House of the Rising Sun by shide

Once upon a time you, as a glorious scientist, was sent to a faraway star. You have a mission to explore this star. And your crew is there to help you. But would you be able to beat the difficulties you met here? Sooner or later we'll know it.
You’re on a science station, dropped by ESS Frontier, United Nations of Earth flagship, in a far star system to investigate the local solar activity. Your primary goal is to file a report on Sun activities when the ship will arrive to pick you up. The team of brave scientists and engineers are ready to use any resources to achieve this goal. They might be a little too brave though, and would disregard their basic needs in this mission. Look out for them and settle this place for them to get enough Science points for a glorious homecoming. Good luck!
UPDATE
We've updated our game with some minor changes, check this out!
- Added Sandbox Mode. It's highly recommended to first check it out and try to get the grasp on game mechanics there, without the constant pressure of the main game.
- Speaking of pressure - the game is easier now and more balanced. Some objects were changed to better suit their functions.
- Vital resources were moved to the top of the screen. You can check the resource growth by hovering over the resource icon now.
Those are quality of life changes and they don't drastically change the experience, just make it easier for you to enjoy the game. However, if you wish to check out the jam version of our game and not the updated one, here it is or you can check the last windows link below.
Game objective
The game objective is (not very clear now) to gather 6000 of science resource in first 480 seconds. Don't forget about your vital resources: water, food and oxygen.
Controls
- Use mouse to navigate (RMB to pan the camera) and to select things
- In the left down corner, there is a hammer icon that can dismantle machines.
- To build things click on the room, asteroid or hull socket and select the machine to build (if available)
Hints
- You can remove solar panels and replace them with other things.
- To build extractors you first need to replace the solar panel with the Examination Station. It can be build only on the hull.
- You can move the camera with right click
Help
Here is the quick summary of game elements:


| Source code | |
| Windows | https://shide.itch.io/house-of-the-rising-sun |
| HTML5 (web) | https://shide.itch.io/house-of-the-rising-sun |
| Windows | https://www.dropbox.com/s/5lb52trb3e6p5fl/HRS_windows_x86_64_2.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/39/house-of-the-rising-sun |
Ratings
| Overall | 164th | 3.76⭐ | 27🧑⚖️ |
| Fun | 380th | 3.2⭐ | 27🧑⚖️ |
| Innovation | 358th | 3.16⭐ | 27🧑⚖️ |
| Theme | 51th | 4.16⭐ | 27🧑⚖️ |
| Graphics | 129th | 4.24⭐ | 27🧑⚖️ |
| Audio | 117th | 3.75⭐ | 26🧑⚖️ |
| Humor | 208th | 3⭐ | 23🧑⚖️ |
| Mood | 98th | 3.92⭐ | 27🧑⚖️ |
| Given | 20🗳️ | 20🗨️ |
I still don't think I've figured out what to do. I instinctively want to mine the resources on the side but they all say I need an Examination Station and I don't know how to build one of those. It would be nice if you could include some hints to help people like me get started.
Overall, nice work!
But you still made a great job. Congrats!
All in all a very elaborate idea with coherent graphics! I'll keep trying to reach the goal!
Overall, the game is very beautiful and de-stressing :) It remind me Planetbase
This kinda reminds me of Oxygen Not Included by Klei, just with less little dudes running around and more semi-anthropomorphized stellar objects in the background. Seems about equally challenging and complex, too.
Nice work! :thumbsup:
There is a lot going on here and it's definitely overwhelming for any new player, and perhaps even a more experienced player it seems from the above comments. This is definitely a game that would benefit a lot from multiple levels and introducing only one or two options at a time.