The Oarsman by SefrZ
Play as the oarsman as you traverse the world and use your very life to save souls in this three level platformer made in 48 hours for the Compo.
Collect coins to restore health, use health to interact with objects and save souls. Jump dash around the world to find paths as well as avoid traps and obstacles.
Controls:
A or left arrow - move left
D or right arrow - move right
WASD or arrow keys - dash direction
Space - Jump
Shift - Dash
E - Interact!
Ratings
| Given | 45🗳️ | 44🗨️ |
Also, alt-tabbing made my computer go nuts.
Interesting mechanics, especially dash-jumping, it took me a while to understand how to use :smile:
But why is he dashing in the opposite direction? That's probably a bug...
Pleasant, spooky mood. Besides weird dash, responive controls. Nice graphics.
Good job!
It's unfortunate that there's no gamepad support for a platform game, I'm really bad with the keyboard.
Other than those minor bugs, it's a solid platformer and I'd like to see it all tidied up into a playable game. :smile:
@nyri0 Gamepad is something that completely skipped my mind during the crunch time. It's definitely something I'll put into the game when I do more with it.
@fanmanpro Because you use your life to interact with things or save souls, if you only had one hit point left, that's why you couldn't. I probably could have explained that better. But if you have two hearts, you can do it. As for the upgrade, the name is above the upgrade lamp. I need to put something to indicate what you chose more than just the effect of it, but I ran out of time ><
@tractorfarm and everyone else mentioned here, thank you so much!
- It wasn't clear that you could dash jump. So I got stuck in the water a few times and didn't figure it out until the second level.
- On the second level I got stuck inside one of the disappearing platforms for a few seconds because I was jumping through it when it became solid. (Bug or feature? You decide :wink:)
- Did you use a capsule collider for the character? Or some other collider with a rounded bottom? I found that the jumping was plenty accurate but when I landed, half the time I would slide off if I was too close to the edge of the platform.
- The dashing seemed a bit unpredictable. Sometimes it would dash exactly where I wanted to and other times I would end up dashing in the wrong direction or not dashing at all.
All in all a neat, fun game! :thumbsup:
@wubbaduck If I had had more time, I would have put in a tutorial or controls to show what you could do with that. I'll remember to be more clear the next time I make one of these. The platforms thing is definitely a bug, but one I know about but didn't have time to fix and that wasn't completely game breaking. You can get yourself out by dashing up though! I did use a capsule collider for the character, mostly because I didn't want the character hanging out in the air if they were on the edge. And the backward dash is from an earlier build that didn't get fixed. If you stand still it's supposed to have been a back dash to avoid traps. As for not dashing, there's a cooldown you can reduce to dash. Thank you so much for the feedback and for playing! Glad you enjoyed it!
@cem-adiloglu Thank you, but may I ask what exactly was hurting your eyes? I'm always trying to focus on accessibility, so having an idea of what that might be will help me make adjustments to future or even current projects.
(Also, I very much did not like the trail effect and the water effect, as they made it much harder to understand what was going on.)
@sondrian Thank you for the feedback. Character movement is probably the hardest thing for me to get right, but lowering acceleration made it feel floaty to me. The settings I have there felt very tight for me, but I think that's a place where playtesting is really needed for games. Thank you for the kind words!
This is a great entry, awesome work!
Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos
If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp