Just Another Space Game by nizlow
First time using Unity for a game and it was very fun to do so. Sadly I only started tutorials on Unity a week ago, so my knowledge of how things go are not so good as with plain Javascript game development. However, I still managed to make something I think is good enough to be called a game. I hope I can use this engine in the future again for another Ludum Dare! But now more about my game:
It's called "Just Another Space Game" and what you basically do is fly around space and try to survive as long as possible. While time passes, more and more asteroids will spawn. They will also spawn more frequently and with higher velocity the longer you can survive. There are also 2 pickups in the game, one gives you some Life and the other gives you some bonus credits which are important for your endscore.
Controls:
WASD - movement
X/C - increase/decrease camera view
Graphics, Sounds and Code are made by me, so don't expect anything beyond crappy photostopp or microphon skills :)

https://www.youtube.com/watch?v=8ENs-9Of1wY
Ratings
| Overall | 635th | 2.652⭐ | 25🧑⚖️ |
| Fun | 642th | 2.438⭐ | 26🧑⚖️ |
| Innovation | 627th | 2.354⭐ | 26🧑⚖️ |
| Theme | 572th | 2.813⭐ | 26🧑⚖️ |
| Graphics | 604th | 2.417⭐ | 26🧑⚖️ |
| Audio | 449th | 2.455⭐ | 24🧑⚖️ |
| Humor | 477th | 2.167⭐ | 23🧑⚖️ |
| Mood | 465th | 2.81⭐ | 23🧑⚖️ |
| Given | 21🗳️ | 14🗨️ |
If you don't mind, could you take a look at my game? https://ldjam.com/events/ludum-dare/40/leaf-me-alone
Nice idea, I would only have added some shooting :)
Anyhow, may I suggest you this tutorial for next ludum dare? https://www.youtube.com/watch?v=0SNR5Ubarto
It's about making a seamless texture. It would have worked excellently with your background!
On my first playtrough I found no +5pointers but I made 2 mates, I sat between them and chilled until I eventually got hit and flew way out into the unobservable space. (Lasted 07:29 with 898 points)
My second attemt I found 1 +5pointer and +1 health pack, I went looking for more but things got crazy and I eventually died (Lasted 03:26 with 1442 points)
On my third and last attemt I hit the jackpot and found 3 +5pointers and 1 health pack, so I immediately left to find my 2 mates and lived a long and rich life in their protection (Lasted 07:12 with 7344 points)
I liked the "randomness" of pick-ups and asteroids but also that the planets were fixed, so i could better navigate around.
Cool entry and good job!
The gameplay was interesting, although I did not encounter any pick-ups myself, I like the idea. I feel like in it's current state the gameplay was a bit slow, perhaps increasing the spawn time for both pick-ups and meteorites would help with this. Another idea I got while playing was; "What if the meteorites followed you?".
I saw someone else already posted a tutorial on seamless tiles, other than that the graphics were good. :)
The sound effects were fun, and I loved the execution on these.
This was a pleasant experience, and made for a great first LD entry. :D
Good luck in your future endeavours!
The asteroids are a bit hard to since since they are dark grey on a black background. Perhaps I'm just getting old, but I had to squint a bit to see what was going on once the asteroid count started climbing.
You mention this was your fist Unity game. [My game][https://ldjam.com/events/ludum-dare/40/be-popular) was also a first on new tools, so I feel your pain bro/siz. Doing LD on new tools can be a learning adventure in it's own right. Use this as a reference point for your future Unity-based games.