Cuddle Fish by zaywolfe
Cuddle Fish
Help Lenny the magical cuttlefish resolve problems for people by telling him what to shapeshift into. Choose the correct fix for the situation before the time runs out.
How-To-Play
Type with you keyboard what Lenny should turn into.
Made with:
Godot Engine
Inkscape
The Gimp
Audacity
Bosca Ceoil
Credits:
Isaiah Gilliland : Programming, animation, art, sound effects
Emily Gilliland : Music, art, animation, sound effects
[also] Sometimes losing is equal fun ;)
[update] Added Mac and 64bit ports for people having trouble running the game. Mac port is untested.
Help Lenny the magical cuttlefish resolve problems for people by telling him what to shapeshift into. Choose the correct fix for the situation before the time runs out.
How-To-Play
Type with you keyboard what Lenny should turn into.
Made with:
Godot Engine
Inkscape
The Gimp
Audacity
Bosca Ceoil
Credits:
Isaiah Gilliland : Programming, animation, art, sound effects
Emily Gilliland : Music, art, animation, sound effects
[also] Sometimes losing is equal fun ;)
[update] Added Mac and 64bit ports for people having trouble running the game. Mac port is untested.
Ratings
| Coolness | 76% | 2 |
| Overall(Jam) | 3.33 | 448 |
| Audio(Jam) | 3.21 | 360 |
| Fun(Jam) | 3.37 | 329 |
| Graphics(Jam) | 2.95 | 766 |
| Humor(Jam) | 3.63 | 93 |
| Innovation(Jam) | 3.51 | 224 |
| Mood(Jam) | 3.28 | 398 |
| Theme(Jam) | 3.84 | 171 |
cool puzzle game.
I clicked for the cute "cuddle fish" 'cause I like puns, and cute things, AND cuttle fish, which made this one seem pretty perfect.
Then I found out it was a guess-the-word-I'm-thinking-of game and cringed a little... But, for one of those, this was well done! Especially for the time frame. You included words that were close to the right one, like "basket" being close to "bowl." A few complaints though.
For one, when you miss one it's possible to get the one you just missed a second time. That shouldn't happen unless it's the very last one; otherwise, the one you just did should be locked out of the order.
For another, it seems like sometimes you can lose life by selecting something, but it turns out to be the wrong thing. And maybe this is just my imagination, but it seems like you lose time with wrong guesses. Neither of those should be in the game.
Anyway, the categories were fun and fun to play. My favorite was the man crossing the river. "Oh, thank you!"
If only I could figure out how to "Shade him!"
So far I've tried parasol, tree, cloud, awning, SHADE ITSELF, house, tent... Even mountain. I was like, "Well that horizon looks pretty bare, maybe a mountain would block the sun enough?" But nope! And I lost life for trying!
A game about making the right crazy guess in time should encourage crazy guesses, instead of punishing them like that. Overall though, I liked it a lot. Good job.
And my bad on the Shade him XD. I should of included mountain but didn't think to.
The countdown could be shorter. Maybe three seconds. And I never figured out Save Them! Ohhhhhh a dam! Also, you can upload a Post-Ludum entry if you wish. Just keep the original links so people can vote on the Jam version.
I couldn't for the life of me figure out how to save the picnic though. Any combination of insect/bug spray/repellent didn't seem to work, and a net or water only made it worse :( Also, I don't get why we need to wait 7 seconds between stages. Any specific reason?
Apart from that, kudos to getting synonyms. Alarm instead of clock, handkerchief instead of tissue... Good job!
But I can't start your game in Linux:
./cuddle fish: error while loading shared libraries: libXcursor.so.1: cannot open shared object file: No such file or directory
And random!
Reminded me of McPixel.
Great job!