NUKEBALL by camilovr

Nukeball
Our little world is on the edge of a third world war, the power to launch the NUKES is in the hands of 2 megalomaniac lunatics, and we mere mortals, are left to watch this devastating game. But now you have the unique opportunity in life to play NukeBall as one of the two leaders!
The goal is to destroy the enemy base. But message here is that there are always collateral damages. The fight between two parties make the whole planet suffer. So: - If all the types of planet’s resources fall under 50% before you destroy your enemy, you lose. - If your base is destroyed before you destroy the enemy, you lose too. - If you destroy the enemy first, before resources fall under 50%, YOU WIN!! BUT… you will also be informed of the damage on world’s resources. :dove:
Our game: https://hiropu.itch.io/nukeball
Platform: WebGL
Team Aly Baddauhy.....Sounds Camilo Rebouças..Art Marcio Gastaldello..Code Ricardo Morastico...Game Design Sergio Ueta..Code


| Original URL | https://ldjam.com/events/ludum-dare/38/nukeball |
Ratings
| Overall | 593th | 3⭐ | 39🧑⚖️ |
| Fun | 528th | 2.897⭐ | 41🧑⚖️ |
| Innovation | 394th | 3.105⭐ | 40🧑⚖️ |
| Theme | 265th | 3.658⭐ | 40🧑⚖️ |
| Graphics | 570th | 2.9⭐ | 42🧑⚖️ |
| Audio | 298th | 3.171⭐ | 37🧑⚖️ |
| Humor | 71th | 3.75⭐ | 38🧑⚖️ |
| Mood | 462th | 3.081⭐ | 39🧑⚖️ |
| Given | 56🗳️ | 58🗨️ |
Will be ready tomorrow!!!....be prepared!!!
Aly Baddauhy
Camilo Rebouças
Marcio Gastaldello
Ricardo Morastico
Sergio Ueta

I miss a visual direction for the player to aim the target. How Angry birds does. The drag button (cannon base) may be more visible and the game shows it at the beginning, as a quick tutorial, that the base cannon can be dragged.
I enjoy the game, good work man ...
With some work this could be a pretty fun Kongregate game.
Oh, also, going into full screen cuts off a bunch of the screen, like the launch power indicator and stuff.
The mechanics feel good, but I just don't understand the win condition.
As Alexand Rum said... It's a bit hard to understand how to play. I did not even understand who I was playing with (as Trump) and which key is the control for which rocket. Maybe you should add this information at the beginning of your game?
However. Nice one... congratulations...
Parabéns!
Maybe more feedback on the explosions and launch, make it feel like its really the end of the world, feel the explosion and maybe backgrounds sounds that makes you feel the carnage and the pointless of it all.
Maybe the aiming was too random, I feel that it would have worked better if you made the aiming feel more precise, more cold-heartless calculation, do you can dig the theme deeper.
It was generally good work, congratulations!
I think the controls are a bit hard to take in hands but I really liked the mood as it is really actual.
Politic is always some kind of hard to manage but, well you did great, even if I hope third WW is not coming too soon ;) I'd really like to do more games before it happens !
Liked the visuals, and audio. At first I found the game difficult but became clear after a little while and once I understand the controls it became a lot more fun.
Good job, had a blast (har...).
Echoing what others have said, the controls were a little confusing. Even after I read the help button, it took a little bit to figure how the mouse aimed the cannon. I'd recommend standard keyboard controls like left/right arrows to aim and space to fire. Or if sticking with mouse, just a little visual feedback... e.g., a handle where you drag and a little dotted line coming from the cannon indicating how its angle depends on where you've moved the mouse.
With a lot of polish, keyboard controls and explanation of controls and aim, this could be a decent political commentary! It was fun once I figured out the above!
https://www.youtube.com/watch?v=tLywFLMDPJc
https://ldjam.com/events/ludum-dare/41/hype-time