Entity Manipulation by JCMonkey

[raw]
made by JCMonkey for LD 44 (COMPO)

level1

Entity Manipulation Made For LudumDare44 Compo 48hr


Made With

  • Godot Game Engine
  • Inkscape
  • Audacity
  • LMMS (Music)

Few Words

I decided to do a puzzle game no matter what the theme was.

And i think it came out pretty good, and looks better then most my games.


Warning for web version

  • i had to disable the particles on the web version
  • the sound may get jarbled
  • there may be input lag
  • if the music skips bad just go to options and mute
  • the downloadable version has no issues with lag, or sound jitter, and has full effects

Ratings

Given 76🗳️ 12🗨️

Feedback

mikejzx
28. Apr 2019 · 21:40 UTC
Excellent puzzle game! I quite like it - really requires some thought when playing. The artwork is also pretty good.
GeneralAnimal
29. Apr 2019 · 01:28 UTC
## Nice puzzle!

(It took me a bit to get the hang of it) but it is a really nice and original idea :smile:
notb
29. Apr 2019 · 03:55 UTC
Too smart for my pea brain I think!! Very hard. Haha looks great though very nice job, cool color scheme :)
khaotom
29. Apr 2019 · 04:10 UTC
Nice, I dig number puzzles!
croben
29. Apr 2019 · 04:20 UTC
I think this would be a good casual game. Great job!
zimennik
29. Apr 2019 · 04:21 UTC
Too hardcore math for me... But I complete a few level! YAY =)
MoonLens
29. Apr 2019 · 04:36 UTC
Awesome puzzle game, tiny detail but would be cool if the x/75 score was maxed out if the player gets the optimal solution
JK studio
29. Apr 2019 · 05:12 UTC
That game is very challanging
EvoGenGames
29. Apr 2019 · 09:13 UTC
Very nice clever puzzle mechanic here!
the difficulty scale was also very well put!

Only weird thing is the way you coupled the theme onto it by giving the score based on your remaining life but as far as I see there is always only one solution, which makes the score a bit weird, either you succeed or you don't and everyone who succeeds will have the same score.

Maybe you could change the mechanic so that you can place multiple life tokens on the same tile. Which makes it possible to solve the puzzles in multiple methods and then the score will have a point :smile:
INCD021
29. Apr 2019 · 12:54 UTC
Very nice.. Really like the puzzels :D Took a few tries to get the hang of it :)
I see you have the same issues with the web build.. I had to delete a few sounds causing issues, still don't know why? Sigh..
Great Job.
Martynas
29. Apr 2019 · 13:00 UTC
Quite hard to understand at first, but when you get a hold of it it's incredibly satisfying. Maybe even has the potential to become a standalone game! Fun 5/5
johnnysix
29. Apr 2019 · 13:15 UTC
Wow this is a tough puzzle. :) The music could be a little more ambient maybe haha, the rave style music is a bit intense for a puzzle game.
Gideon
29. Apr 2019 · 14:20 UTC
Great puzzle design! Music could be a bit better, but better than none (like my game -.-).
Good visuals and controls. Feels like a complete game :D
Erudis
29. Apr 2019 · 17:03 UTC
Hehe, I also did a puzzle game but yours have music.. I'm jealous!
Attala
29. Apr 2019 · 17:07 UTC
Very nice casual puzzler. I would play this on my phone :)
Synadiome
29. Apr 2019 · 17:28 UTC
Nice puzzle game ! A bit confusing first but quite fun & challenging when you get it :)
Youpeoples
29. Apr 2019 · 17:50 UTC
Super nice casual puzzler. Once I read the extra rules while ingame it finally clicked.. Really smart and simple design. Love it. Is the sound effect you going 'squish' with your mouth?
🎤 JCMonkey
29. Apr 2019 · 17:51 UTC
@youpeoples yes :D, i made it with audacity. and the clicking sound is a instrument from LMMS
Youpeoples
29. Apr 2019 · 17:53 UTC
love it :P
sunnray
29. Apr 2019 · 18:02 UTC
Really interesting gameplay! I didn't have any issues with sound on web version.
Caspercaper17
29. Apr 2019 · 18:02 UTC
Amazing puzzler, with android support this could easily be something I'd play in the bus. The sound track is a bit repetetive, but the idea I quite nice.

