Islands in Equilibrium by NekuSoul

Modify the island in order to create a equilibrium between nature and civilization.
! Warning !
Includes a huge amount of developer art. At least there are no developer sounds in there...
Available for Windows, Mac and Linux!
- Download: https://nekusoul.itch.io/islands-in-equilibrium
Source: https://github.com/NekuSoul/Islands-in-Equilibrium
Twitter: https://twitter.com/NekuSoul
Screenshots:

Ratings
| Overall | 72th | 3.87⭐ | 25🧑⚖️ |
| Fun | 69th | 3.783⭐ | 25🧑⚖️ |
| Innovation | 23th | 4.13⭐ | 25🧑⚖️ |
| Theme | 59th | 4⭐ | 26🧑⚖️ |
| Graphics | 437th | 2.696⭐ | 25🧑⚖️ |
| Humor | 359th | 2.188⭐ | 18🧑⚖️ |
| Mood | 364th | 2.842⭐ | 21🧑⚖️ |
| Given | 43🗳️ | 14🗨️ |
The fact that you did a tutorial too...it warms my heart. Thanks for the game.
You should totally develop this further after the LDJam, a few points:
- A faint grid to better judge where tiles can be placed and count before playing out a level
- An even fainter ghosting of the tiles you laid in the previous (failed) turn to allow tweaking of solution
- If you have five water tiles to place, after selecting a water tile, you should be able to click 5 times to place them, rather than going back and forth to the sidebar.
Great work!
wracked my brain trying to count & visualize the future behavior too!
EDIT: I made a little video earlier today with my favorite games so far and naturally "Islands in Equilibrium" made the cut :) https://www.youtube.com/watch?v=FQSb3D6GyCw
If given more time, you should work on the UI: It would be nice if you did'nt have to select the same type of tile multiple tile. And also if you could see wich tile you placed yourself (with like a black border), and they stuck after you've hit play.
Still I really enjoyed it!
I'd love to see more. Good job!
* You can keep placing tiles even if they're on 0 level, which prevents the level from starting (goes to -1)
* Couldn't figure out how to remove a previously places tile
* Tutorial on my mac got partially hidden by the tile bar
* Would be great to be able to "play" even without placing all the tiles, to check what's going on
1. "Fullscreen" mode on Windows shows up *under* the taskbar
2. I can place below zero, so I could pause and place additional tiles and then play again.
4. I didn't know what "sometimes pausing can be helpful" was supposed to mean. I never used it.
3. Levels like the last, with less counting and more "clever" solutions are more fun IMO.
Here's a screenshot illustrating bugs 1 & 2:

Also, thanks for building for Linux :) I generally switch to my Windows boot to play LD games because rarely anyone builds for Linux, but I'm glad you're making it possible for those that can't / don't want to do that.
Edit: I beat that level thanks to a viewer on my stream! :tada:
Edit 2: omg the last level. Aren't you clever <3 good job!
The idea of balancing nature and civilization by manipulating land distribution is novel and meaningful. It also turns out to be fun. One possible weakness I noticed is that the requirement that civilization and nature must take exactly the same number of tiles might be too rigid and requires too much calculation to be involved. For the levels currently in the game, this does not seem like a big deal, but I imagine this could be a problem once you have levels with bigger scale. After all, this is a game, not an engineering job.
A minor problem: On my Mac, the vertical panel on the left blocks the text (probably because of low resolution)