Memory (local multi-player) by Papaver

[raw]
made by Papaver for LD 41 (JAM)

In this local multi-player game, two robots race to find the most pairs of chips. Along the way they will find upgrades, portals and attacks. scrshot.png

|Controls|Blue Player|Red Player| | --- | --- | |Turn left:| A|Left arrow key| |Turn right:|D|Right arrow key| |Flip chip/use portal: |Shift|Space| |Action button: |Caps LockS|N|

Controls can be changed in the 'Setup' menu.

Tested in Chrome and Firefox.


  • Programming: Anneroos, Rob & Wouter
  • Sounds: Rob & Wouter
  • Music: Anneroos
  • Graphics: Anneroos

Comments are very welcome. :)

Ratings

Overall 720th 3.327⭐ 28🧑‍⚖️
Fun 630th 3.269⭐ 28🧑‍⚖️
Innovation 724th 3.192⭐ 28🧑‍⚖️
Theme 613th 3.577⭐ 28🧑‍⚖️
Graphics 791th 3.115⭐ 28🧑‍⚖️
Audio 359th 3.42⭐ 27🧑‍⚖️
Humor 683th 2.712⭐ 28🧑‍⚖️
Mood 848th 2.962⭐ 28🧑‍⚖️
Given 37🗳️ 34🗨️

Feedback

Yubs
25. Apr 2018 · 22:15 UTC
The controls are a little weird, but once I got the hang of it, it was really fun. The theme was really good, and it played really smoothly.
Jaime Paz Lopes
25. Apr 2018 · 22:20 UTC
cool game, i played alone but liked the controls and the idea, i think that this game could have a single player option with more chips.
the_noffs
25. Apr 2018 · 23:14 UTC
Ha this is super cute and pretty fun! I only played it solo (the cat didn't want to play), but I can definitely see how it'd be enjoyable & frantic head-to-head, especially with the element of being able to push each other. Catchy music, good sfx, and wow nice polish in having a controls config screen AND a rules page! Really well polished and well executed little game. :D
Fenderbate
27. Apr 2018 · 17:57 UTC
Interesting concept, don't have anyone to play this with, but it looks cool :D
kumabotz
28. Apr 2018 · 04:26 UTC
Nice music!
spenn
28. Apr 2018 · 05:15 UTC
This game had a good concept that was executed well, nice work.
BoltKey
28. Apr 2018 · 15:31 UTC
Love it! I suck at memory games, but still managed to beat my brother. We played three games and he won two, but I won on score total, which totally counts, right? :smile: We didn't read any instructions (except for controls) and we were naturally a bit confused about the fact we actually could use the powerups. We played the first round without even using them, but eventually figured it out.

It would be nice to have even players, just like in [Curve Fever](http://forum.curvefever.com/play.html), for the ultimate mayhem!

It is a clever combination of two wildly different genres. Really like it!
krunoslav
28. Apr 2018 · 15:41 UTC
Nice music! I like the little crab-robots :)
It could have a little IA, just moving randomly and flipping chips automaticly, but I know even that is not easy to code.
daanvanyperen
28. Apr 2018 · 18:24 UTC
I'm bopping left and right in my chair to the beat right now. Bop bopbopbop bop BOP BOP!
slashie
04. May 2018 · 21:06 UTC
Very fun! Awesome entry, I liked it very much. Would be great if robots also had some HP and could be knocked out (losing time so the other player could have an advantage).
GenTel
05. May 2018 · 07:16 UTC
Nice take on the theme, and good job getting the controls simplified enough to really work out on one keyboard.

Maybe you've already tried this but I wonder what if one player unlocking a card would allow the other player to turn over the other and score the point?

One slightly glitchy thing was the collision effect, seemed like one or the other would randomly get knocked back and the other unaffected.
🎤 Papaver
05. May 2018 · 19:56 UTC
@slashie @the_noffs @kumabotz @Fenderbate @spenn @Jaime-paz-lopes @yubs:
Thank you all for playing and commenting! :heart:

@BoltKey: Thanks! We started off programming for more players, but we decided to go with two players to make it easier for us to code. ;) And I guess it would get quite crowded on the keyboard!

@krunoslav: some AI would be indeed fun, but it is even more fun to play with someone else. :smile:

@daanvanyperen: Bop bopbopbop bop BOP BOP! :musical_note: Thanks ;)

@GenTel: Thanks! The collision depends on the directions the bots are going (using inner products), but this can certainly be improved. :slight_smile:
cristiano.m.garcia
07. May 2018 · 18:08 UTC
Congratulations for the game. I loved the idea and more for being a local multiplayer. It would be interesting for one player to hit or disrupt the other. Great job!

I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.

I hope you continue with the project.

https://ldjam.com/events/ludum-dare/41/witchs-escape
Guilb
07. May 2018 · 19:33 UTC
Great game! Really fits the theme, simple but fun! Maybe the players collision could just push the robots, it was a little confusing. Liked the music.
Good Job!
rplnt
08. May 2018 · 09:24 UTC
Simple concept that works well. Had fun playing it. The cards were a bit confusing from the start, but I guess you can learn that. Good music as well.

(also thanks for the option to change the controls)
Albin
16. May 2018 · 17:42 UTC
Great game! Me and my brother had really fun playing it. We love the music :D