Surrounded by Traffle
“I prefer the term target-rich environment.”
A top-down shooter game where the screen fills up as you progress and kill enemies, making the play area harder to navigate over time — for both you and your enemies. Use this to your advantage!
Feedback much appreciated. Let us know your high score!
| HTML5 (web) | https://spaaace.itch.io/surrounded |
| Original URL | https://ldjam.com/events/ludum-dare/42/surrounded |
Ratings
| Overall | 278th | 3.683⭐ | 32🧑⚖️ |
| Fun | 152th | 3.733⭐ | 32🧑⚖️ |
| Innovation | 469th | 3.3⭐ | 32🧑⚖️ |
| Theme | 84th | 4.133⭐ | 32🧑⚖️ |
| Graphics | 870th | 3.017⭐ | 32🧑⚖️ |
| Mood | 701th | 3⭐ | 30🧑⚖️ |
| Given | 28🗳️ | 16🗨️ |
A more centralyl placed indicator of the special attack recharge would have been nice, for example just under the character. That way you wouldn't have to look away from the playfield just to check the recharge status.