Wall-E Plant Rescue by technocf

[raw]
made by technocf for LD 39 (COMPO)

Description

You play as Wall-E being chased around the Axiom trying to collect all of the plants that have been scattered around. You need to avoid running into M-O's however as they will take away one of your lives and teleport you to somewhere else. Every time you move however you will consume some power, so remember to collect solar power.

Controls

In Game

  • W: Up
  • A: Left
  • S: Down
  • D: Right
  • E: Collect Solar

Select Level

  • Up: Select previous level
  • Down: Select next level
  • S: Start level

Ratings

Given 0🗳️ 0🗨️

Feedback

Odd1In
01. Aug 2017 · 16:45 UTC
#winning :grinning:. I like turn based games but when I run out of power I can't move and there is no way to regenerate it so I had to let the CPU kill me to get the last plant.
personalcomputer
02. Aug 2017 · 04:38 UTC
Took about ~7 minutes. Graphics fit together well. The level select was mighty interesting :).

For me the gameplay didn't work out to be fun, but I think it is only a small tweak away from being pretty fun level-design based puzzler. I initially played the first level in ignorance of the recharge mechanic, and without that mechanic the game instead became about trying many different paths with different timing and getting the plants in a different order in order to try to beat it without ever hitting zero energy or needing to recharge or needing to stay on a tile (have to always be moving.) After I read the help page and learned you could just hit E to recharge, it removed the challenge.

Nice gotcha on the last level with the robots who have a 4-square cycle such that there is only a one-turn window in the cycle to get through the doorway.

![sad.png](///raw/4b9/b/z/8510.png)
![gen.png](///raw/4b9/b/z/850e.png)
![fin.png](///raw/4b9/b/z/850f.png)