Memory (local multi-player) by Papaver
In this local multi-player game, two robots race to find the most pairs of chips.
Along the way they will find upgrades, portals and attacks.

|Controls|Blue Player|Red Player| | --- | --- | |Turn left:| A|Left arrow key| |Turn right:|D|Right arrow key| |Flip chip/use portal: |Shift|Space| |Action button: |Caps LockS|N|
Controls can be changed in the 'Setup' menu.
Tested in Chrome and Firefox.
- Programming: Anneroos, Rob & Wouter
- Sounds: Rob & Wouter
- Music: Anneroos
- Graphics: Anneroos
Comments are very welcome. :)
| HTML5 (web) | http://anneroos.home.fmf.nl/ld41 |
| Original URL | https://ldjam.com/events/ludum-dare/41/memory |
Ratings
| Overall | 720th | 3.327⭐ | 28🧑⚖️ |
| Fun | 630th | 3.269⭐ | 28🧑⚖️ |
| Innovation | 724th | 3.192⭐ | 28🧑⚖️ |
| Theme | 613th | 3.577⭐ | 28🧑⚖️ |
| Graphics | 791th | 3.115⭐ | 28🧑⚖️ |
| Audio | 359th | 3.42⭐ | 27🧑⚖️ |
| Humor | 683th | 2.712⭐ | 28🧑⚖️ |
| Mood | 848th | 2.962⭐ | 28🧑⚖️ |
| Given | 37🗳️ | 34🗨️ |
It would be nice to have even players, just like in [Curve Fever](http://forum.curvefever.com/play.html), for the ultimate mayhem!
It is a clever combination of two wildly different genres. Really like it!
It could have a little IA, just moving randomly and flipping chips automaticly, but I know even that is not easy to code.
Maybe you've already tried this but I wonder what if one player unlocking a card would allow the other player to turn over the other and score the point?
One slightly glitchy thing was the collision effect, seemed like one or the other would randomly get knocked back and the other unaffected.
Thank you all for playing and commenting! :heart:
@BoltKey: Thanks! We started off programming for more players, but we decided to go with two players to make it easier for us to code. ;) And I guess it would get quite crowded on the keyboard!
@krunoslav: some AI would be indeed fun, but it is even more fun to play with someone else. :smile:
@daanvanyperen: Bop bopbopbop bop BOP BOP! :musical_note: Thanks ;)
@GenTel: Thanks! The collision depends on the directions the bots are going (using inner products), but this can certainly be improved. :slight_smile:
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
Good Job!
(also thanks for the option to change the controls)