My only real graps is the excessive red glow once you get low on health, that could be a little toned down.
Anderssonkev
29. Apr 2019 · 18:05 UTC
I really enjoyed this game, although I felt that it got difficult quite fast! Hope that you continue to work on this!
Raziyya
29. Apr 2019 · 18:09 UTC
Really clever puzzle game. Levels were designed just right to guide me through and teach you some of the intricacies. You have inspired me to try a puzzle game next jam. Well done!
🎤 JCMonkey
29. Apr 2019 · 18:13 UTC
@anderssonkev yeah with limited time i had to compromise and make the last few puzzles harder to allow for challenge in the game. but on a regular 100 level game there would be plenty of time to learn mechanics, which i will make in my post compo version
fazz
29. Apr 2019 · 18:13 UTC
I really like the puzzle design. Challenging! I was stuck on 7 for ages.
Chameleon
29. Apr 2019 · 18:24 UTC
Very cool puzzle game! I really like it.

You should've added a Label with the best score possible for each level.
Kiddy
29. Apr 2019 · 18:57 UTC
Really fun idea, it's a pleasure to complete all levels.
A bug appear if you right clics on a empty case and if there is at least 1 hearth on the game, then you can win hearts infinitely, on web game.
jf1989
29. Apr 2019 · 19:04 UTC
This is a really nice little puzzle - very nicely executed in graphics, sound and idea - well done!
pkenney
29. Apr 2019 · 19:09 UTC
What a brain-bender! I nearly gave up a few times, but in the end I completed all nine puzzles.

This did a great job of unfolding the complexity naturally. I didn't really need to dwell much on the rules or use the tab screen, I was able to figure out how things worked just by observing.

The blue cave feel, space-age music, and abstract techno-puzzle feel all came together into a pretty nice cohesive package.

If I could make one small tweak, I'd let the numeric keys select the entity type rather than clicking. But maybe that's just me -- I was making pretty heavy use of 'R' so I was already multi-inputting.

Solid all-around compo, nice work.
🎤 JCMonkey
29. Apr 2019 · 19:48 UTC
@pkenney yes i will be adding the numeric keys to allow selection in the next iteration. also i will be gutting out the life stuff in the next version too and just concentrating on the number values of the entitys and the manipulation. im gona make about 100 levels for the first game with just the simple number variations. then i got an idea for a second game with more added mechanics to complicate things further above the simple manipulations.
Dobbermann2
29. Apr 2019 · 20:41 UTC
Difficult to start but once you get into it, its really enjoyable! It's a really good idea which has potential for future development!
marcmagus
29. Apr 2019 · 23:40 UTC
Nice puzzle game. Would be interesting to know how much variety there is in solutions for each puzzle. I don't know if some of my scores were good or not.

In addition to the other QoL suggestions people have made, an unlimited undo key would be really nice, especially as this is a puzzle you kind of work in reverse and undo would be good for exploration of playing with putting things down to see how they interact.
OmnipotentIndie
29. Apr 2019 · 23:49 UTC
Cool concept, but I don't think it fits with the theme very well. I didn't have any problems with the web version.Homemade sound effects add a bit of humor
Synedraacus
30. Apr 2019 · 12:07 UTC
The only thing I wish there was in the game is hitpoints somehow being persistent between levels, roguelike-style. Otherwise the cost just doesn't matter until the latest level or two.
WubbaDuck
01. May 2019 · 04:24 UTC
I would totally play more of this! I'm not much of a mobile game person, but this would fit that paradigm well.
raoz
01. May 2019 · 20:22 UTC
Interesting puzzles, difficulty seemed to be out of order at times. Would like if there was theoretical best score shown (perhaps computed algorithmically?).
mrjoshuamclean
02. May 2019 · 02:42 UTC
https://www.twitch.tv/videos/418002198?t=02h31m55s
ursagames
02. May 2019 · 05:40 UTC
Thank you for submitting your game to be played on my stream!

Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos
If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp
nettaigyo
02. May 2019 · 14:27 UTC
Nice work! but, it was very difficult for me.
tapehead
02. May 2019 · 17:22 UTC
Daaaamnt! This is a great puzzle game! VERY WELL DONE!
AfroAnt
03. May 2019 · 13:44 UTC
Congrats on making a unique puzzle game! The game really engaged my brain in a way that only good puzzles can. While I enjoyed the visuals and what you were going for thematically, with more polish/animations I could see this becoming a legit game. Thanks for sharing on the stream!
alexrose
04. May 2019 · 00:39 UTC
I completed every level optimally, because I'm a goddamn G, fool. Recognise.