Nightclub Showdown by deepnight
Nightclub showdown is a fast-paced but still turn-based action game! I drew lots of inspiration from John Wick movies :)
HOW TO PLAY
- use mouse
- click on enemy to shoot (head=powerful but slow, torso=fast but weak)
- click on yourself to reload
- click near a crate to take cover!
- R key: reload
- M key: toggle music
- ESCAPE key: restart


| Windows | http://deepnight.net/files/games/ld41-nightclub/NightclubShowdown.zip |
| Other (document) | https://youtu.be/L7_aNH_U0II |
| Original URL | https://ldjam.com/events/ludum-dare/41/nightclub-showdown |
Ratings
| Overall | 42th | 4.173⭐ | 57🧑⚖️ |
| Fun | 22th | 4.227⭐ | 57🧑⚖️ |
| Innovation | 93th | 4.027⭐ | 57🧑⚖️ |
| Theme | 226th | 4.045⭐ | 57🧑⚖️ |
| Graphics | 53th | 4.482⭐ | 57🧑⚖️ |
| Audio | 92th | 3.943⭐ | 55🧑⚖️ |
| Mood | 39th | 4.236⭐ | 57🧑⚖️ |
| Given | 1🗳️ | 2🗨️ |
Great visuals, great music, and shooting is so satisfying.
I loved the very wide ratio, felt just like John Wick.
Favorite game so far.
Super well done.
if i can suggest an improvement, maybe turns could be based on the rythm( like in crypt of the necrodancer)
I would have liked a gun-is-empty audio cue, as that's where I kept messing up. The time slow-down and resuming of action also could have benefited from audio cues as well.
Check out and rate my team's game if you get the chance :smile: https://ldjam.com/events/ludum-dare/41/check-please
Loved the pixel art, the music is a bit repeitive but it fits.
Awesome work!
After receiving feedback on my last ludum dare I decided on using a framework that built to html5. Last year I played around with superpowers. http://superpowers-html5.com I made two small games in preparation for the ludum dare this time last year but didn't have the time. I compared superpowers with haxe and found it easier to develop in initially. Especially for my teammates who aren't coders. This year I decided to revisit haxe and came across your games. Using some of the haxe-flixel demos, I was able to get up to speed with using the language quickly. I wanted to use the source for your games as a learning tool as well but I wasn't able to compile any of the project due to missing libraries. I'd like to use haxe for future ludum dares as it fits my use case in almost every category and is wicked fast! My next goal is to take a look at heaps. Would you mind including those libraries in your source projects and/or help me understand what I've done wrong to compile your projects? Your help would be greatly appreciated.
ps. Check out the game we made in haxe+flixel! This is our second LD and first for two of our members. https://ldjam.com/events/ludum-dare/41/dinerbash-1