Coin Operative by davidsheadgames

[raw]
made by davidsheadgames for LD 44 (JAM)

screenshot_1.png

You are John Penny.

After escaping from El Porco Diablo penitentiary, you find yourself in a new, unfamiliar world. All you know now is you have one goal. You have to rise up above the other coins around and prove you're the best.

You must become the half-dollar (silver dollar not included in this jam)

It's an endless shooting/physics/nightmare free-for-all. Have fun!

Controls: Space to Jump Left click to shoot Right click and hold to move camera Escape to get out of this nightmare

Windows build and MacOSX build now available, WebGL may come later.

Notes: - No music. Sorry :( - Sounds were modified from sources provided at SoundBible.com - Coin assets are altered from real US currency. - All other assets were self-made for this jam.

Known bugs: - Dying does not lead to a prompt. You need to manually hit escape to restart it.

Change log: - Patched the menu windows shifting around due to resolution changes. - Added a Mac version to play with. It's identical to the Windows version

Ratings

Given 19🗳️ 13🗨️

Feedback

DigitalLimestone
30. Apr 2019 · 06:24 UTC
Nice Game! It actually was quite fun to play, and the camera control was very smooth.

If anything, it would be great if you could shoot a bit faster.

But awesome game. Well Done!
NotSoEpicGames
30. Apr 2019 · 06:30 UTC
I love it! It's cute and a great idea for the theme! I think that an overhead camera would've worked better as I quite often got shot from behind and didn't know what was hitting me. I like the little tutorial area, it really helps introduce you rather than throwing you in.
tinykidtoo
30. Apr 2019 · 06:47 UTC
I had a lot of fun with this. I got all the way to a dollar. At that level it was madness with all of the coins flying and shots being fired, a near constant stream. I wonder what this would be like with more obstacles to maneuver around. I was able to get some serious height, getting back to the original shelf.
mdWade
02. May 2019 · 02:43 UTC
Wow. I reaaaaaallly liked this one! Here's my notes:

- I wish it had music.
- The shoot sound effect got pretty repetitive, pretty quickly.
- The movement feels a bit slow.

But overall, damn, such a creative take on it, and it was done really well! The tutorial was great too.
Ransom
02. May 2019 · 02:50 UTC
I like the coin-flip movement. That's creative. It'd be cool if you could change the force of the jump though.

Increasing your currency value and changing coins was also neat.

I felt like I had to fight against the camera though; it was sluggish. The sound effects were also pretty loud; does their volume account for distance to the camera? It's hard to tell.

If you wanted to expand the characters further, you could switch to Canadian currency. Canada has $1 and $2 coins.

Overall, good job!
EstuvoMuyBien
02. May 2019 · 02:56 UTC
Hilarious! Great for theme and easy to play. Really enjoyed getting the 50c coin so I could clip outside the map. Interesting balancing the movement with aiming all your shots, adding that small factor of skill. Would be interesting to see this as a MMO game.
🎤 davidsheadgames
02. May 2019 · 03:02 UTC
@ransom I was considering other currencies as a future extension. I'll keep Canada in mind :smiley:
🎤 davidsheadgames
02. May 2019 · 03:03 UTC
@mdwade Yeah, it often becomes that when I toss sound in at the last minute. I might make some improvements post-jam. I'll also see if I can find or make some music for the post-jam version of the game too.
LeviDSmith
02. May 2019 · 03:30 UTC
Neat unique game. I made it up to John Quarter (30 cents). The flipping was really well done and felt authentic. It seemed like the best strategy for me was to keep flipping and shooting, otherwise you will start having too many coins gang up on you. I liked the piggy bank at the beginning, and was hoping that somehow it was more involved with the game.
MoldyMagnet
02. May 2019 · 03:40 UTC
Would have been nice to have music or to at least vary the pitch of sound effects.
Pretty neat game though, it had me guessing for a second if it was multi-player :)
AfroAnt
02. May 2019 · 04:57 UTC
Had more fun with this than I'd like to admit. The jumping was really fun. Getting to the 50 cent piece felt real good. I liked reading all the placards. RIP arcade

Good job!
Joseph Burchett
02. May 2019 · 18:05 UTC
Fantastic game, very fun and creative :-D
Al Bueche
05. May 2019 · 02:50 UTC
Very unique and fun little game. I really like the play on words.

I did have some difficulties with the camera, but that's to be expected with all the jumping around. I frequently felt it pointed the exact opposite direction I wanted, but that may have been because I was trying to hide with my back to a corner. I made it up to almost $2 with that tactic.

The increased jump was an interesting feature, but it got a bit out of hand at the half-dollar level. It was so extreme, it made it difficult to go anywhere specific. The half-dollar also started to show issues with the shot sound effect, as it gets repeated so much it starts to become a vague background drone.
Balance686
06. May 2019 · 04:32 UTC
Interesting idea! I can't recall playing a game like this before so that's always refreshing. I enjoyed the jumping and shooting mechanics. Jumping up over another coin and raining down on it is pretty satisfying haha. I think having the camera rotate with A and D would probably work better because I found using the mouse a bit off. Also that shoot sound effect rapidly triggering over and over was a bit grating. Good job on this I had fun!
luckyDaisy
06. May 2019 · 05:17 UTC
Really like the minimal movement controls. Felt really nice to hop around and fire some shots at folks down in the pit. Would be fun to add a kill counter + some other fighting mechanics (the more ridiculous the better).

Well done!
Pyrian
06. May 2019 · 06:48 UTC
Great take on the theme. Fun for a bit. Camera was just awful for me. The worst was when I'd get near a wall, because then the camera won't do much but stare at the wall with my back to the enemies. I got to 50 cents, whereupon the chaos, the high jumps, and the repetitive noise was just too much to take. Amusing start, needs a ton of polish and some more points of interest, thanks for sharing!