idea for the theme! Great job!
Dooskington
18. Apr 2016 · 03:23 UTC
Really cool. I spent a while on it, just enjoying the atmosphere.
jcmonkey
18. Apr 2016 · 03:23 UTC
this is a pretty good game. i like these types.
Persimonn Pomelo
18. Apr 2016 · 03:24 UTC
Very well done. Played through to the end. The mechanics and sparse environments worked very well with the theme. Great use of silhouettes to allow the player to project there own ghosts onto.
schizoid2k
18. Apr 2016 · 03:30 UTC
Nice job. Draws you in and makes you want to solve the puzzles.
sepharoth213
18. Apr 2016 · 03:44 UTC
i spent a bit too long looking for the book at the beginning lol
htspencer88
18. Apr 2016 · 03:45 UTC
Oh Wow, I was not expecting to feel playing all these games.

I played it all the way through. Though the puzzles were interesting they weren't mind-blowing, though the adventure setting was ominous and intriguing it wasn't anything terribly new or exciting and didn't terribly capture the theme in my opinion.

Instead the element I liked the most was the way the narrative was weaved into the game and I felt like I was exploring a tiny fraction of a very complicated situation.

It was a very well rounded experience, it did what it set out to do and did it well! A bite-sized morsel of adventure with a satisfying ending.

A couple of things I noticed a little awry though: in the anger level the note at the end says "trust si such a fragile thing". Certain objects/characters don't logically change their responses after you fulfil certain criteria, such as locks on the anger level and the logic puzzle level still saying they're locked even though I just unlocked them and can move freely through them, as well as the depression man still wanting a poem even after I gave him one.

Those small things however did nothing to detract from this heartfelt, honest and moving piece of work. I really enjoyed it, well done!
_beta
18. Apr 2016 · 07:52 UTC
Nive game, like the intrige
Flygamer101
18. Apr 2016 · 12:10 UTC
Graphics were cool, and a really interesting game. Great job!
Ithildin
18. Apr 2016 · 15:16 UTC
Very nice story, even despite the lack of sound, which is generally a large component in the mood aspect, you did create a very nice sense of atmosphere. As for the story, it kept me engaged all along. Puzzles at first seemed a bit odd, but then it all clicked and made perfect sense. Great job!
ezombort
18. Apr 2016 · 17:16 UTC
Great game well done!
cakeknuckles
19. Apr 2016 · 04:08 UTC
this game had a whole bunch of atmosphere, i really liked that sort of sparse melody in the background. kept me intrigued enough to play all the way through!
kestrelgames
19. Apr 2016 · 16:20 UTC
I like the quiet/introspective games just as much if not more than the action-based ones. Especially the ones that have really original takes on the theme given. Great entry.
CoderDozer
19. Apr 2016 · 16:57 UTC
Really nice story telling, loved the logic puzzle in the end too. well done.
EpiFouloux
20. Apr 2016 · 09:56 UTC
Really liked it
Casey Jordan
20. Apr 2016 · 18:24 UTC
Excellent mood. Bonus points for being bold enough to take the theme outside of game-space.

I lost mah pen, though.
Patomkin
21. Apr 2016 · 11:46 UTC
Deep.
in3orn
27. Apr 2016 · 20:34 UTC
I like this game so much that I wrote a short review about it. Hope you like it:

http://krk-dev.com/2016/04/27/disquesting-excerpts/

:)
miwuc
28. Apr 2016 · 20:00 UTC
Nice game with quite a lot of content, I was impressed. I particularly liked the little logic puzzle. Well done!
axoona
29. Apr 2016 · 14:40 UTC
great mood!
Aaranos
30. Apr 2016 · 17:08 UTC
Pretty good point and click. I found the puzzles to be very straight forward though.